VIC-20 Listings

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-- 0 --

  • 10-Second Counter (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • 1520 Data (UN), Sarah Cotton, Commodore Horizons (Nov 1984).
  • 16 Farben, ?, 64'er Magazin (SI Mar 1986).
  • 2-D Spirals (UN), Neil Phillips, Commodore User (Mar 1985).
  • 3-D Maze (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • 3-D Maze (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • 3-D Maze (UN), J Hurll, Pixel (Oct-Dec 1983).
  • 3D Effect (16K), Chris Cattanach, Your Computer (Jul 1984).
  • 3D Graph (SE3K), Nick Hampshire, VIC Graphics.
  • 3D Graphics, T Watson, Popular Computing Weekly (19 Apr 1984).
  • 3D Labyrinth (UN), ?, Compute mit (May 1986).
  • 3D Maze (UN), J Hurll, VIC Computing (Mar 1983).
  • 3D Maze, M Dixon, Popular Computing Weekly (3 Jan 1985).
  • 3D Maze (UN), P J Heslop, Your Computer (Feb 1983).
  • 3D Noughts and Crosses, Martin Burke, Popular Computing Weekly (3 Jun 1982).
  • 3D Road (UN), Robert King, Home Computing Weekly (25-31 Oct 1983).
  • 3D Shapes (SE3K), A Macielinski, Commodore User (Jan 1984).
  • 3D Shapes (SE3K), J D Peel, Home Computing Weekly (17-23 Jan 1984).
  • 3D UFO (SE3K), Leonard Morrow, VIC Computing (Aug 1983).
  • 40 Zeichen, Matthias Fichtner, 64'er Magazin (SI Mar 1986).
  • 60-Second Timer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • 60-Second Timer (v2) (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.

-- A --

  • A Day at the Races (UN), Robert B Ferree, Compute!'s Second Book of VIC.
  • A Fairy Tale Adventure (16K), Steve Lucas, Computer Gamer (Jan 1986).
  • A Graphic Game (UN), Brian Bullen, Bits & Bytes (Apr 1983).
  • A Little Peace, Andy Horrell, Popular Computing Weekly (2 Sep 1982).
  • A matter of routines [Bubblesort/Quicksort] (UN), Julian Ravest, VIC Computing (Apr 1982).
  • A matter of routines [Date to Day Number/Date to MJD] (UN), ?, VIC Computing (Jun 1982).
  • A matter of routines [Formatted Output/String Sort/Disk Directory] (UN), Chris Preston, VIC Computing (Aug 1982).
  • A ROM Do On The Vic [ROM Messages] (UN), Neil Merer, Personal Computer News (3 Aug 1983).
  • A Talking Vic (16K), David Calderwood, VIC Computing (Feb 1983).
  • A vous glacer le sang [To chill your blood] (3K), Francois Dervaux, L'Ordinateur Individuel (Sep 1983).
  • A-B-C Legen (UN), ?, Compute mit (May 1986).
  • A-Maze-Ing (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Abandon Earth, Mark Manns, Popular Computing Weekly (15 Dec 1983).
  • Above & Below a Line (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Accounts, Keith Hall, Popular Computing Weekly (29 Jul 1982).
  • Acting a Bit Out Of Character [Custom Characters] (UN), Kevin Bergin, Commodore Horizons (Mar 1984).
  • Action Ball (3K), Stefan Hoetzel, Compute mit (Mar 1987).
  • Address Book (8K), Pieter Hintjens, Personal Software (Summer 1983).
  • Address-Book (16K), ?, VicTape Computing (issue 2).
  • Addresses, Kevin Gray, Popular Computing Weekly (25 Nov 1982).
  • Adloader [Pinball Wizard] (UN), ?, VicTape Computing (issue 2).
  • Adressen, Willi Boosz, Happy Computer (Nov 1983).
  • Adventure (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Adventure Game Skeleton (16K), Christopher Lampton, How to Create Adventure Games.
  • Advert [Gridtrap] (UN), ?, VicTape Computing (issue 4).
  • Advert [Lightpen] (UN), E J Butler, VicTape Computing (issue 5).
  • Advertising Cost-per-Thousand (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Advertising Cost-per-Unit (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Agent [Killer Agent] (8K), ?, VIC Games (GB).
  • Air Attack (UN), ?, VIC Games (GB).
  • Air Defense (UN), T L Wahl, Compute!'s First Book of VIC Games.
  • Air Defense (enhanced) (8K), Richard Ruef, Compute!'s First Book of VIC Games.
  • Air Rescue (UN), ?, The Rainbow Book of BASIC Programs.
  • Airplane (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Airplane (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Al-Khwarizmi (UN), ?, The Penguin Book of VIC 20 Games.
  • Alarm Clock (UN), Mike Klein, The VIC-20 Experience.
  • Alarm Clock, Philip Edwards, Popular Computing Weekly (4 Nov 1982).
  • Albert's Assessment Aid: Financial Aid Program [Finance Program] (UN), Albert van Aardt, Commodore User (Jul 1984).
  • Album Timer (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Algebra Made Easy (UN), Chris Cattanach, Home Computing Weekly (24-30 May 1983).
  • Alien (UN), P Killick, Sixty Programs for the VIC 20.
  • Alien (UN), Ralf Hansen, Compute mit (Sep 1985).
  • Alien Alert, C Anderson, Popular Computing Weekly (19 May 1983).
  • Alien Arcade (UN), Stuart Debuse, Your Computer (Apr 1982).
  • Alien Attack, Alan Webb, Popular Computing Weekly (17 Feb 1983).
  • Alien Attack (UN), Andrew Gordon, Bits & Bytes (Mar 1984).
  • Alien Attack (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Alien Attack (16K), John Wilson, Commodore Horizons (Feb 1984).
  • Alien Attack (8K), Peter Lear, Getting Ahead Space Adventures for the VIC 20.
  • Alien Attack (UN), Roland Scholz, Compute mit (Dec 1987).
  • Alien Destroyer, Peter Bartley, Popular Computing Weekly (22 Sep 1983).
  • Alien Flashers (UN), Campbell Wilson, Your Computer (Oct 1983).
  • Alien Maurauders (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Alien Maze, Fiwad Moied, Popular Computing Weekly (15 Sep 1983).
  • Alien Overun (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Alien Shoot, Max Addie, Popular Computing Weekly (3 Feb 1983).
  • Alien Snipers (UN), ?, Computer Spacegames.
  • Align Decimals (UN), ?, Nugget$ (Jul 1983).
  • All-Purpose Merge (3K), Michael Wood, Commodore User (Jan 1984).
  • All-Rammer (UN), ?, Computronic (Jul 1984).
  • Alpha Attack (UN), Alex Kiernan, Computer & Video Games (Feb 1983).
  • Alpha Attack (UN), Alex Kiernan, Pixel (Oct-Dec 1983).
  • Alpha Fighter, A Petts, Popular Computing Weekly (28 Apr 1983).
  • Alpha Sort (UN), C Peacock, Commodore User (May 1984).
  • Alpha-Shoot (UN), Neil T Capaldi, Compute!'s Second Book of VIC Games.
  • Alphabet Soup (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Alphabet Soup (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Alphabetizer (UN), Jim Wilcox, Compute!'s First Book of VIC.
  • Alphasort, Gavin Aitken, Popular Computing Weekly (3 May 1984).
  • Alternate Screens [Dual Screen] (UN), Jim Butterfield, Compute!'s First Book of VIC.
  • Alternate Screens (UN), Jim Butterfield, VIC Computing (Xmas 1981).
  • Alternative Hi-res (8K), Richard Iken, Commodore User (May 1984).
  • Amaze (UN), Mike O'Neill, Games For Your VIC20.
  • Amazin' (UN), Joey Latimer, K-Power Collection.
  • Amazing Drumulator [Amazing Drum Machine] (UN), ?, K-Power (Nov/Dec 1984).
  • Amortize (UN), Amihai Glazer, Compute!'s First Book of VIC.
  • An introduction to PEEKs, POKES and the screen memory [Show Characters] (UN), Paul Higginbottom, VIC Computing (Jun 1982).
  • An Introduction to User-Defined Graphics (UN), Trevor Pitts, VIC Computing (Dec 1982).
  • Anagram (UN), ?, The Rainbow Book of BASIC Programs.
  • Anagram (UN), Bryn Phillips, Home Computing Weekly (23-29 Aug 1983).
  • Anagram [Anagram Race] (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Anagrammatic (UN), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Anagrams [Build a House] (3K), John Cullen, Home Computing Weekly (12-18 Apr 1983).
  • Analogue Clock (SE3K), Trevor Starr, VIC Computing (Aug 1983).
  • Animal (UN), Dan Isaaman, Computer Games to Play and Write.
  • Animation (8K), Allen Webb, Home Computing Weekly (2-8 Aug 1983).
  • Annual (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Antihang (UN), Toni Baker, 50 Outstanding Programs for the VIC 20.
  • Antihang (UN), Toni Baker, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Anyday (UN), ?, The Rainbow Book of BASIC Programs.
  • Anyone Can Program Pt1 [Miles Per Gallon/Carpet Cost] (UN), Mike Gross-Niklaus, VIC Computing (Oct 1981).
  • Anyone Can Program Pt2 [Calorie Accounting/Rocket Count] (UN), Mike Gross-Niklaus, VIC Computing (Xmas 1981).
  • Ape King (UN), Richard Bulcock, Personal Computer News (7 Apr 1984).
  • Apollo II (UN), ?, Games For Your VIC20.
  • Append (UN), Wayne Kozun, Compute!'s First Book of VIC.
  • Apple Munch, Philip Bidwell, Popular Computing Weekly (3 Nov 1983).
  • Appointment Scheduler (UN), Mike Klein, The VIC-20 Experience.
  • Arc 1 (SE3K), Nick Hampshire, VIC Graphics.
  • Arcade-Style Subroutines [Alternating/Moving] (UN), Gary Greenwald, Compute!'s VIC-20 Collection.
  • Areas [Area Approximation], I Shambrook, Popular Computing Weekly (23 Aug 1984).
  • Argo (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Arithmetic (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Arkenstone (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Around the Clock (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Arpeggio (UN), Geoff Ridden, More Games For Your VIC20.
  • Arrow (UN), ?, VIC Games (US).
  • Art Museum (UN), Floyd Beaston, Compute!'s Third Book of VIC.
  • Artist (UN), Mike Roberts, Home Computing Weekly (13-19 Sep 1983).
  • ASCII Convert (UN), Daryl E Williams, Nugget$ (Apr 1983).
  • ASCII Convert (UN), Daryl E Williams, VIC Computing (Mar 1983).
  • Asdic (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Assassin (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Assembler [CHUG] (16K), ?, VicTape Computing (issue 3).
  • Assembly for Beginners 2: Alphabet (UN), David Pinless, Commodore User (Oct 1983).
  • Asteroid Belt (UN), ?, Computer Spacegames.
  • Asteroid Blast (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Asteroid Field (UN), Glenn Fair, Home Computing Weekly (22-28 Mar 1983).
  • Asteroids (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Asteroids, C Duncan, Popular Computing Weekly (28 Apr 1983).
  • Asteroids, C Neupert, 64'er Magazin (SI Mar 1986).
  • Asteroids (UN), Nagaraj Jayakumar, Home Computing Weekly (7-13 Jun 1983).
  • Astro Wars (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Astro Wars (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Astro Wars (UN), David Jones, Commodore Horizons (Feb 1984).
  • Astro Wars (UN), Marcel Melito, Home Computing Weekly (6-12 Nov 1984).
  • Astro-Transporter, Benedict MacCarty, Popular Computing Weekly (8 Sep 1983).
  • Astrogladiator (UN), P Edmond, Your Computer (Jun 1983).
  • Astrology (UN), ?, Volcanic Games For Your VIC 20.
  • At the Market (UN), ?, Volcanic Games For Your VIC 20.
  • Atomic Collision, Richard Baton, Popular Computing Weekly (18 Aug 1983).
  • Attacco Aereo [Air Attack] (UN), ?, Computer Games (Nov 1984).
  • Attentato All'onu [Attentive to the UN] (UN), ?, Computer Games (Jun 1984).
  • Australia, Chris Palmer, Popular Computing Weekly (13 May 1982).
  • Auto Cost (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Auto Line Numbering (UN), Gerard Daly, Your Computer (Nov 1983).
  • Auto Number (UN), Clifford Miller, Your Computer (Apr 1984).
  • Auto Screen RAM Selection (UN), Paul Graham, Bits & Bytes (Jul 1984).
  • Auto Writer (8K), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Auto-Cross (UN), Olivier Terrier, Hebdogiciel (18 Nov 1983).
  • Autodata 2 (UN), A S Burbidge, Your Computer (Apr 1985).
  • Automatic BASIC (UN/8K), Karl R Beach, Compute!'s Second Book of VIC.
  • Automatic Line Numbers (UN), Jim Wilcox, Compute!'s First Book of VIC.
  • Autonumber (UN), ?, Compute mit (Mar 1986).
  • Autorennen, Gerhard Hennings, Happy Computer (Jan 1984).
  • Autorun (UN), John Gundry, Commodore Horizons (Feb 1985).
  • AV Timer, Geoff Crowther, Popular Computing Weekly (24 Feb 1983).
  • Average Speed (UN), ?, The Rainbow Book of BASIC Programs.
  • Averages (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Awari (UN), Ian Creasey, VIC-20 Mind Stretchers.

