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Magazines > Computer Kontakt


Computer Kontakt (DE)

Computer Kontakt was a German multi-format magazine published by Rätz-Eberle. It was aimed at semi-professional computer users, and included news, hardware & software reviews, tips & tricks, and program listings. The magazine was published from May 1984 until Feb 1988; some issues were published monthly while others were bi-monthly. The editor was Thomas Eberle.

Download all programs from this magazine on one disk:


Computer Kontakt.d64

28 programs (100% complete)

Program Author Requirements Files Info
Laufschrift
(Running Magazine)

Issue 1 (May 1984),
Pages 15, 30.
Volker Muecke Unexpanded laufschrift.prg
Screenshot
Scrolls a message across the bottom of the screen.
Controls:
None.
Etiketten-Druck
(Label Printing)

Issue 1 (May 1984),
Pages 15, 29-30.
Volker Muecke Unexpanded & 1515 printer etiketten-druck.prg
Screenshot
Simple word processor that supports German accent characters.
Controls:
Type a line of text that you want to print, using the following keys for accents: CBM+A (ä), CBM+Z (Ä), CBM+O (ö), CBM+L (Ö), CBM+U (ü), CBM+J (Ü), CBM+B (ß).
Buchstaben Schreiben
(Write Letters)

Issue 2 (Jun/Jul 1984),
Page 40.
Volker Muecke Unexpanded buchstaben.prg
Screenshot
Displays a message one character at a time.
Controls:
None.
Bomb Panic

Issue 2 (Jun/Jul 1984),
Pages 42-43.
Markus Lindemann Unexpanded bomb panic.prg
Screenshot
Catch the bombs before they hit the ground.
Controls:
Joystick or A (left), L (right).
Bildschirmverschiebung
(Screen Shift)

Issue 2 (Jun/Jul 1984),
Page 45.
? Unexpanded bildschirmvers.prg
Screenshot
Short routine to move the screen vertically. Possibly useful for displaying text.
Controls:
None.
Bomber

Issue 3 (Aug/Sep 1984),
Pages 23, 49-51.
Jens Bendig & Angela Gutzeit Unexpanded bomber.prg
Screenshot
Blitz-style game. Bomb the buildings to land your plane, while avoiding the rockets. In this version, the bombs fall diagonally and the plane can be paused.
Controls:
Space (drop bomb), F1 (pause plane).
Buchstaben Schreiben
(Write Letters)

Issue 3 (Aug/Sep 1984),
Page 51.
Holger Ernst Unexpanded buchstaben2.prg
Screenshot
Another program that displays a message one character at a time.
Controls:
None.
Super-Listschutz
(Super-List Protection)

Issue 3 (Aug/Sep 1984),
Page 51.
? Unexpanded super-list.t64
Screenshot
Modify a BASIC listing to hide one of the lines.
Controls:
Append this subroutine to your program, and add five pluses to the line you want to hide e.g. "10 +++++PRINT". Then type RUN60000, and enter the line number. That line still runs normally but it cannot be listed any more.
Superhirn
(Super Brain)

Issue 4 (Oct 1984),
Pages 19, 32-34.
? Unexpanded superhirn.prg
Screenshot
Mastermind-style game with two difficulty settings. You must work out a five colour code chosen by the computer. A black peg means you have a correct colour in the correct place, and a white peg means a correct colour in the wrong place.
Controls:
Enter your colours by type a position (1-5) followed by a colour (S = black, W = white, G = green, B = blue, R = red).
Memory

Issue 4 (Oct 1984),
Page 21.
H D Weisel Unexpanded memory.prg
Screenshot
Memory game for 1-3 players. The computer deals 42 cards, and players take it in turns to turn over two cards. If a pair is revealed then those cards are removed from the deck. Who will remove the most pairs?
Controls:
Select two cards, by typing the required number for each card (1-42).
Bach Melodie

Issue 5 (Nov 1984),
Pages 18, 34-35.
Michael Liebe & Markus Lindemann Unexpanded bach melodie.prg
Screenshot
Plays a tune.
Controls:
Follow on-screen prompts.
Kaputnik

Issue 5 (Nov 1984),
Pages 18, 35-37.
Daniel Durstewitz 3K expansion kaputnik 3k.prg
Screenshot
Destroy the kaputniks by jumping over the obstacles.
Controls:
Joystick (down = crouch, fire = jump) or Space (jump), Z (crouch).
VIC-Mission IV

Issue 6 (Dec 1984),
Pages 14, 32-34.
Arne Steingraber Unexpanded vic-mission.t64
Screenshot
Collect the dice in ascending order while avoiding the obstacles. On the second screen, avoid the moving UFOs to land your ship.
Controls:
Joystick.
Vokabeltest
(Vocabulary Test)

Issue 6 (Dec 1984),
Pages 15, 39-40.
Dieter Platzek 3K expansion vokabeltest 3k.prg
Screenshot
Quiz. Enter some words to test your language skills.
Controls:
Follow on-screen prompts. When entering word pairs, finish by typing "@" for both words.
Mampfi

