Adventureland Adventure game by Markus Wolf Published in Homecomputer, Sep 1984 For the Commodore VIC-20 (3K) Synopsis: Manipulate objects in the correct order to reach the hidden treasure. Be careful because touching the walls is deadly. Solution: The game consists of 2 levels. There is a room on the 1st level, but it is closed off by a wall that is deadly. There is also an exit to the 2nd level. On the 2nd level there are 3 rooms, 1 lever and 1 exit to the 1st level. The room at the bottom right with the red door is secured by only entering in a very specific way, otherwise the door will be fatal. This is not the case with the blue door, it can be opened after taking the blue key. The lever is operated by simply pushing against it. First you have to go through the 1st level to the 2nd level and press the lever there; which causes the wall of the room in the 1st level to disappear, so that you can take the blue key. You can use it to enter the rooms with the blue doors. In the 2nd room of the 2nd level (middle left) you have to pick up the magic ring, which causes a yellow platform to form in the room of the 1st level. Also, you have to pick up the bullets in the 3rd room of the 2nd level to get the gun later. After picking up the magic ring, you have to climb onto the yellow platform in the room on the 1st level, i.e. touch it. When this is done, a magic wand appears in the upper part of the 1st level, which you also have to pick up in order to get into the 1st room of the 2nd level with the red door. In this room the square must be touched, then, if you have picked up the bullets, a pistol appears in the 3rd room of the 2nd level, which you also have to pick up. When you have picked up the pistol, you have to pick up the spade in the room on the 1st level, with which the lever on the 2nd level can be pushed up again. Immediately two exits appear in the 3rd room on the 2nd level, from which you have to take the left one to get to the treasure. This ends the game with a congratulations. If you did something wrong or hit the wall, you have to start over. Credits: Published in Homecomputer (84-09) p33, and translated into English using Google Translate.