-- B --

  • BABA (UN), ?, Volcanic Games For Your VIC 20.
  • Bach Melodie (UN), Michael Liebe & Markus Lindemann, Computer Kontakt (Nov 1984).
  • Back-up (UN), John Chippendale, Your Computer (May 1984).
  • Bahnhof [Railway Station] (UN), Sean & Maggie McCarroll, Compute mit (Aug 1986).
  • Ball Maze (UN), Owen Bishop, The VIC 20 Games Book.
  • Ballon Hopper (UN), Thomas Kolbe, Compute mit (Dec 1986).
  • Balloon Shot (UN), Hartmut Keller, Compute mit (Jul 1985).
  • Balloons (UN), Adam Bobick, Compute!'s First Book of VIC Games.
  • Bandit (UN), PBE, VIC Games (US).
  • Bank Statement Balance (3K), David P Kilroy, Nugget$ (Jan-Feb 1984).
  • Banner (UN), Michael Habeck & Michael Tyborski, Compute!'s Second Book of VIC.
  • Bar Graph, Michael Clarke, Popular Computing Weekly (7 Apr 1983).
  • Bar Graph (UN), Mike Klein, The VIC-20 Experience.
  • Bar Shooting (UN), Peter Adjaye, Big K (Dec 1984).
  • Barrel Jumper (UN), Brett Hale, Arcade Games For Your VIC20.
  • Barrier Run (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Bars & Boxes (UN), Njal Fisketjohn, VIC Computing (Oct 1982).
  • Bars and Boxes (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Base Attack, Steve Carr, Popular Computing Weekly (13 Dec 1984).
  • Base de l'Espace [Space Base] (3K), Pierre-Yves Chabrol, Hebdogiciel (10 Feb 1984).
  • Base Defense (UN), Jerry Fennell, Compute!'s VIC-20 Collection.
  • Basic Dictionary 1 (UN), ?, VicTape Computing (issue 7).
  • Basic Dictionary 2 (UN), ?, VicTape Computing (issue 8).
  • Basicode-2 (UN), Nigel Deeley, VicTape Computing (issue 5).
  • Batman (UN), Timm Haase, Compute mit (Aug 1987).
  • Batting Average (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Battle (UN), Chris Callender, 50 Outstanding Programs for the VIC 20.
  • Battle (UN), Chris Callender, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Battle at Traitor's Castle (UN), ?, Computer Battlegames.
  • Battle Ships (UN), Al Plattner, Home Computing Weekly (15-21 Jan 1985).
  • Battleship (UN), Bill McDannell, Compute!'s VIC-20 Collection.
  • Battleship (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Battleship (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Battleships, I Shambrook, Popular Computing Weekly (18 Aug 1983).
  • Battleships (UN), Ken Staples, Giant Book Of Games For Your VIC 20.
  • Beat the Bug Eyes (UN), Bob Merry, Computer Spacegames.
  • Beautiful Braided Rug (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Beeglebug (UN), Michael Mok, Commodore User (Jan 1985).
  • Beekeeper (UN), B M Phillips, Commodore User (Mar 1984).
  • Beginning in Basic [Keyword Demonstration] (UN), Kevin Bergin, Commodore Horizons (Jun 1984).
  • Benchmark Tests (UN), ?, VIC Computing (Feb 1983).
  • Bergshooting [Mountain Shooting] (3K), Michael Potsch, Computronic (May/Jun 1986).
  • Bestellschein [Order Form] (3K), Erwin Michel, Computronic (Jun 1984).
  • Betriebssystem-Erweiterung, Manfred Weigt, 64'er Magazin (Nov 1984).
  • Better Graphics [Large Screen System/Position Cursor/Animation/Vic Configuration/Hi-Res Plot] (8K), Allen Webb, Home Computing Weekly (8-14 Mar 1983).
  • Biathlon (8K), R.B. & C.W., Computronic (Mar/Apr 1987).
  • Bidirectional Scrolling (UN), Charles Saraceno, Compute!'s Second Book of VIC.
  • Big Character (SE3K), Nick Hampshire, VIC Graphics.
  • Big Characters (UN), ?, VicTape Computing (issue 1).
  • Big Grid (UN), ?, More Games For Your VIC20.
  • Big Letters, Martin Howse, Popular Computing Weekly (24 Jun 1982).
  • Big Race (UN), John Tully, Commodore User (Oct 1983).
  • Big Screen (UN), ?, Personal Computer News (31 Aug 1983).
  • Big Screen, L W Betteridge, Popular Computing Weekly (12 Dec 1985).
  • Bildschirmverschiebung [Screen Shift] (UN), ?, Computer Kontakt (Jun/Jul 1984).
  • Billboard (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Billboard (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Billiards (UN), Eugenio Rapella, Personal Computing Today (Mar 1983).
  • Bingo (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Biorhythm (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Biorhythms (3K), ?, Sixty Programs for the VIC 20.
  • Biorhythms (UN), Alastair Gourlay, More Games For Your VIC20.
  • Biorhythms (UN), Alastair Gourlay & Tim Hartnell, 50 Outstanding Programs for the VIC 20.
  • Biorhythms (UN), Alastair Gourlay & Tim Hartnell, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Bird and Caterpillar, Czes Kosniowski, Popular Computing Weekly (6 Jan 1983).
  • Bird Watching (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Birds Demo (UN), Bob Yannes, VIC Games (US).
  • Birdy (UN), Jonathon Thomason, VIC Computing (Oct 1982).
  • Birthday (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Birthday (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Bit Patterns (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Bitmapping Pixel (8K), Paul McManamon, Compute!'s VIC-20 Collection.
  • Black Book (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Black Box (3K), ?, Volcanic Games For Your VIC 20.
  • Black Hole (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Black Hole, Neil Eckersley, Popular Computing Weekly (30 Sep 1982).
  • Black Hole (UN), Owen Bishop, The VIC 20 Games Book.
  • Black-Jack, Thomas Graf, Happy Computer (Jan 1984).
  • Blackjack (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Blackjack [Pontoon] (UN), Ken Staples, Games For Your VIC20.
  • Blitz (8K), ?, Sixty Programs for the VIC 20.
  • Block Graph, ?, Popular Computing Weekly (2 Sep 1982).
  • Block Graph (UN), ?, VIC Games (GB).
  • Block Graphs (UN), Jenny Dodsworth, Your Computer (May 1982).
  • Block SAVE and LOAD [Dump Recover] (UN), Sheila Thornton, Compute!'s Second Book of VIC.
  • Blockbuster (UN), James Sullivan, Personal Computer Games (Feb 1985).
  • Blockbuster (UN), Paul Hope, Commodore Horizons (Feb 1984).
  • Blue and Red (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Bomb Disposal [Bomb Squad], Benedict MacCarty, Popular Computing Weekly (4 Aug 1983).
  • Bomb Panic (UN), Markus Lindemann, Computer Kontakt (Jun/Jul 1984).
  • Bomb Scare (UN), Mark Riley, VicTape Computing (issue 10).
  • Bomb Scare (8K), Timm Haase, Compute mit (Jul 1987).
  • Bomber (UN), ?, The Rainbow Book of BASIC Programs.
  • Bomber (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Bomber (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Bomber (UN), Ian Goldsack, Home Computing Weekly (31 Jan-6 Feb 1984).
  • Bomber (UN), Jens Bendig & Angela Gutzeit, Computer Kontakt (Aug/Sep 1984).
  • Bomber (UN), K A Mair, Your Computer (Dec 1982).
  • Bomber Attack (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Bomber Squadron (UN), Chris Hill, Compute!'s VIC-20 Collection.
  • Bomberman (3K), Oliver Gumtau, Compute mit (Jan 1987).
  • Bombing Run (UN), Owen Bishop, The VIC 20 Games Book.
  • Bone Hunt (UN), Paul Shaddick, Home Computing Weekly (11-17 Dec 1984).
  • Bongo Maniac (UN), Iain Gartside & Stephen Ward, Commodore Horizons (Oct 1984).
  • Bonzi, Dirk Jaeger, Happy Computer (Sep 1984).
  • Booby in Action (3K), Klaus Kiewert, Computronic (May/Jun 1986).
  • Boogieball (UN), Bobby Evangelista, Compute!'s VIC-20 Collection.
  • Boss Puzzle (UN), David Parkinson, VIC Games (US).
  • Bounce, Steven Cranshaw, Popular Computing Weekly (3 Mar 1983).
  • Bouncer Bert (UN), David Bruce, Computer & Video Games (Oct 1984).
  • Bouncing Ball (UN), ?, K-Power (Jul/Aug 1984).
  • Bouncy (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Bouncy (UN), Julian Rosen, VIC Computing (Feb 1982).
  • Box (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Box Score (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Boxkampf, Josef Sieger, Happy Computer (Nov 1983).
  • Brands Hatch (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Brands Hatch (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Brass Envelope, D Whittaker, Popular Computing Weekly (1 Jul 1982).
  • Break the Code, Ken Adnams, Popular Computing Weekly (23 Jun 1983).
  • Breakaway (UN), Owen Bishop, The VIC 20 Games Book.
  • Breaker (UN), Frank Wuggenig, Computronic (Nov/Dec 1985).
  • Breaking Out [Breakout] (UN), J D H Jones, Your Computer (Apr 1982).
  • Breakout (UN), ?, Games For Your VIC20.
  • Breakout (UN), ?, VIC Games (US).
  • Breakout (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Breakout (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Breakout (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Breakout (UN), John Cullen, Your Computer (Dec 1982).
  • Breakout (UN), Mark Gannon, Computer & Video Games (Jul 1985).
  • Breakout (UN), Michael Klaus, Homecomputer (Aug 1985).
  • Breakout (UN), Tim Hartnell, Personal Computing Today (Aug 1982).
  • Breakthrough (UN), James Stopps, Commodore Horizons (Jan 1985).
  • Brennball, Andreas Bohne, Happy Computer (Jan 1984).
  • Brick Blaster (UN), Shaun Southern, Computer & Video Games (Oct 1982).
  • Brick It (UN), ?, VicTape Computing (issue 10).
  • Brick-up (UN), Philip Smith, Computer & Video Games (Aug 1983).
  • Bricklayer (UN), ?, Sixty Programs for the VIC 20.
  • Bricklayer (UN), Brett Hale, Arcade Games For Your VIC20.
  • Brickout, John Ireland, Popular Computing Weekly (8 Jul 1982).
  • Brickout (UN), Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Bridges (8K), R Brown, Sixty Programs for the VIC 20.
  • Bridges, Tibor Marosi, Popular Computing Weekly (10 Jun 1982).
  • Brix (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Brueckenbau [Bridge Building] (UN), Michael Potsch, Computronic (Jan/Feb 1986).
  • Bubble Sort Demo (UN), Alan Blackham, Home Computing Weekly (14-20 Feb 1984).
  • Buchstaben Schreiben [Write Letters] (UN), Holger Ernst, Computer Kontakt (Aug/Sep 1984).
  • Buchstaben Schreiben [Write Letters] (UN), Volker Muecke, Computer Kontakt (Jun/Jul 1984).
  • Buco Nero [Black Hole] (UN), ?, Computer Games (Jul/Aug 1984).
  • Budget Helper (UN), Mike Klein, The VIC-20 Experience.
  • Budget Planner (8K), Charles B Silbergleith, Compute!'s Third Book of VIC.
  • Buffalo Bill (UN), ?, Computronic (Nov/Dec 1984).
  • Bug Demo (UN), Michael Maxwell, VIC Computing (Dec 1982).
  • Buggy (UN), Mark Riley, VicTape Computing (issue 10).
  • Bugs (UN), Terry Bartlett & Antonia Jones, Home Computing Weekly (20-26 Mar 1984).
  • Bugs (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Bugsplat, Mike Martin, Popular Computing Weekly (2 Dec 1982).
  • Build a Potentiometer Joystick (UN), Ken Ryder, Commodore User (Dec 1983).
  • Build a Quiz (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Build Your Own Adventure [The Phantom of Priory Court] (16K), John Ransley, Commodore User (Oct 1985).
  • Builder (UN), John Bowater, Bits & Bytes (Feb 1983).
  • Bullet Heads (UN), Brett Hale, Arcade Games For Your VIC20.
  • Bulletin Board (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Bulls and Cows (UN), Robert Erskine, Sixty Programs for the VIC 20.