Issue 7 (Jan 1985),
Pages 15, 56-57.
Martin Schroeder Unexpanded mampfi.prg
Screenshot
Collect all the applies, but do not eat the mushrooms.
Controls:
Joystick.
Screen Scratcher

Issue 7 (Jan 1985),
Page 58.
Arne Steingraber Unexpanded screen scratch.prg
Screenshot
Hi-res drawing program.
Controls:
Joystick with F1 (screen colour), F3 (clear screen), F5 (exit), F7 (reset).
Cosmic Arc

Issue 8 (Feb 1985),
Pages 15, 31.
Hartmut Weber Unexpanded cosmic arc.prg
Screenshot
Lower the platform (=) from the mothership, collect the randomly moving particle, then return to the mothership. How many particles can you collect?
Controls:
Joystick.
Mars Evacuation

Issue 8 (Feb 1985),
Pages 15, 32-33.
Matthias Kunz Unexpanded mars evacuation.t64
Screenshot
Vertically scrolling space game. Collect four energy tanks while dodging the asteroids, so that you can land safely when you reach the planet's surface.
Controls:
Crsr-Down (left), Crsr-Right (right).
Nuerburgring

Issue 9 (Mar 1985),
Pages 13, 54-56.
Claus Trost Unexpanded nuerburgring.t64
Screenshot
Racing game. Drive around the track, completing as many laps as you can. Avoid false starts, and refuel when needed.
Controls:
Joystick. Press fire to go faster. You can move diagonally.
Snail-Race

Issue 9 (Mar 1985),
Pages 13, 56-57.
Hartmut Weber Unexpanded snail-race.prg
Screenshot
Two player game. Each player tries to shoot numbers with the canon. Hitting a number makes your snail move forward, and the first snail to reach the finishing line wins.
Controls:
Player 1: F1 (fire).
Player 2: Arrow Left (fire).
Charlies Farm

Issue 10 (Apr 1985),
Pages 13, 51-53.
Bernd Wieprecht 3K expansion charlie farm 3k.prg
Screenshot
You are Charlie the Farmer, and you must harvest the carrots. Each corner of the screen contains a tool that can be used: gun, gas cartridge, water and seeds. Use them to deal with rabbits, voles and drought.
Controls:
Joystick.
Sonderzeichen Berechner
(Special Characters Calculator)

Issue 10 (Apr 1985),
Page 54.
Arne Steingraber Unexpanded sonderzeichen.prg
Screenshot
Design your own user-defined graphics.
Controls:
Cursor keys (move), * (set pixel), Space (clear pixel), Clr/Home (clear character).
Morsen Lernen
(Learn Morse)

Issue 11 (May 1985),
Pages 50-52.
Uwe Burghaus 3K expansion morse lernen 3k.prg
Screenshot
Learn how to use Morse code.
Controls:
Follow on-screen prompts.
Gallery

Issue 12 (Jun 1985),
Pages 46-47.
Oliver Gumtau Unexpanded gallery.t64
Screenshot
Platform game. Steal all the picture frames in two minutes without getting caught. When you reach the roof, move to right side of the screen to escape using a rope.
Controls:
W (up), X (down), , (left), . (right), Space (jump).
Ex-Basic V1.0

Issue 13 (Jul 1985),
Pages 44-45.
Michael Klotz & Arno Welzel 3K expansion ex-basic 3k.t64
Screenshot
BASIC extension for using sound & hi-res graphics.
Controls:
Adds the following commands: GRAPHIC, PLOT x,y, UNPLOT x,y, TEST x,y, CLS, TEXT, SET c1,c2,c3, SOUND s1,s2,s3,s4,vo, OLD.
Thunderstorm

Issue 14 (Aug/Sep 1985),
Pages 37-39.
U Tiedau Unexpanded thunderstorm.t64
Screenshot
Billy Bilkop is exploring the forest when he gets caught in a storm. Keep moving right to head towards the castle. Collect the coins & plants, and fight the ghosts with your sword.
Controls:
Joystick.
Frogger

Issue 15 (Oct 1985),
Pages 37-38.
Michael Storekmann Unexpanded frogger.t64
Screenshot
Frogger game. Try to reach the top of the screen without touching the vehicles or logs.
Controls:
Joystick.
Jam

Issue 16 (Nov 1985),
Pages 36-37.
Hartmut Weber Unexpanded jam.prg
Screenshot
Use your defense cannon to destroy the JAM, an ever-growing enemy trying to reach Earth. JAM's power is reduced by 20 if you shoot the heart and 30 when hitting other areas. Shooting into the void increases its power by 10. Destroy JAM three times to win.
Controls:
Z (left), C (right), Space (fire). When the game ends, press Y or J to restart.

With thanks to Internet Archive and World of Spectrum for scanning this magazine.

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