-- C --

  • Cagy (UN), Timm Haase, Computronic (Jul/Aug 1985).
  • Calendar, Andrew Fuller/R Sage, Popular Computing Weekly (29 Nov 1984).
  • Calendar (UN), Kevin Irving, Home Computing Weekly (19-25 Apr 1983).
  • Calendar (UN), W A Douglas, Home Computing Weekly (11-17 Jun 1985).
  • Cannibal Charlie (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Cannibal Charlie (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Canute (UN), ?, The Rainbow Book of BASIC Programs.
  • Car Crash (8K), Georg Foltin, Homecomputer (Aug 1983).
  • Car Dodge (UN), ?, VIC Games (GB).
  • Car Maintenance (UN), Ronald E Newton, Nugget$ (Mar-Apr 1984).
  • Car Payments (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Car Race (3K), ?, VIC Games (US).
  • Car Race (UN), Kevin Smith, Games For Your VIC20.
  • Card Crazy [Play Your Cards Right] (3K), J Fisher, Games Computing (Feb 1984).
  • Card Dealer (UN), Lewis-Pearson, VicTape Computing (issue 11).
  • Cards (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Carols, Alan Blackham, Popular Computing Weekly (16/23 Dec 1982).
  • Cash Flow (UN), Mike Klein, The VIC-20 Experience.
  • Cash Receipts Comparer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Castle Dracula (8K), Oliver Windel, Computronic (Nov/Dec 1986).
  • Castle Dungeon (UN), Dave Gardner & Casey Gardner, Compute!'s Second Book of VIC Games.
  • Castle Siege (UN), Mathew Solly, Your Commodore (Jul 1984).
  • Cat and Mouse (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Cat and Mouse, Malcolm Forbes, Popular Computing Weekly (31 Mar 1983).
  • Catalog (UN), M J Curtis, Your Computer (Mar 1984).
  • Catalogue of Sounds (UN), Pauli Terho, Commodore User (Oct 1983).
  • Catch, Darron Farrow, Popular Computing Weekly (1 Dec 1983).
  • Catch (UN), Ronnie Koffler, Compute!'s Second Book of VIC.
  • Catch 'Em (UN), Mathew Solly, Home Computing Weekly (3-9 Apr 1984).
  • Catch 'Em (UN), Paul Cockerton, Home Computing Weekly (4-10 Dec 1984).
  • Catch the Fish (UN), Andreas Holy, Homecomputer (Apr 1985).
  • Catchgo (UN), Frank Wuggenig, Compute mit (Oct 1985).
  • Categorizing (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Caterpillar (3K), Pauli Terho, Commodore User (Mar 1984).
  • Cave Fighter (UN), M Alt, Compute mit (Feb 1987).
  • Cave Rider (3K), Heinz Peter Lukes, Computronic (Jan/Feb 1987).
  • Cave-In (UN), Paul L Bupp & Stephen P Drop, Compute!'s Second Book of VIC Games.
  • Caveman (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Caveman (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Cavern Runner, Andrew Hampton, Popular Computing Weekly (24 Nov 1983).
  • Cell Attack, G Carrot, Popular Computing Weekly (15 Dec 1983).
  • Challenger One (UN), Andy Wolber, Compute!'s VIC-20 Collection.
  • Chameleon (UN), Clark Kidd & Kathryn H Kidd, Compute!'s First Book of VIC Games.
  • Championship Boxing (UN), Dave Ponting, Sixty Programs for the VIC 20.
  • Change Goals [Pinball Wizard] (UN), George Thordian, Your Computer (Feb 1983).
  • Change of Memory (8K), Gavin Warren, Your Computer (Sep 1982).
  • Character Building (3K), Nick Hampshire, VIC Graphics.
  • Character Creater (UN), Mike Klein, The VIC-20 Experience.
  • Character Drawer, D Gartrell, Popular Computing Weekly (10 May 1984).
  • Character Editor (8K), Allen Webb, Home Computing Weekly (12-18 Jul 1983).
  • Character Editor [Character Set Editor] (UN), Andy Finkel, VIC Computing (Apr 1982).
  • Character Enlarger (UN), Tom Clark, Home Computing Weekly (27 Nov-3 Dec 1984).
  • Character Generator (UN), M Vickers, Bits & Bytes (Jun 1984).
  • Character Maker, Andrew Blackham, Popular Computing Weekly (15 Jul 1982).
  • Character Manipulator, Simon Evans, Popular Computing Weekly (25 Nov 1982).
  • Character Numbers (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Character Set (UN), Max Phillips, Personal Computer News (22 Apr 1983).
  • Character Worksheet (UN), David Shepherdson, Commodore Horizons (Aug 1984).
  • Charlies Farm (3K), Bernd Wieprecht, Computer Kontakt (Apr 1985).
  • Charly (UN), Karolj Nadj, Compute mit (Jan 1986).
  • Chaser (UN), Jonathon Hiscox, VIC Computing (Apr 1982).
  • Checkbook (UN), Mike Klein, The VIC-20 Experience.
  • Checkbook (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Checkers (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Checkers (UN), Fred Hambrecht, Compute!'s Second Book of VIC Games.
  • Checksum (UN), Mike Hart, Commodore Horizons (Jul 1985).
  • Checksummer, F Lonczewski, 64'er Magazin (Jan 1985).
  • Checksummer VC 1.0 (UN), Frank Brall, Computronic (Mar/Apr 1986).
  • Checksummer V3, F Lonczewski, 64'er Magazin (SI Mar 1986).
  • Cheshire Cat (3K), Phil McGeever, Sixty Programs for the VIC 20.
  • Chess (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Chiaroveggenza [Clairvoyance] (UN), Vincenzo Musico di Messina, Computer Games (Jun 1984).
  • Chip Chat 1 [Processor Op/CPU Demonstration] (UN/8K), Eric Doyle, Your Commodore (Jun 1986).
  • Chip Chat 2 [Integer/String Variables] (UN), Eric Doyle, Your Commodore (Jul 1986).
  • Chip Chat 3 [Float Finder] (UN), Eric Doyle, Your Commodore (Aug 1986).
  • Chomper (3K), Dave Gibson, Sixty Programs for the VIC 20.
  • Chopper Lift (UN), Steven R McCloskey, Compute!'s VIC-20 Collection.
  • Chopper Pilot (UN), Ric Kube, Nugget$ (Apr 1983).
  • Chopper Run (UN), Terry Flood, VicTape Computing (issue 11).
  • Chord Organ (8K), Scott Oglesby, Compute!'s Third Book of VIC.
  • Christmas Time (UN), Dan Isaaman, Computer Games to Play and Write.
  • Circle (SE3K), Nick Hampshire, VIC Graphics.
  • Circle Circuit, Hannes Kaltenbach, 64'er Magazin (SI Mar 1985).
  • Circle Demo (UN), ?, VIC Games (US).
  • Citadel, Stephen Loughran, Popular Computing Weekly (26 Apr 1984).
  • City Bomber, Ian Hegerty, Popular Computing Weekly (18 Nov 1982).
  • City Bomber (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • City Defence [City Guard], Benedict MacCarty, Popular Computing Weekly (28 Jul 1983).
  • City Saver (UN), Mark Riley, VicTape Computing (issue 10).
  • City Terror (UN), Brett Hale, Arcade Games For Your VIC20.
  • Clavier rapide [Quick keyboard] (UN), B Petrisot, L'Ordinateur Individuel (Jun 1985).
  • Clear-Round (UN), ?, VicTape Computing (issue 2).
  • Clear-Round (16K), ?, VicTape Computing (issue 2).
  • Clock (UN), ?, VIC Computing (Jun 1982).
  • Clock, R Tinman, Popular Computing Weekly (27 Jan 1983).
  • Closeout (UN), L L Beh & Charles Brannon, Compute!'s First Book of VIC Games.
  • Clowns (UN), ?, Tilt (Jun 1985).
  • Club Smasher (UN), ?, More Games For Your VIC20.
  • Coconuts (3K), Bruno Nyffeler, Computronic (Nov/Dec 1987).
  • Code (UN), ?, The Rainbow Book of BASIC Programs.
  • Code Creator (UN), ?, VIC Games (GB).
  • Code Game (UN), Linton S Chastain, Compute!'s VIC-20 Collection.
  • Code Groups (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Codebreaker (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Codemaker (UN), ?, The Rainbow Book of BASIC Programs.
  • Coin Pot (UN), Mark Riley, VicTape Computing (issue 10).
  • Coin Toss (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Coin Toss (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Collection (UN), Jason Hobbs, Personal Computer News (3 Aug 1983).
  • Collector (3K), ?, Homecomputer (Aug 1985).
  • Collision Ahead! [Race Car] (3K), R H Boyd, Personal Software (Summer 1985).
  • Colour Border (UN), Matthew Kendall, VIC Computing (Mar 1983).
  • Colour Graphics [Vic Kaleidoscope], William Stenning, Popular Computing Weekly (2 Dec 1982).
  • Colour Utility, ?, Popular Computing Weekly (16 Aug 1984).
  • Colourama [Multicol] (UN), ?, VicTape Computing (issue 5).
  • Colourama, Chris Palmer, Popular Computing Weekly (10 Jun 1982).
  • Colourcode, Tom Kuepper, Happy Computer (Jul 1984).
  • Colourmind (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Colourmind (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Colours (SE3K), Nick Hampshire, VIC Graphics.
  • Column Print (UN), Vic Barton, VIC Computing (Dec 1982).
  • Combat (UN), Ric Kube, Games For Your VIC20.
  • Combat (UN), Ric Kube, Nugget$ (Jul 1983).
  • Comedy Debut (8K), Matt Davis & Michael Tuomey, K-Power (Mar 1984).
  • Commodore Francais [Test Your French] (3K), George Pike, Commodore User (Oct 1984).
  • Compactor (16K), P J Mew, Your Computer (Apr 1985).
  • Compressed List (UN), C D Lane, Compute!'s VIC-20 Collection.
  • Computer Blues (UN), Joey Latimer, K-Power (Jul/Aug 1984).
  • Computer Brain (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Computer Clues (UN), Owen Bishop, The VIC 20 Games Book.
  • Computer Concerto, Nick Hampshire, Popular Computing Weekly (27 May 1982).
  • Computer ESP (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Computer Nightmare (UN), Brendon Kavanagh, Creepy Computer Games.
  • Computer Rating Service (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Concentration (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Configure (16K), Don Thorpe, More Games For Your VIC20.
  • Conflict (UN), Gary Britton, Your Commodore (Apr 1985).
  • Conjugaisons (3K), M Castiglioni, Hebdogiciel (7-20 Oct 1983).
  • Conman (UN), Geoff Ridden, Giant Book Of Games For Your VIC 20.
  • Connect 4 (SE3K), Andrew Shand, Commodore Horizons (Aug 1984).
  • Connect 4 (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Conquest (UN), B J Slade, VIC Games (US).
  • Contact (UN), F Shepherd, VicTape Computing (issue 8).
  • Contact Wear, JS & JC Dale, Popular Computing Weekly (9 Sep 1982).
  • Control Room Hit (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Control Your Home 2 [Mains Control Prog] (UN), Chris Durham, Commodore User (Oct 1984).
  • Controlling a Joystick the Easy Way [STick] (UN), Mark Moore, Commodore User (Oct 1983).
  • Conversion (UN), ?, The Rainbow Book of BASIC Programs.
  • Convert [Conversion Tables] (UN), Mark Manns, Commodore Horizons (Mar 1984).
  • Cookie Shop (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Cooky! (3K), ?, Compute mit (Nov 1986).
  • Cool Rock (UN), Thomas Welp, Compute mit (Jul 1986).
  • Cops and Robbers (UN), Owen Bishop, The VIC 20 Games Book.
  • Copter Run (3K), Kulvinder Bhupal, Commodore User (Jul 1984).
  • Copy (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Copy Cat (UN), Mark Powell & Dan Powell, Compute!'s First Book of VIC Games.
  • Copycat (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Cosmic Arc (UN), Hartmut Weber, Computer Kontakt (Feb 1985).
  • Cosmic Bouncer (3K), Thomas Meyer, Computronic (Jan/Feb 1987).
  • Cosmic Bugs (UN), Chris Lyon, Commodore Horizons (Feb 1985).
  • Cosmic Cascade, Mark Manus, Popular Computing Weekly (6 Oct 1983).
  • Cosmic Pyramid (UN), Paul Gill, Computer & Video Games (Feb 1985).
  • Cost Estimator (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Count (UN), Telstar, Personal Computer News (2 Nov 1983).
  • Count the Hearts (UN), Christopher J Flynn, Compute!'s First Book of VIC.
  • Count the Spots (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Countabout (UN), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Countdown (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Counting Game (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Cover Colour, John Kennedy, Popular Computing Weekly (17 Nov 1983).
  • Cowboy (UN), Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Cowboys and Indians (UN), Dan Isaaman, Computer Games to Play and Write.
  • Cows and Bulls (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Craps (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Craps (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Craps (UN), Richard Ikin, Home Computing Weekly (13-19 Mar 1984).
  • Crash or Crush (UN), Mike Singleton, Computer & Video Games (Oct 1983).
  • Crazy Craneman (UN), Andrew McNally, Home Computing Weekly (28 Feb-5 Mar 1984).
  • Crazy Craneman (UN), Andrew McNally, Personal Software (Summer 1985).
  • Create a Quiz (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Create a Table (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Creating 3D Graphics (SE3K), Marc Sinclair, Commodore Horizons (Dec 1983/Jan 1984).
  • Critical Mass (UN), Keith Edwards, Commodore User (Apr 1984).
  • Cross Fire (UN), E. McRacken, Big K (Sep 1984).
  • Crossed (UN), Gordon Lawson, VicTape Computing (issue 6).
  • Crossfire (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Crossnumber 1 [Chairmans Age] (UN), ?, The Rainbow Book of BASIC Programs.
  • Crossnumber 2 [Nougat/Employees] (UN), ?, The Rainbow Book of BASIC Programs.
  • Croussaider, Eberhard Aust, 64'er Magazin (Jul 1984).
  • Crown & Anchor (UN), Mathew Solly, Your Commodore (Jul 1984).
  • Cryptic Numbers (UN), C G McGaffin, Compute!'s First Book of VIC Games.
  • Currency Converter (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Curve (3K), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Custom Characters for Game Graphics [Sample Characters, UFO Pilot] (UN), Bud Banis, Compute!'s Second Book of VIC.
  • Custom Characters for the VIC (UN), David Malmberg, Compute!'s First Book of VIC.
  • Custom Characters on the Expanded Vic (8K), Dan Carmichael, Compute!'s Third Book of VIC.
  • Customized BASIC Assembler (UN), R S Moser, Compute!'s Second Book of VIC.
  • Cut-Off! (UN), Tom R Halfhill, Compute!'s Second Book of VIC Games.
  • Cyba City (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.

-- D --

  • Daily Code (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Daily Receipts Adder (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Dam Defender (UN), Clifford Hobby, Commodore User (Sep 1985).
  • Dam Eaters (UN), Gregory Michael, Sixty Programs for the VIC 20.
  • Dam Raid (UN), Nigel Ridgway, Home Computing Weekly (22-28 Nov 1983).
  • Dam! (UN), D Williams, VIC Computing (Mar 1983).
  • Dambuster (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Dambuster (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Dambusters (UN), Paul Stanley, Sixty Programs for the VIC 20.
  • Dancing Spot (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Danger Star (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Dangerous Planet (UN), ?, Compute mit (Nov 1985).
  • Dangerous Pyramid, Stefan Kaiser (English translation by Kweepa), 64'er Magazin (SI Mar 1986).
  • Dare Devil (UN), Martin Howse, Computer & Video Games (Aug 1985).
  • Darts (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Das Boot, Roger Desideri & Martin Grzibek, 64'er Magazin (SI Mar 1986).
  • Data File Ideas [Datawriter, Datareader] (UN), Val Greene, Nugget$ (Jan 1983).
  • Data Files on Tape (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Data Statement Generator (UN), C Walls, Commodore User (Mar 1985).
  • Data-Comms (16K), Roy Butler, VicTape Computing (issue 6).
  • Data-Maker (UN), Waldemar Raaz, Compute mit (Jun 1986).
  • Datafile (3K), Ric Kube, Nugget$ (Jul 1983).
  • Datafile V2 (3K), Ric Kube, Nugget$ (Mar-Apr 1984).
  • Datamaker (UN), ?, VicTape Computing (issue 4).
  • Datawriter V2 (UN), J W Dates, Nugget$ (Apr 1983).
  • Datawriter V3 (UN), Raymond A Smith, Nugget$ (Mar-Apr 1984).
  • Datazeilen Erzeugen [Generate Data Lines] (UN), ?, Compute mit (Apr 1986).
  • Day Finder (UN), A R Jenns, Home Computing Weekly (27 Mar-2 Apr 1984).
  • Dead Ringer (UN), Mark Gilman, K-Power (Sep/Oct 1984).
  • Death Duel (3K), George Karbouloni, Home Computing Weekly (27 Mar-2 Apr 1984).
  • Death Hunt (UN), Mike Klein, The VIC-20 Experience.
  • Death Maze (UN), Paul Randall, Your Commodore (Aug 1985).
  • Death Mission (UN), Julian Murphy, Bits & Bytes (Dec 1985/Jan 1986).
  • Death Race, J Vanderslims, Popular Computing Weekly (29 Sep 1983).
  • Death Raid (UN), Dan Isaaman, Computer Games to Play and Write.
  • Death Star (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Death Trap (16K), Richard Hamer, Your Computer (Jan 1985).
  • Death Valley (UN), ?, Computer Spacegames.
  • Deathrace 2000, C Anderson, Popular Computing Weekly (7 Jul 1983).
  • Deathrace 2000 (UN), M Gluckstein & N Jivani, More Games For Your VIC20.
  • Deathstar (UN), ?, VicTape Computing (issue 8).
  • Deathtrap, M Ayub, Popular Computing Weekly (28 Apr 1983).
  • Dec Binary Conversion [DecBin], Ken Clark, Popular Computing Weekly (24 Jun 1982).
  • Dec to Hex (UN), B Davis, Commodore User (Sep 1984).
  • Dec/hex [Universal Dec/Hex Convert] (UN), M C Hart, Commodore Horizons (Jun 1984).
  • Decide (3K), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Decimal Converter (UN), Joe Colquitt, Bits & Bytes (May 1985).
  • Decimal Liner (UN), K W Hall, Your Computer (Mar 1983).
  • Decimal to Binary (UN), A M Simnett, Commodore User (Apr 1984).
  • Decimal to Hex (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Decode (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Decoding (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Defend (3K), ?, Sixty Programs for the VIC 20.
  • Defender (UN), ?, Compute mit (Feb 1986).
  • Defender (3K), Adam Lowe, Home Computing Weekly (5-11 Jun 1984).
  • Defender, Jonathan Thompson, Popular Computing Weekly (23 Jun 1983).
  • Defender (UN), Shaun Mullins, Computer & Video Games (May 1985).
  • Defense (UN), Santa Claus, VIC Games (GB).
  • Defense Base (UN), Phil Bailey, How to Program Games on the Commodore VIC 20.
  • Define Keys (UN), Dave Tong, VIC Games (US).
  • Deflector (UN), Frank J Tyniw, Compute!'s First Book of VIC Games.
  • Deflexor (UN), Peter Berrecloth, Home Computing Weekly (3-9 Jan 1984).
  • Defuze (UN), ?, VicTape Computing (issue 1).
  • Demo, Eurof Davies, Popular Computing Weekly (1 Mar 1984).
  • Demon Star (UN), Stan McDaniel, Compute!'s Third Book of VIC.
  • Demons of Osiris (UN), Steve Haynal, Compute!'s Second Book of VIC Games.
  • Depth Charge, Robert Irvine, Popular Computing Weekly (26 May 1983).
  • Der rasende Malocher [Workman] (UN), Laubmann, Computronic (Mar/Apr 1985).
  • Derby Day (UN), Martin Kitwood, Commodore Horizons (Apr 1985).
  • Desert Tank Battle (UN), ?, Computer Battlegames.
  • Destroyer (UN), Adam Burbidge, Games For Your VIC20.
  • Diamond (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Diamond Glory (UN), Mike O'Neill, Games For Your VIC20.
  • Diamond Maze (UN), V Cortes, Compute!'s VIC-20 Collection.
  • Dice, Maur Gifford, Popular Computing Weekly (7 Apr 1983).
  • Diffeqn (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Digiclock (UN), ?, VIC Games (US).
  • Digit-Dodge (UN), ?, Games For Your VIC20.
  • Dim Nim, Czes Kosniowski, Popular Computing Weekly (30 Dec 1982).
  • Dino Eggs (UN), Joerg Hansen, Compute mit (Aug 1985).
  • Disassembler, David Angier, Popular Computing Weekly (30 Dec 1982).
  • Disassembler (3K), Mark Thomson, Commodore Horizons (Jan 1985).
  • Disk 1 (SE3K), Nick Hampshire, VIC Graphics.
  • Disk Menu (UN), Wayne Mathews, Compute!'s Third Book of VIC.
  • Disk-Format, K H Templin, 64'er Magazin (SI Mar 1986).
  • Disk-Monitor, K H Templin and/or Horst Reichert, 64'er Magazin (SI Mar 1986).
  • Disketten-Organisation, Wilhelm Boosz, 64'er Magazin (Oct 1984).
  • Distinct Rems, M Hart, Popular Computing Weekly (6 Jun 1985).
  • Distinct Rems, Mike Hart, Popular Computing Weekly (10 Apr 1986).
  • Diver (UN), Fergal McGirl, Computer & Video Games (Feb 1985).
  • Diver (UN), Paul Sansom & Paul Newsham, Home Computing Weekly (30 Oct-5 Nov 1984).
  • Division One (16K), I Mclaughlin, Sixty Programs for the VIC 20.
  • Divisors (UN), Mike Klein, The VIC-20 Experience.
  • Dix Petit Humains [Boa Muncher] (UN), Didier Capdevielle, Hebdogiciel (2 Dec 1983).
  • Do-Ray-Me (UN), ?, VIC Games (US).
  • Doctor Vic (UN), L. Brain, Computer & Video Games (May 1983).
  • Dodgem (UN), M.D. Townend, Computer & Video Games (Nov 1983).
  • Dodgems (UN), Nagaraj Jayakumar, Your Computer (Nov 1982).
  • Dodgems (UN), Olaf Morris, Your Computer (Dec 1983).
  • Dog Catcher (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Dog Run, K Dent, Popular Computing Weekly (12 Apr 1984).
  • Dog-Fight (UN), Lutz Blomberg, Homecomputer (Dec 1985).
  • Dogfight (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Dogfight (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Dogfight (SE3K), Richard Barton, Computer & Video Games (Dec 1982).
  • Dogfight (UN), Robert Erskine, Sixty Programs for the VIC 20.
  • Dollars & Cents (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Donkey (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Doodle (UN), Mike Klein, The VIC-20 Experience.
  • Dot Muncher (UN), ?, VIC Games (GB).
  • Double Height, Chris Groenhout, Popular Computing Weekly (23 Sep 1982).
  • Double Height, Julian Storer, Popular Computing Weekly (15 Dec 1983).
  • Double Height Characters (UN), P Burke, Personal Computing Today (Nov 1984).
  • Double Your Height (UN), Philip Bidwell, Home Computing Weekly (20-26 Sep 1983).
  • Double-height (UN), Martin Donaghy, Your Computer (Oct 1983).
  • Doubler (UN), Andrew Tilley, Commodore Horizons (Dec 1984).
  • Dr Watson & Dr Audio (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Dr Watson & Dr Audio (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Dracula (UN), Alistair Cook, Commodore User (Jan 1985).
  • Drag Racer (8K), G G Michael, Sixty Programs for the VIC 20.
  • Dragon's Lair (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Draughts (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Draw Masterpieces The Easy Way (UN), ?, Home Computing Weekly (29 May-4 Jun 1984).
  • Draw With Your VIC (UN), M R Lucas, Home Computing Weekly (4-10 Sep 1984).
  • Drawing (SE3K), Michael Reeve, Commodore Horizons (Apr 1984).
  • Drawing Program (UN), Andrew Hannay, Commodore User (Sep 1984).
  • Drawing Sketches (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Dream (UN), Filippo Pozzi, Commodore User (Feb 1984).
  • Drucker List [Printer List] (UN), Thomas Rosenthal, Compute mit (Aug 1985).
  • Duck Shoot (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Duck Shoot (UN), David Prosser, Your Computer (Aug 1982).
  • Duel (3K), Michael Bews, Sixty Programs for the VIC 20.
  • Duesi (UN), Sascha Oestreich, Computronic (Sep/Oct 1985).
  • Dump, Paul Lillington, Popular Computing Weekly (20 Oct 1983).
  • Dump the Integer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Dumper (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Dumper (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Dungeon (UN), ?, The Rainbow Book of BASIC Programs.
  • Dungeon (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Dungeon Escape (UN), Richard Woods, Compute!'s VIC-20 Collection.
  • Dungeon Maze (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Dungeon of Doom (enhanced) (24K), Les Howarth & Cheryl Evans, Write Your Own Fantasy Games.

-- E --

  • Earth Attack (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Earth Attack, Emile Wakefield, Popular Computing Weekly (3 Mar 1983).
  • Earth Defense (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Earth Invader (UN), Bharat Patel, Your Computer (Aug 1982).
  • Earth Rescue (3K), O Gumtau, Homecomputer (Feb 1986).
  • Earthworm, Thomas Lansing, Happy Computer (Feb 1984).
  • Earthworms (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Easter Time (16K), Mike Roberts, Home Computing Weekly (2-8 Apr 1985).
  • Easy Key (8K), Andrew Breen, Your Computer (Aug 1985).
  • Easy Writer [Text Editor] (16K), Derek Hoare, Personal Computer News (9 Feb 1985).
  • Economy (UN), ?, Homecomputer (Aug 1986).
  • Editor fuer 6502-Systeme [Editor for 6502 Systems] (16K), ?, Homecomputer (May 1983).
  • Editor of Character [Super Chars] (UN), Paul Volkaerts, Your Computer (Jul 1983).
  • Editype (8K), Paul Bishop, Compute!'s Second Book of VIC.
  • Egg Eater [Cavern Run] (UN), Martin Holland, Big K (Mar 1985).
  • Egghead, Robin Haynes, Popular Computing Weekly (4 Nov 1982).
  • Einbrecher [Housebreaker] (UN), Juergen Lubi & Herbet Hoeberl, Compute mit (Jun 1985).
  • Eleanor Rigby, Neil Jayakumar, Popular Computing Weekly (10 Jun 1982).
  • Election Special (UN), Allen Webb, Home Computing Weekly (31 May-6 Jun 1983).
  • Electric Eraser (UN), Louis F Sander, Compute!'s Second Book of VIC.
  • Electronic Disco (UN), James Clunie, VIC Computing (Jun 1982).
  • Elektrotechnisches Zeichnon, Elmar Baer, 64'er Magazin (Mar 1985).
  • Element Man (3K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Elements, Asghar Ahmed, Popular Computing Weekly (2 Jun 1983).
  • Elements (16K), J H Thompson, VicTape Computing (issue 11).
  • Ellipse (SE3K), Nick Hampshire, VIC Graphics.
  • Elxanor 7 (3K), Bruno Nyffeler, Compute mit (Jul 1987).
  • Encircle (UN), Brett Hale, Arcade Games For Your VIC20.
  • Encoder/Decoder (UN), Trevor Middleton, K-Power (Nov/Dec 1984).
  • End (16K), ?, VicTape Computing (issue 8).
  • End (UN), ?, VicTape Computing (issue 9).
  • Energy Fields (3K), ?, Sixty Programs for the VIC 20.
  • Energy Probe (UN), Damon Osgood, K-Power (Jun 1984).
  • Engulf (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Engulf (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Enhanced Basic (8K/16K), Allen Webb, Home Computing Weekly (20-26 Sep 1983).
  • Enhanced Task Interrupt (UN), David Roberts, VIC Computing (Aug 1983).
  • Entering: Letter Stop (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Entering: Zero Stop (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Epedemic, Wolf-D. Robrahn, 64'er Magazin (Oct 1984).
  • Eponges [Sponges] (UN), F Fontan, Hebdogiciel (4 Nov 1983).
  • Epson and Vic (8K), Chris Durham, Commodore User (Feb 1984).
  • Escape (UN), Dan Isaaman, Computer Games to Play and Write.
  • Escape (UN), Gareth Davies, Computer Gamer (May 1985).
  • Escape, Michael Werner, 64'er Magazin (Aug 1984).
  • Escape (UN), Rupert Willard, Commodore User (Oct 1984).
  • Escape From Orion (16K), Craig Ford, Home Computing Weekly (2-8 Oct 1984).
  • Escape! (UN), ?, Computer Battlegames.
  • Escher (8K), ?, Volcanic Games For Your VIC 20.
  • Etiketten-Druck [Label Printing] (UN), Volker Muecke, Computer Kontakt (May 1984).
  • Every 10th Answer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Evil Alien (UN), ?, Computer Spacegames.
  • Evolution (UN), Tim Hartnell, 50 Outstanding Programs for the VIC 20.
  • Evolution (UN), Tim Hartnell, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Evolution 1 (8K), ?, Sixty Programs for the VIC 20.
  • Evolution 2 (8K), Gregory Michael, Sixty Programs for the VIC 20.
  • Evolution 3 (3K), Dave Gibson, Sixty Programs for the VIC 20.
  • Ex-Basic V1.0 (3K), Michael Klotz & Arno Welzel, Computer Kontakt (Jul 1985).
  • Ex-Blast (UN), Marcus Warren Hobbs, Compute!'s VIC-20 Collection.
  • Exam Score Sorter (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Exocet (3K), Dave Ponting, Sixty Programs for the VIC 20.
  • Exocet (3K), Dave Ponting, Your 64 (Nov 1984).
  • Expanded Editor [Character Editor] (8K), Bill Buck, VIC Computing (Aug 1983).
  • Explosion (UN), ?, Volcanic Games For Your VIC 20.
  • Expulsion (UN), Eberhard Aust, Computronic (Nov/Dec 1985).
  • Extended Input Devices (UN), Mike Bassman & Salomon Lederman, Compute!'s First Book of VIC.
  • Extra Vic Graphics (UN), Alan Rumsey, Commodore User (Jul 1984).

-- F --

  • Factoring (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Fairway (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Fairway (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Falcon Fighter, Paul Biddle, Popular Computing Weekly (24 May 1984).
  • Falcons Lander (8K), H Akbiyik, Compute mit (Sep 1986).
  • Fall Guy (3K), ?, Sixty Programs for the VIC 20.
  • Fallout (UN), ?, Volcanic Games For Your VIC 20.
  • Familienplanung, Peter Sprockhoff, 64'er Magazin (Feb 1985).
  • Fan (SE3K), Nick Hampshire, VIC Graphics.
  • Fan Tan (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Fantasy Pinball (UN), Brett Hale, Arcade Games For Your VIC20.
  • Fantomergie (UN), Carol Limbard, Hebdogiciel (24 Feb 1984).
  • Farmer Jack (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Fast and Furious (UN), Mark Fisher, Home Computing Weekly (12-18 Mar 1985).
  • Fast Bongo Drums (UN), Geoff Ridden, More Games For Your VIC20.
  • Fast Brakes (UN), ?, The Rainbow Book of BASIC Programs.
  • Fast Tape, Thomas Kolbe, 64'er Magazin (Dec 1984).
  • Faster BASIC [Joyfast/Fasplot] (UN), Todd Wilson, Compute!'s VIC-20 Collection.
  • Feenix [Alien Attack] (UN), Abtar Bangar, Commodore Horizons (Jul 1984).
  • Fight Night (UN), Heinz Kroos, Compute mit (Dec 1986).
  • Fighter Aces - Add a Second Joystick (UN), John Parr, Compute!'s Second Book of VIC.
  • Fighter Raid (UN), C J Hall, Your Computer (May 1982).
  • File Clerk (UN), Dennis Surek, Compute!'s Second Book of VIC.
  • File Restorer (UN), Mike Klein, The VIC-20 Experience.
  • Final Frontier (UN), Walli, Games Computing (Apr 1984).
  • Financial Advisor (8K), Steve Hamilton, Compute!'s Second Book of VIC.
  • Find (UN), Tim Duncan, VIC Computing (Dec 1982).
  • Find Highest/Lowest (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Find pi (UN), Brian Harrison, Home Computing Weekly (4-10 Sep 1984).
  • Find the Word (UN), ?, VIC Games (US).
  • Fingerquick (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Firing Tank (3K), ?, VIC Games (GB).
  • Fives (3K), Dave Ponting, Sixty Programs for the VIC 20.
  • Flags (SE3K+8K), ?, Pixel (Jul-Aug 1984).
  • Flash (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Flash a Message [Scroll Messages] (UN), David Walker, Personal Computer News (20 Oct 1984).
  • Flashcard (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Flechego (UN), M Bernez, Hebdogiciel (28 Oct 1983).
  • Flip (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Flip (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Flipper (UN), Diana N Rowland, Compute!'s VIC-20 Collection.
  • Flipper Ball (3K), Oliver R Sohinger, Compute mit (Sep 1985).
  • Flipside [Ping Pong #1], Shahid Butt, Popular Computing Weekly (20 Jan 1983).
  • Floating Four (UN), Peter Berrecloth, Home Computing Weekly (20 Dec 1983-2 Jan 1984).
  • Floating Points (UN), Allen Webb, Home Computing Weekly (2-8 Aug 1983).
  • Floor Planner (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Flowers (UN), T Schlaeger & M Ritter, Compute mit (May 1985).
  • Flowers II (UN), Holger Unterhalt, Compute mit (Aug 1985).
  • Fly Ball (UN), ?, The Rainbow Book of BASIC Programs.
  • Fly Catcher (UN), Colin Peacock, Your Computer (Feb 1984).
  • Flying Bomb (3K), Michael Bews, Sixty Programs for the VIC 20.
  • Flying Geese (UN), Michael Bews, Sixty Programs for the VIC 20.
  • Flying Saucer Attack [City Crusher] (UN), Martin Donaghy & Damian McComb, Your Computer (Aug 1983).
  • Flying Witches (UN), Jenny Tyler & Chris Oxlade, Weird Computer Games.
  • Flyover (UN), A Millett, VIC Computing (Dec 1982).
  • Follow Me (UN), Flavio Giurco, Giant Book Of Games For Your VIC 20.
  • Foolproof Inputs (UN), Rick Myers & Mike Apsey, Commodore User (Nov 1983).
  • Football (UN), Dirk Lampe, Your Computer (Mar 1984).
  • Foreign Language Study (UN), Mike Klein, The VIC-20 Experience.
  • Formel 1 [Forumla 1] (UN), Dirk Trabhardt, Compute mit (Feb 1986).
  • Fortune-Teller (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Four by Four (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Four Routines (UN), David Graham, Your Computer (Feb 1983).
  • Fox Hunt (UN), Lutz Blomberg, Homecomputer (Jun 1985).
  • Fractional Feet (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Fragezeichen [Question Mark] (3K), Oliver Gumtau, Compute mit (Oct 1987).
  • Frankie Goes to Pharao (3K), Maik Jablonski, Computronic (Mar/Apr 1985).
  • Fred, H Dunn, Popular Computing Weekly (22 Nov 1984).
  • Fred the Snake (3K), Stefan Hoetzel, Compute mit (Feb 1988).
  • Freeway Dodger [Freeway Zapper] (UN), Steve Elder, Commodore User (Apr 1985).
  • Freeway Zapper (UN), Steve Elder, Compute!'s Second Book of VIC Games.
  • Freighter Patrol (UN), Brett Hale, Arcade Games For Your VIC20.
  • Fressmann [Eating Man] (UN), ?, Computronic (Oct 1984).
  • Frog Runner (UN), Peter Berrecloth, Home Computing Weekly (15-21 May 1984).
  • Frogger (UN), ?, Compute mit (Sep 1986).
  • Frogger (UN), Michael Storekmann, Computer Kontakt (Oct 1985).
  • Froggies Nightmare (UN), Lutz Blomberg, Compute mit (Dec 1985).
  • Froggy (UN), P Sidell, Games Computing (Feb 1984).
  • Frogrun (UN), Desmond Phillips, Your Computer (May 1983).
  • From the Depths of Time (UN), Dan Isaaman, Computer Games to Play and Write.
  • Fruit Machine (UN), ?, Games For Your VIC20.
  • Fruit Machine (UN), ?, The Rainbow Book of BASIC Programs.
  • Fruit Machine (UN), M. Kendall, 50 Outstanding Programs for the VIC 20.
  • Fruit Machine (UN), M. Kendall, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Fruit Machine (UN), Richard Leyshon, Computer & Video Games (Feb 1983).
  • Fruit Machine [DJS Bandit] (UN), D J Saunders, Home Computing Weekly (10-16 Apr 1984).
  • Fruitbusters! [Pac-Man] (UN), David Greahme, Big K (Feb 1985).
  • Fruits [Fruit Machine] (UN), Frank Bingley, Commodore Horizons (Aug 1984).
  • Fuel-Dump, A Brack, Popular Computing Weekly (31 Jan 1985).
  • Fun Sounds and White Noise (UN), B M Bullen, Bits & Bytes (Oct 1982).
  • Function Key, G Hatto, Popular Computing Weekly (28 Feb 1985).
  • Function Keys (UN), Ian Creasey, Commodore User (Oct 1983).
  • Function Keys (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Function Keys (SE3K), Kevin Smart, VIC Computing (Mar 1983).
  • Function Keys, Nick Hampshire, Popular Computing Weekly (27 May 1982).
  • Function Keys (SE3K), Victay, VIC Computing (Feb 1983).
  • Function Repeat, Tony Dickens, Popular Computing Weekly (21 Jul 1983).
  • Function X, Cyril Aubry, Popular Computing Weekly (2 Jun 1983).
  • Functions (UN), Dr Alan Grant, VIC Computing (Dec 1982).
  • Functions [Solve F(x)=0], O G Garside, Popular Computing Weekly (21 Apr 1983).
  • Future Shock (UN), Andrew Nelson, More Games For Your VIC20.

-- G --

  • Galactic Code (UN), Stanley E Igertson, Compute!'s Third Book of VIC.
  • Galactic Monsters (UN), ?, Volcanic Games For Your VIC 20.
  • Galactic Space Academy (3K), Mark Manns, Computer & Video Games (Jun 1984).
  • Galaxians (3K), P A McGeever, Sixty Programs for the VIC 20.
  • Galaxy Hero (3K), David Wilkinson, Personal Software (Summer 1985).
  • Galaxy Hitch-hike (UN), Dan Isaaman, Computer Games to Play and Write.
  • Galaxy Robbers [Starship Galaxy II] (UN), Brett Hale, Arcade Games For Your VIC20.
  • Galaxy! (UN), Chris Pettit & Nic Brereton, Home Computing Weekly (22-28 May 1984).
  • Gallery (UN), Oliver Gumtau, Computer Kontakt (Jun 1985).
  • Gamble (UN), ?, VIC Games (GB).
  • Gamblers Delight (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Gambol (UN), Heinz Kroos, Compute mit (Nov 1986).
  • Game Paddles [Read Paddles, Screen Motion, Breakout, Pong] (UN), David Malmberg, Compute!'s First Book of VIC.
  • Ganymede (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Gardener, Paul Turton, Popular Computing Weekly (7 Jun 1984).
  • Gardener (UN), R Williams, Your Computer (Aug 1985).
  • Garten [Garden] (UN), H Loepp, Computronic (Sep 1984).
  • Gee Whiz I: Smart Adder (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Gee Whiz II: Three-Digit Mystery (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Gee Whiz III: Yes/No Decision Maker (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Gee Whiz IV: First Alphabet Spotter (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Gee Whiz V: Second Alphabet Spotter (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Gee Whiz VI: Guess The Number (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Geldsammler [Money Collector] (3K), Andre Koelsch, Homecomputer (Jan 1985).
  • Generateur de data [Data generator] (UN), Denys Schmitt, L'Ordinateur Individuel (May 1985).
  • Generator, David McIntyre, Popular Computing Weekly (3 Feb 1983).
  • Genius at Work (UN), ?, Volcanic Games For Your VIC 20.
  • Geo-Zaxxon (UN), Holger Unterhalt, Compute mit (Nov 1985).
  • Geofrance (UN/3K), Pierre-Marie Bernez, Hebdogiciel (16 Dec 1983).
  • Gestaltungsmittel fur Spielanleitungen [Design Tool for Game Instructions] (UN), A Schaer, Computronic (Jul/Aug 1985).
  • Get the Treasure (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Ghost Guzzler (UN), Colin Reynolds, Creepy Computer Games.
  • Ghost Hell (UN), Roland Scholz, Compute mit (Jul 1986).
  • Ghost Manor, Frank Backes, 64'er Magazin (Jun 1984).
  • Ghost Maze (UN), Colin Reynolds, Creepy Computer Games.
  • Ghost Trap (UN), Marc Dawson [Marc Wilding], Computer & Video Games (Jul 1983).
  • Ghostie (UN), Philip Seward, Commodore Horizons (May 1984).
  • Ghosts' Eggs (UN), ?, Homecomputer (Jun 1985).
  • Ghosty (UN), ?, Computer & Video Games (Dec 1984).
  • Girders [Harry] (UN), J Pugh, Games Computing (Mar 1985).
  • Give Your Vic Some Stick [Read Joystick] (UN), Max Phillips, Personal Computer News (19 Oct 1983).
  • Gluecky (3K), Marek von Wnuck, Computronic (Jun 1984).
  • Gobbler (SE3K), ?, Tilt (May 1984).
  • Gobbler (UN), Darren Eckersley, Commodore Horizons (Mar 1984).
  • Gobbler (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Goldgrabber [Quest 26] (UN), Michael Taylor, Your Computer (Aug 1983).
  • Golf [Vic Golf] (UN), ?, Games For Your VIC20.
  • Golf (UN), ?, VIC Games (GB).
  • Golf [VIC Golf] (UN), Ariel Chemouny, Hebdogiciel (21 Oct 1983).
  • Golf (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Golf (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Golf (8K), Ray & Stephen Nolan, Your Computer (Sep 1983).
  • Gomoku (3K), ?, VIC Games (US).
  • Gomoku (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Gomoku (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Gomoku (UN), Graham Charlton, 50 Outstanding Programs for the VIC 20.
  • Goofy, Helmut Loepp, Happy Computer (Sep 1984).
  • Gorp Words (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Gotcha! (UN), Doug Smoak, Compute!'s Second Book of VIC Games.
  • Gothic and Greek (UN), K Hewson, Personal Computer News (4 Aug 1984).
  • GOTO Variable (UN), Barry O'Rourke, Commodore User (Mar 1984).
  • Gradebook (UN), C Rubio, Nugget$ (Mar-Apr 1984).
  • Graf-Vics (UN), M D MacDonald, Commodore User (Mar 1985).
  • Grafik, Philip Bethge, 64'er Magazin (May 1984).
  • Grand Prix (3K), ?, Sixty Programs for the VIC 20.
  • Grand Prix, Alan Horrell, Popular Computing Weekly (12 Aug 1982).
  • Grand Prix, Brandon James, Popular Computing Weekly (9 Dec 1982).
  • Grand Prix (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Grand Prix Foo (UN), Mark Vittek, Compute!'s First Book of VIC Games.
  • Graph (SE3K), Finnur Larusson, VIC Computing (Aug 1983).
  • Graph (SE3K), Nick Hampshire, VIC Graphics.
  • Graph (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Graph (UN), Soori Sivakumaran, Compute!'s VIC-20 Collection.
  • Graph Plotter (UN), Mike Klein, The VIC-20 Experience.
  • Graph Plotter (UN), Ruth A Hicks (translation by Jeff Hamdani), Compute!'s Third Book of VIC.
  • Graph-demo (UN), Hubert Weil, L'Ordinateur Individuel (Jul-Aug 1985).
  • Graph-List Saver (UN), Richard Bandelier, Nugget$ (Sep-Oct 1984).
  • Graphic Editor (UN), W A Douglas, Home Computing Weekly (11-17 Jun 1985).
  • Graphic Fantasy (UN), Joey Latimer, K-Power Collection.
  • Graphic-Screen Character Spotter (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Graphic-Screen Familiarization Tour (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Graphics [Graphic Designs] (SE3K), Ashley Woodhams, Commodore Horizons (Nov 1984).
  • Graphics (SE3K), Chris Ratcliffe, Commodore User (Feb 1984).
  • Graphics Demo (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Graphics Primer Pt1 (UN), Kevin Smart, VIC Computing (Feb 1983).
  • Graphics Primer Pt2 (UN), Kevin Smart, VIC Computing (Mar 1983).
  • Graphics Primer Pt3 (UN), Kevin Smart, VIC Computing (Jun 1983).
  • Graphics Primer Pt4 (UN), Kevin Smart, VIC Computing (Aug 1983).
  • Graphics Primer Pt5 (UN), Kevin Smart, Commodore User (Oct 1983).
  • Grave Digger (UN), Alan Ramsey, Creepy Computer Games.
  • Grave Robber, K Dent, Popular Computing Weekly (8 Mar 1984).
  • Graveyard-20 (UN), R W Silversides, Your Computer (Dec 1984).
  • Great Britain (UN), P Stoddart, Personal Software (Summer 1985).
  • Great Britain and Eire (UN), P Stoddart, Home Computing Weekly (14-20 Feb 1984).
  • Greenham Common (UN), Stephen Dommett, Home Computing Weekly (31 Jul-6 Aug 1984).
  • Greensleeves [Yellow Rose of Texas], Nagaraj Jayakumar, Popular Computing Weekly (1 Jul 1982).
  • Grid Bike (UN), David Pearson, Personal Computer News (21 Dec 1983).
  • Grid Man (UN), Gary Todd, Home Computing Weekly (22-28 Jan 1985).
  • Griddion (UN), ?, VicTape Computing (issue 8).
  • Gridmania (UN), Damian McComb, Your Computer (Oct 1983).
  • Groan (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Grobbitt (UN), ?, VIC Games (GB).
  • Grub, Paul Jones, Popular Computing Weekly (1 Nov 1984).
  • Guess (UN), Todd Harrison & Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Guess the Animal (UN), Bill Cook, VicTape Computing (issue 7).
  • Guessing Game (UN), J Wise, Your Computer (Mar 1982).
  • Guided Missile (UN), T Plant, Games Computing (Apr 1984).
  • Guided Missile Commander (UN), Mike Klein, The VIC-20 Experience.
  • Gumball (UN), R S Moser, Compute!'s Second Book of VIC.
  • Gunfight (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Gunfight (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Gunfight (UN), Neil Thacker, Commodore Horizons (Jun 1984).

-- H --

  • Half-Screen Invert (UN), Matthew Kendall, VIC Computing (Mar 1983).
  • Half-Screen Scroll (UN), Matthew Kendall, VIC Computing (Mar 1983).
  • Hall of Fame, M Dixon, Popular Computing Weekly (23 Feb 1984).
  • Halley's Comet, A Lilly, Popular Computing Weekly (17 May 1984).
  • Halloween (3K), Alan Blackham, Home Computing Weekly (27 Sep-3 Oct 1983).
  • Hamcode (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Hammurabi (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Handwerker [Craftsman] (3K), Torben Dormann & Sebastian Grueber, Compute mit (Sep 1987).
  • Handy Hints [Scroll Down] (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Handy Routine [Binary Value] (UN), David Rossiter, Personal Computer News (2 Feb 1985).
  • Hangman (3K), ?, VIC Games (US).
  • Hangman (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Hangman (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Hangman (UN), Andrew Shand, Commodore Horizons (Aug 1984).
  • Hangman (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Hangman (UN), Hartmut Weber, Computronic (Apr 1984).
  • Hangman (UN), Mike O'Neill, Games For Your VIC20.
  • Hangman (3K), Paul Stanley, Sixty Programs for the VIC 20.
  • Hangman (UN), Roger & Neville Attkins, VicTape Computing (issue 7).
  • Hangman 11 (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Hangman 11 (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Hardhat Climber (UN), Chris Lesher, Compute!'s Second Book of VIC Games.
  • Hare Lifts (UN), Kevin Hughes, Big K (Jul 1984).
  • Harmony (UN), Henry Forson, Compute!'s Second Book of VIC.
  • Harnessing the Vic's Vector (UN), Ian Hegerty, Your Computer (Nov 1982).
  • Haunted House (UN), Dan Isaaman, Computer Games to Play and Write.
  • Haunted House (16K), Jenny Tyler & Les Howarth, Write Your Own Adventure Programs.
  • Haunted Manor (16K), Alistair Duncan, VicTape Computing (issue 8).
  • Haute resolution [High resolution] (UN), Claude Larent, L'Ordinateur Individuel (Jul-Aug 1983).
  • Headscratchers Club 1 (UN), ?, VicTape Computing (issue 2).
  • Headscratchers Club 2 (UN), ?, VicTape Computing (issue 3).
  • Headscratchers Club 3 (UN), ?, VicTape Computing (issue 4).
  • Headscratchers Club 4 [Music Editor] (UN), ?, VicTape Computing (issue 5).
  • Headscratchers Club 5 [Grafix Editor] (UN), ?, VicTape Computing (issue 6).
  • Headscratchers Club 6 (UN), ?, VicTape Computing (issue 7).
  • Heavenly Bodies (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Heist (UN), John Clopton & Doug Thorsvik, Compute!'s VIC-20 Collection.
  • Heli-Bomber (UN), Robert Erskine, Sixty Programs for the VIC 20.
  • Heli-Bomber (UN), Wayne Lloyd, Computer & Video Games (Jul 1984).
  • Hell Driver, Dave Middleton, Popular Computing Weekly (6 May 1982).
  • Hell House [The New Adventure of Chuck] (UN), Stephen Reeves, Computer Gamer (Sep 1985).
  • Hello Universe [NASA Data Simulation], Richard Barton, Popular Computing Weekly (8 Sep 1983).
  • Helping Hand [CP/V] (UN), Simon Mills, Home Computing Weekly (29 Jan-4 Feb 1985).
  • Hero (8K), Paul Gill, Computer & Video Games (Mar 1985).
  • Hex to Decimal, Matthew Saxon, Popular Computing Weekly (14 Oct 1982).
  • Hex-Decimal Converter [Vic-DecHexDec], Ken Clark, Popular Computing Weekly (24 Jun 1982).
  • Hexedit (UN), Bill Yee, Compute!'s Second Book of VIC.
  • HEXIT (UN), M C Hart, Commodore Horizons (Jan 1985).
  • Hexmon (UN), Malcolm J Clark, Compute!'s Third Book of VIC.
  • Hi-Draw (16K), M Howarth, VicTape Computing (issue 9).
  • Hi-Lo Poker (UN), ?, Commodore User (Feb 1985).
  • Hi-Res (3K), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Hi-Res Aid (3K), Mark Bloom, VIC Games (US).
  • Hi-Res Cursor (SE3K), Nick Hampshire, VIC Graphics.
  • Hi-Res Demo (SE3K), ?, VIC Games (US).
  • Hi-Res Demo (SE3K), David Speck, Commodore User (Jan 1984).
  • Hi-Res Draw (3K), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Hi-Res Plot (UN), ?, VIC Games (US).
  • Hi-Res Printout, James Brennan, Popular Computing Weekly (14 Apr 1983).
  • Hi-Res Sketcher, Simon Parker, Popular Computing Weekly (26 Aug 1982).
  • Hi-Res Vic (UN/8K), Nick McCallen, Your Commodore (Jul 1985).
  • Hi-Speed Maze (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Hidden Maze (UN), Gary Boden & Charles Brannon, Compute!'s First Book of VIC Games.
  • Hidden Picture (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Hide-N-Seek (UN), Steven R McCloskey, Compute!'s VIC-20 Collection.
  • Hieroglyphic (UN), David Roberts, Commodore User (Feb 1984).
  • High Card Slice (UN), Richard Mansfield, Compute!'s First Book of VIC Games.
  • High copy (SE3K), Marc Simonnet, L'Ordinateur Individuel (Jun 1985).
  • High Resolution (UN), David Rees, Your Computer (May 1982).
  • High Resolution Displays [Char Generator/Plot Function/Plot Lines] (3K), Nick Hampshire, VIC Graphics.
  • High Resolution Plotting (UN/3K), Paul F Schatz, Compute!'s First Book of VIC.
  • High Score War [Hi Score War] (UN), David Mackay, Personal Computing Today (May 1984).
  • High-Low (UN), ?, The Rainbow Book of BASIC Programs.
  • High-Res Draw (UN), Clifford Ramshaw, VIC Innovative Computing.
  • High-Resolution Displays (UN), Nick Hampshire, Your Computer (Oct 1981).
  • Higher Lower (UN), Maurice Le-Vallois, Commodore User (Apr 1984).
  • Hires (UN), Val Greene, Nugget$ (Oct 1983).
  • Hires Screen Dumps (SE3K), Simon Mills, Personal Computer News (23 Mar 1985).
  • Hissing Sid (UN), Rupert Willard, Commodore User (Jul 1985).
  • History Cross (16K), Walwyn & Buck, Sixty Programs for the VIC 20.
  • Hit or Miss (UN), ?, The Rainbow Book of BASIC Programs.
  • Hold a Mirror [6502 Disassembler/Keytest] (UN), C D Lane, Compute!'s VIC-20 Collection.
  • Hole Digging Contest (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Holiday Expenses (16K), Michael Bews, Sixty Programs for the VIC 20.
  • Holiday Special [Clothes Size/Suntan] (UN), Allen Webb, Home Computing Weekly (16-22 Aug 1983).
  • Home Accounts (UN), Eugene Garvin, Personal Computer News (21 Sep 1983).
  • Home Run (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Hop-Line (UN), Roy Butler, VicTape Computing (issue 6).
  • Hoppa (UN), Michael Mok, Commodore User (Jan 1985).
  • Hoppy (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Horizontal Graphs, Alan Blackham, Popular Computing Weekly (17 Feb 1983).
  • Horizontal Scroll (UN), John Nuttall, VIC Computing (Feb 1982).
  • Horse Race (16K), Paul Stanley, Sixty Programs for the VIC 20.
  • Horse Races (UN), Hadge Smith, Commodore User (Dec 1984).
  • Hospital (UN), Ralf Hopperdietzel, Compute mit (Sep 1985).
  • Hot & Cold Temperatures (UN), ?, The Rainbow Book of BASIC Programs.
  • Hot Food (3K), Michael Potsch, Computronic (Sep/Oct 1986).
  • Hotline (UN), ?, VicTape Computing (issue 2).
  • How Many Inputs Ya Want? [Three Inputs] (UN), George Kaywood, Nugget$ (Apr 1983).
  • How to Create Your Own Graphics (UN), Julian Ravest, VIC Computing (Feb 1982).
  • How to Tackle Vic Colour and Sound (UN), Tim Hartnell, Your Computer (Jan 1982).
  • Hunchback (3K), Carl Ball, Computer & Video Games (Jan 1985).
  • Hundred First (UN), Ric Kube, Nugget$ (Mar-Apr 1984).
  • Hunter (UN), ?, VicTape Computing (issue 1).
  • Hurray, Beethoven! (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Hyper Ballshot (UN), Robert Lewis, Compute!'s VIC-20 Collection.
  • Hyper Graphics, Joachim Brocke, 64'er Magazin (SI Mar 1986).
  • Hyperspace Escape (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Hypnotic (UN), Chris Palmer, VIC Computing (Xmas 1981).
  • Hypnotic, D Charles, Popular Computing Weekly (14 Apr 1983).
  • Hypra-Copy, Burkhard Graves & K H Templin, 64'er Magazin (SI Mar 1986).
  • Hypra-System, K H Templin, 64'er Magazin (SI Mar 1986).

-- I --

-- J --

  • Jam (UN), Hartmut Weber, Computer Kontakt (Nov 1985).
  • Jango (UN), Manfred Frey, Computronic (Jan/Feb 1986).
  • Janus (UN), Marc Simonnet, L'Ordinateur Individuel (Dec 1984).
  • Janx Spirits (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Jason (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Jaws (UN), Jenny Tyler & Chris Oxlade, Weird Computer Games.
  • Jeeper's (8K), A Neidhart, Compute mit (Apr 1987).
  • Jelly Bean Space Swarm (UN), Adam Burbidge, 50 Outstanding Programs for the VIC 20.
  • Jelly Bean Space Swarm (UN), Adam Burbidge, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Jellypuss (UN), P H Armstrong, Commodore Horizons (Dec 1984).
  • Jet Man (UN), David Hodgetts, Your Computer (Jul 1984).
  • Jigsaw (UN), David Howe, VIC Computing (Jun 1983).
  • Josef in den Hoehlen [Joseph in the Caves] (UN), Michael Alt, Compute mit (Apr 1986).
  • Josef in den Katakomben [Joseph in the Catacombs] (UN), M Alt, Computronic (Jul/Aug 1986).
  • Jot (3K), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Jotto (UN), ?, The Rainbow Book of BASIC Programs.
  • Joy Man (UN), Timm Haase, Computronic (Jan/Feb 1985).
  • Joy-test (UN), ?, Computronic (Jul/Aug 1986).
  • Joystick and Keyboard Routine (UN), Michael Kleinert, Compute!'s Second Book of VIC.
  • Joystick Control (UN), Nick Hampshire, Your Computer (Nov 1981).
  • Joystick Drawing, Peter Wilson, Popular Computing Weekly (14 Oct 1982).
  • Joystick Test (UN), ?, VIC Games (US).
  • Joysticks, Tim Vanes, Popular Computing Weekly (13 Jan 1983).
  • Juggler (UN), Doug Ferguson, Compute!'s First Book of VIC Games.
  • Jump Buggy (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Jumping Jack (UN), Paul Burger, Compute!'s First Book of VIC Games.
  • Jumping Jehosophat [Bouncing Bob] (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Junk Blaster (UN), Randy Churchill, Compute!'s Third Book of VIC.
  • Jupiter Rescue (UN), Sven Carstensen, Compute mit (Jun 1985).
  • Jupiter Run (UN), ?, Games For Your VIC20.

-- K --

  • Kaleido (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Kaleidoscope (UN), ?, VIC Games (US).
  • Kaleidoscope (UN), Alan W Poole, Compute!'s Second Book of VIC.
  • Kaleidoscope (UN), Neil Phillips, Commodore User (Feb 1984).
  • Kaleidoscope, William Clements, Popular Computing Weekly (1 Dec 1983).
  • Kaleidoscope And Variations (UN), Kenneth Knox, Compute!'s First Book of VIC.
  • Kalender, Joerg Fuhr, 64'er Magazin (Apr 1984).
  • Kaputnik (3K), Daniel Durstewitz, Computer Kontakt (Nov 1984).
  • Karakta (UN), ?, VicTape Computing (issue 4).
  • Karate-Kid (UN), ?, Compute mit (Jun 1986).
  • Keeping Game Scores (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Kegelturnier, Stephan Messener, Happy Computer (Jun 1984).
  • Kentucky Derby (UN), ?, Volcanic Games For Your VIC 20.
  • Key (UN), ?, Volcanic Games For Your VIC 20.
  • Key Bleep [Keyboard Bleep], S Battle, Popular Computing Weekly (31 May 1984).
  • Key To Functions (UN), C J Cattenach, Your Computer (Jun 1982).
  • Keyboard (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Keyboard Memory (UN), ?, Volcanic Games For Your VIC 20.
  • Keyboard Talk, Jim Parren, Popular Computing Weekly (27 Jan 1983).
  • Keyword Define [Defined Function Keys] (UN), John Bradshaw, Your Computer (Aug 1983).
  • Kidnapped [Rescue] (16K), J Hillman, Computer Gamer (May 1985).
  • Killer Comet (UN), Duane Later, Personal Computing on the VIC-20.
  • Killer Kong (UN), Mark Phillips, Computer & Video Games (Sep 1984).
  • Killing Time (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Kissing Robot (UN), Joey Latimer, K-Power (May 1984).
  • Kitchen Metrics (UN), Mike Klein, The VIC-20 Experience.
  • Kitchen Timer (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Kneipe, Christian Baltensperger, Happy Computer (Jan 1985).
  • Knight #1 [Knight Mover] (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Knight #2 [Knight Mover] (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Knockout, Lee Tanner, Popular Computing Weekly (20 May 1982).
  • Komputer Kaleidoscope (SE3K), David Pletts, VIC Computing (Aug 1982).
  • Kokup Korner (UN), ?, VicTape Computing (issue 4).
  • Krazy Kong (8K), Keith Priestly, Computer & Video Games (May 1984).
  • Kubert (UN), ?, Games Computing (Oct 1984).
  • Kudiplo, Juergen Curdt, 64'er Magazin (Aug 1984).
  • Kupka-Kola (UN), Holger Unterhalt, Compute mit (Jan 1988).

-- L --

  • L'Isola dei Segreti [Island of Secrets] (16K), Chris Oxlade & Judy Tatchell, L'Isola dei Segreti.
  • Labyrinth (UN), ?, Homecomputer (May 1983).
  • Labyrinthe (8K), ?, Tilt (May 1984).
  • Ladder Maze (UN), Andrew Laycock, Your Commodore (Oct 1984).
  • Ladders (8K), Martin Lightfoot, Your Computer (Jul 1983).
  • Ladders Run, Steven Fletcher, Popular Computing Weekly (22 Dec 1983).
  • Ladybug (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Lander (UN), David Hodgetts, Your Computer (Feb 1985).
  • Landmine (3K), ?, VIC Games (US).
  • Lane Racer, Alan Blackham, Popular Computing Weekly (20 Jan 1983).
  • Lap Racer (UN), Jeff Ranney, Compute!'s VIC-20 Collection.
  • Large Alphabet (UN), Doug Ferguson, Compute!'s First Book of VIC.
  • Las Vegas, Paul Hampson, Popular Computing Weekly (12 Jan 1984).
  • Las Vegas a Go Go (8K), ?, Volcanic Games For Your VIC 20.
  • Laser (UN), Philip Campbell, Your Computer (May 1984).
  • Laser Command (SE3K), Robert L Lykins, Compute!'s VIC-20 Collection.
  • Laser Omega (UN), ?, Tilt (May 1984).
  • Laser War (UN), Rob Westphal & Al Switzer, Compute!'s VIC-20 Collection.
  • Laserball & Tunnelball (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Lastword (UN), ?, The Rainbow Book of BASIC Programs.
  • Laterna Magica, Bernd Schroedter, 64'er Magazin (Nov 1984).
  • Laufschrift [Running Magazine] (3K), ?, Compute mit (Oct 1986).
  • Laufschrift [Running Magazine] (UN), Volker Muecke, Computer Kontakt (May 1984).
  • Lawn Mower (8K), Allen Webb, Home Computing Weekly (5-11 Apr 1983).
  • Lawn Mower (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Leap Frog (3K), ?, VIC Games (US).
  • Leaper (UN), Brett Hale, Arcade Games For Your VIC20.
  • Learning the Capitals (UN), Mike Klein, The VIC-20 Experience.
  • Learning the States (UN), Mike Klein, The VIC-20 Experience.
  • Les envahisseurs sont de retour [Space Invaders] (UN), Francois Dervaux, L'Ordinateur Individuel (Jun 1983).
  • Letter (UN), Terry Flood, VicTape Computing (issue 11).
  • Letter Puzzle, A Blackham, Popular Computing Weekly (2 Feb 1984).
  • Letter Recognition & Spelling (UN), Vic Rogers, Home Computing Weekly (12-18 Apr 1983).
  • Letter Writer, Richard Barton, Popular Computing Weekly (7 Oct 1982).
  • Letters (UN), ?, The Rainbow Book of BASIC Programs.
  • Letters [Letter Seeker] (UN), Andrew Turner, Commodore Horizons (Jul 1984).
  • Lettersort (UN), Frank Bingley, Commodore Horizons (Sep 1984).
  • Life (UN), ?, Games For Your VIC20.
  • Life (UN), ?, The Penguin Book of VIC 20 Games.
  • Life (UN), Andrew Dilley, Your Computer (Jun 1983).
  • Life, C Neupert, 64'er Magazin (SI Mar 1986).
  • Life (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Life (UN), R W Moore, VIC Computing (Apr 1982).
  • Life Expectancy (UN), Bharat Patel, Your Computer (Sep 1982).
  • Life-Game (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Light Cycles (UN), Kenny Moriarty, Home Computing Weekly (26 Mar-1 Apr 1985).
  • Light Cycles (UN), Paul Burke, Your Computer (Jun 1984).
  • Light Cycles (SE3K), Robert Flatman, Compute!'s VIC-20 Collection.
  • Light Pen Demo (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Light Sound (SE3K), Richard Barton, Commodore Horizons (Dec 1983/Jan 1984).
  • Lightning Bolt (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Lightning-Bolt (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Line (SE3K), Nick Hampshire, VIC Graphics.
  • Line Checkers (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Line Delete (UN), Richard Morton, Your Computer (Jan 1984).
  • Line Graph (UN), B G Speers, Bits & Bytes (Sep 1985).
  • Line Printer Program (UN), Ray Vyse, Commodore User (Jul 1984).
  • Line Up (UN), David Lacy, VicTape Computing (issue 1).
  • Lineblaster (UN), Hugh Calveley & Roy Davies, Bits & Bytes (Sep 1984).
  • Lines (UN), Chris Palmer, VIC Computing (Xmas 1981).
  • Little Black Book [Phone Pad] (UN), P Hintjens, Your Computer (Oct 1982).
  • Lo-Dump (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Loan (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Loan Calculator (UN), Ian Logan, Commodore User (Apr 1984).
  • Lochinvar's Maze (UN), Clark Kidd & Kathryn H Kidd, Compute!'s First Book of VIC Games.
  • Locos (UN), ?, Compute mit (Jan 1986).
  • Lodestar/3-D Maze (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Lodestar/3-D Maze (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Logger (3K), Brian Jaikens, Computer & Video Games (Apr 1983).
  • Logic Disassembler, Fred Hammer, 64'er Magazin (Jun 1984).
  • Logic Functions (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Logical Fruit (UN), Alex Shakar, K-Power (May 1984).
  • Logicolor (UN), Stephen Hust, Compute!'s VIC-20 Collection.
  • Long John Silver (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Long John Silver (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Longscreen, Wolfgang Wirth, 64'er Magazin (May 1985).
  • Loop, Wolfgang Dunczewski, Happy Computer (Nov 1984).
  • Looking after the Pennies [Decimal Print] (UN), Mike Todd, VIC Computing (Aug 1983).
  • Lost Fox (UN), Warren Pugh, Compute!'s First Book of VIC Games.
  • Lotta Tra Cellule [Fight Between Cells] (UN), ?, Computer Games (May 1984).
  • Lunar Lander (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Lunar Lander (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Lunar Lander, B J Davison, Popular Computing Weekly (5 May 1983).
  • Lunar Landing (UN), ?, Computer Games (Jun 1984).
  • Lurker (UN), ?, VicTape Computing (issue 3).

-- M --

  • M/C Joystick (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Machine Code 1 (UN), ?, VicTape Computing (issue 7).
  • Machine Code 2 (UN), ?, VicTape Computing (issue 8).
  • Machine Code 3 (UN), ?, VicTape Computing (issue 9).
  • Machine Code 4 (UN), ?, VicTape Computing (issue 10).
  • Machine Code Joystick Routine (UN), Don Thorpe, More Games For Your VIC20.
  • Machine Code Loader (UN), J B Oakley, Commodore User (Nov 1983).
  • Machine Code Monitor, Colin McCormick, Popular Computing Weekly (25 Nov 1982).
  • Machine Code Saver (UN), Tony Graham, Bits & Bytes (Apr 1984).
  • Machine Code vs Basic (UN), A J Morris, Commodore User (Jun 1983).
  • Mad House (UN), Keith Campbell, Creepy Computer Games.
  • Mad Rush (UN), Heinz Kroos, Compute mit (Jul 1986).
  • Madam I'm Adam [Palin] (UN), ?, The Rainbow Book of BASIC Programs.
  • Magic Jigsaw (UN), Owen Bishop, The VIC 20 Games Book.
  • Magic Square (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Magic Square (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Magic Square (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Magic Squares (UN), ?, The Rainbow Book of BASIC Programs.
  • Mailing List (UN), Joseph J Shaughnessy, Compute!'s Third Book of VIC.
  • Major and Minor: Vic Music Theory (UN), M J Winter, Compute!'s Third Book of VIC.
  • Make a Beep (UN), Kevin Irving, Home Computing Weekly (24-30 May 1983).
  • Make a Date (3K), Richard Hunt, Commodore User (Apr 1985).
  • Making Better Use of Colour (UN), Chris Palmer, Personal Computing Today (Aug 1982).
  • Making Change (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Making Sound with Blips [Blip Editor] (UN), John Heilborn, Compute!'s Second Book of VIC.
  • Making Things Move (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Mampfi (UN), Martin Schroeder, Computer Kontakt (Jan 1985).
  • Maneuver (UN), Bryan S Jones, Compute!'s VIC-20 Collection.
  • Manoeuvre (UN), Brett Hale, Arcade Games For Your VIC20.
  • Map (SE3K), Nick Hampshire, VIC Graphics.
  • Marathon (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Marathon (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Marble Hunt (UN), Ronny Ong, Compute!'s First Book of VIC Games.
  • Marching Numbers (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Margor, the Cave Beast (UN), ?, More Games For Your VIC20.
  • Mark Up (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Marketing Performance (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Mars Evacuation (UN), Matthias Kunz, Computer Kontakt (Feb 1985).
  • Mars Revenge (UN), Paul Edmond, Your Computer (Jun 1982).
  • Martian Attack (UN), Paul Sansom & Paul Newsham, Home Computing Weekly (30 Oct-5 Nov 1984).
  • Martians [Martian's Revenge], John Coun, Popular Computing Weekly (21 Oct 1982).
  • Mastermind (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Mastermind (UN), ?, The Rainbow Book of BASIC Programs.
  • Mastermind (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Mastermind, M Tooley, Popular Computing Weekly (16 Feb 1984).
  • Mastermind, Michael Clarke, Popular Computing Weekly (2 Jun 1983).
  • Matchmaker (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Math Quizzer (UN), Mike Klein, The VIC-20 Experience.
  • Math Whiz (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Mathematical Basic, Wolfgang W Wirth, 64'er Magazin (Dec 1984).
  • MathMan (UN), Andy Hayes, Compute!'s First Book of VIC Games.
  • Maths (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Maths, Shahida Ahmed, Popular Computing Weekly (7 Jul 1983).
  • Maths Quiz, Neil Sibley, Popular Computing Weekly (29 Jul 1982).
  • Maths Tables, Alan Horrell, Popular Computing Weekly (12 Aug 1982).
  • Matrice, Cyril Aubry, Popular Computing Weekly (25 Oct 1984).
  • Matrix [Matrix Multiplier], I Shambrook, Popular Computing Weekly (17 Mar 1983).
  • Matron (UN), Carsten Bieker, Computronic (May/Jun 1985).
  • Maze, A Morris, Popular Computing Weekly (22 Sep 1983).
  • Maze (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Maze (3K), Mark Greenshields, Your 64 (Apr 1984).
  • Maze Games Explored [Pacman] (16K), Nick Wilcox, Personal Computing Today (Feb 1984).
  • Maze Generator (UN), Charles Bond, Compute!'s First Book of VIC Games.
  • Maze Man (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Maze of Gold (UN), G. Roberts, Big K (Nov 1984).
  • MC Mover (UN), P J Mew, Your Computer (Jan 1985).
  • Mean [Mean, SD & Var], C Walters, Popular Computing Weekly (2 Aug 1984).
  • Mean Dave (UN), Stephen Dallimore, Home Computing Weekly (10-16 Apr 1984).
  • Meanies [Astro Meanies] (UN), Colin Duncan, Commodore Horizons (Apr 1984).
  • Medians+ (UN), P H Armstrong, Commodore Horizons (Jul 1984).
  • Melody (UN), Dominic Gordon Taylor, Commodore Horizons (Sep 1984).
  • Meltdown (UN), Edward Tekeian, Compute!'s VIC-20 Collection.
  • Memory, Antony Collyer, Popular Computing Weekly (2 Dec 1982).
  • Memory (UN), H D Weisel, Computer Kontakt (Oct 1984).
  • Memory Display (UN), Waldemar Raaz, Compute mit (Feb 1986).
  • Memory Master (UN), Mike Klein, The VIC-20 Experience.
  • Memory Maze (UN), Kit Watson, Home Computing Weekly (8-14 Mar 1983).
  • Memory Probe, C Cattanach, Popular Computing Weekly (15 Nov 1984).
  • Memory Snapshot (UN), R W Moore, VIC Computing (Jun 1982).
  • Memory Tester (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Men Rescue (UN), Gerd Woschnak, Computronic (Sep/Oct 1986).
  • Men/Arith (UN), Telstar, Personal Computer News (2 Nov 1983).
  • Mento (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Mento (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Menu Ideas (UN), Mike Klein, The VIC-20 Experience.
  • Merge (UN), Waldemar Raaz, Compute mit (Apr 1986).
  • Merger (UN), Jim Butterfield, VicTape Computing (issue 3).
  • Merry Xmas (UN), J A Tully, Commodore User (Feb 1984).
  • Message Board (UN), Doug Smoak, Compute!'s VIC-20 Collection.
  • Meteor Run, Nigel Ayling, Popular Computing Weekly (16 Sep 1982).
  • Meteor Shower (3K), Andrew Stanford & Peter Lear, Getting Ahead Space Adventures for the VIC 20.
  • Meteor Storm (UN), Geoff Ridden, More Games For Your VIC20.
  • Meteorit [Meteorite] (UN), Robert Diepold, Computronic (Aug 1984).
  • Meteors [Meteor Attack] (UN), Andrew Lovatt, Commodore Horizons (Aug 1984).
  • Meteors (UN), Jim Koermer & Bo Short, Compute!'s VIC-20 Collection.
  • Metric (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Micro Music (UN), ?, Games For Your VIC20.
  • Micro Puzzle (8K), Les Howarth, Weird Computer Games.
  • Micro-Wave Radio Pt2 [Radio Post Morse] (UN), Jim Grubbs, Commodore User (Apr 1985).
  • Micro-Wave Radio Pt4 [Radio Post Rtty Tx] (UN), Jim Grubbs, Commodore User (Jun 1985).
  • Microassembler (8K), Gregory Sommerville, Compute!'s VIC-20 Collection.
  • Mid-Range Number (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Midsummer's Eve [Twelve] (UN), ?, The Rainbow Book of BASIC Programs.
  • Mileage (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Mileometer (UN), Mark Dooling, Commodore User (Feb 1984).
  • Mind Boggle (UN), James E Rylee, Compute!'s Second Book of VIC Games.
  • Mind Over Electrons (UN), Owen Bishop, The VIC 20 Games Book.
  • Mind Reading (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Mindread (UN), ?, The Rainbow Book of BASIC Programs.
  • Mine Dodger (UN), Phil Bailey, How to Program Games on the Commodore VIC 20.
  • Mine Field (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Mine Sweeper (UN), Stephen Saxon, Home Computing Weekly (23-29 Aug 1983).
  • Mine-Field (UN), James Hume, VicTape Computing (issue 11).
  • Minefield (UN), David Gardiner, Commodore User (May 1985).
  • Minefield (UN), Owen Bishop, The VIC 20 Games Book.
  • Minefield (UN), Paul Randall, Your Commodore (Mar 1985).
  • Minefield (UN), Pete Gerrard, Commodore Horizons (Dec 1983/Jan 1984).
  • Minefield (UN), Stephen Knight, Games Computing (Jan 1984).
  • Minefield (UN), Steven Birch, Computer & Video Games (Apr 1984).
  • Minefield Modified (16K), B R P Wedge & Pete Gerrard, Commodore Horizons (Mar 1984).
  • Minelay (3K), Paul Stanley, Sixty Programs for the VIC 20.
  • Miner (3K), Siegfried Goerk, Computronic (Mar/Apr 1986).
  • Mines [Minefield] (UN), Scott Graham, Commodore Horizons (Aug 1984).
  • Mini Mancala (UN), ?, Volcanic Games For Your VIC 20.
  • Mini Pacman, Richard Watson [Alan Blackham], Popular Computing Weekly (7 Jul 1983).
  • Mini Word Pro & Cassette Inserts (UN), Alan Blackham, Home Computing Weekly (27 Sep-3 Oct 1983).
  • Mini-Karate (UN), T Kleinert, Compute mit (Mar 1986).
  • Mini-maze, Huw Evans, Popular Computing Weekly (14 Oct 1982).
  • Mini-Pac (8K), Didier Capdevielle, Hebdogiciel (30 Dec 1983).
  • Minigrafik, Wolfgang Wirth, 64'er Magazin (May 1985).
  • Minisyn (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Minotaur (UN), Mats Oehrman, Computer & Video Games (May 1982).
  • Minotaur (3K), Roger Miah, Your Computer (Feb 1983).
  • Mirror Image (UN), Steve Johnson, Commodore Horizons (Mar 1985).
  • Mirror, Mirror (UN), ?, More Games For Your VIC20.
  • Missile Cavern (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Missile Command (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Missile! (UN), ?, Computer Battlegames.
  • Mission (8K), Felix Sauvat, Hebdogiciel (20 Jan 1984).
  • Mission Suicide (3K), M Normier, Hebdogiciel (6 Jan 1984).
  • Mission X (UN), Richard Clark, Commodore Horizons (Sep 1984).
  • Mississippi (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Mister Jump (UN), Oliver Schwarz, Homecomputer (Apr 1985).
  • Mitragliere di Coda [Tail Gunner] (UN), ?, Computer Games (Oct 1984).
  • Mixing Text and Graphics Characters [The Experiment] (UN), C D Lane, Compute!'s VIC-20 Collection.
  • Mole (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Moles (UN), Martyn Frederickson, Commodore Horizons (Dec 1983/Jan 1984).
  • Moles (UN), Martyn Frederickson, Pixel (Feb 1985).
  • Moles, Sarah Cotton, Popular Computing Weekly (13 Sep 1984).
  • Mollie Malone (UN), M R Lucas, Home Computing Weekly (8-14 Jan 1985).
  • Money Grows (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Money Mountain (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Money Snake, Ian Craighill, Popular Computing Weekly (28 Jul 1983).
  • Monkey [Monkey Climb], M Tooley, Popular Computing Weekly (5 Jan 1984).
  • Monitor (UN), Marcus Goerling, Compute mit (Apr 1987).
  • Monster Caves (UN), Todd Harrison & Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Monster Maze (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Monster Wrestling (UN), Adrian Hall, Weird Computer Games.
  • Monsterjagd [Monster Hunt] (UN), Carsten Endewardt & Joerg Feldbinder, Homecomputer (Mar 1984).
  • Monsters of Galacticon (UN), ?, Computer Spacegames.
  • Monte Carlo Molecule (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Monte Carlo Molecule (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Monza (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Monza (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Moon (UN), ?, The Rainbow Book of BASIC Programs.
  • Moon Land (UN), P Ingram, Your Computer (May 1984).
  • Moon Lander (UN), ?, VIC Games (US).
  • Moon Lander (UN), Brett Hale, Arcade Games For Your VIC20.
  • Moon Landing, Czes Kosniowski, Popular Computing Weekly (21 Oct 1982).
  • Moon Patrol (3K), Thomas Roedern, Compute mit (Sep 1986).
  • Moonbase (UN), ?, Games For Your VIC20.
  • Moonflight, Julian Franklyn, Popular Computing Weekly (26 Jan 1984).
  • Moonlander (UN), ?, Computer Spacegames.
  • Moonlander, D Paterson, Popular Computing Weekly (5 Jul 1984).
  • Moonlander (3K), Robert Erskine, Sixty Programs for the VIC 20.
  • Moonshuttle (UN), P.A. Roberts, Computer & Video Games (Jul 1982).
  • Moonshuttle (UN), P.A. Roberts, Getting Ahead Space Adventures for the VIC 20.
  • More Complex Sound on the Vic (UN), Jonathon Reynolds, Commodore User (Feb 1984).
  • Morris and the Computer Factory [Chris's Computer-Factory] (UN), ?, VicTape Computing (issue 3).
  • Morse [Morse Monitor], Bjarni Birgisson, Popular Computing Weekly (19 May 1983).
  • Morse Code, Alan Blackham, Popular Computing Weekly (10 Feb 1983).
  • Morse Code Tutor (UN), David Bellchambers, Home Computing Weekly (29 Mar-4 Apr 1983).
  • Morse Coder (UN), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Morse Trainer [Morse Tutor] (UN), Clarence Buckley, VIC Computing (Jun 1983).
  • Morse-Code (UN), Roy Butler, VicTape Computing (issue 3).
  • Morsen Lernen [Learn Morse] (3K), Uwe Burghaus, Computer Kontakt (May 1985).
  • Moth (UN), Bjoern Groeger & Timm Haase, Compute mit (Apr 1987).
  • Mother Earth (16K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Mother Hen (UN), Tim Duncan, VIC Computing (Feb 1983).
  • Moto Race (UN), Mark Riley, VicTape Computing (issue 8).
  • Motor Race (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Motorcycle Jump (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Motorcycle Jump (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Mountain Jack (3K), Stefan Hoetzel, Compute mit (Jun 1987).
  • Mousetrap, Jirco Kos, 64'er Magazin (SI Mar 1985).
  • Move (SE3K), Nick Hampshire, VIC Graphics.
  • Move X (UN), Bruce Farrington, Compute!'s VIC-20 Collection.
  • Move-a-Shape (SE3K), David Pletts, VIC Computing (Aug 1982).
  • Move-Basic (16K), ?, VicTape Computing (issue 2).
  • Movemaster, Artur Wystub, 64'er Magazin (Jun 1984).
  • Movers and Shakers (16K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Movies (UN), M Valentine, VIC Computing (Jun 1983).
  • Moving Target (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Mr President (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Mud Bath (UN), K. Osborne, Personal Computer Games (Apr 1984).
  • Multi Colour Pause [Colourful Border], Michael Davies, Popular Computing Weekly (4 Dec 1986).
  • Multi Pack 21 (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Multi-colour Vic Graphics (UN), Martin Howse, Your Computer (Jan 1983).
  • Multicolour Graphics (UN), Roger Cockfield, VIC Computing (Feb 1982).
  • Multicolour Magic (UN), ?, VicTape Computing (issue 1).
  • Multigraph (SE3K), Bernd Bollmann, Computronic (Jul 1984).
  • Multigraph (SE3K), Jonathon Reynolds, VIC Computing (Mar 1983).
  • Multiple Passwords (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Multiple Screens (UN), Alan Westwood, Your Computer (Jul 1983).
  • Multiply (UN), Philip Mitchell, VIC Computing (Jun 1982).
  • Multiprocessing (UN), C D Lane, Compute!'s VIC-20 Collection.
  • Multitone (UN), David Gardiner, Commodore User (Jan 1984).
  • Munch Maze (UN), Simon Scott, Home Computing Weekly (3-9 May 1983).
  • Munch Monster (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Muncher, Andrew Berti, Popular Computing Weekly (5 Aug 1982).
  • Muncher (UN), Joe Sayones, Home Computing Weekly (10-16 Apr 1984).
  • Munchers (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Mushroom Invasion (UN), Ian Hughes, Sixty Programs for the VIC 20.
  • Music Aid (3K), Alan Blackham, Home Computing Weekly (8-14 Nov 1983).
  • Music Aid (3K), Alan Blackham, Personal Software (Summer 1985).
  • Music Box [Music Maker] (UN), Michael Turner, Commodore Horizons (Jun 1985).
  • Music Bug (SE3K), Alexander Colombo, VIC Computing (Feb 1983).
  • Music Bugfix (SE3K), Ian George, VIC Computing (Jun 1983).
  • Music Composer, Alan Webb, Popular Computing Weekly (26 Aug 1982).
  • Music Level 1, Sam Blythe, Popular Computing Weekly (29 Apr 1982).
  • Music Level 2, Sam Blythe, Popular Computing Weekly (6 May 1982).
  • Music Machine (UN), Mike Klein, The VIC-20 Experience.
  • Music Maker (8K), Brian Zupke, Compute!'s VIC-20 Collection.
  • Music Mate (UN), Griffin I Johnson, Compute!'s VIC-20 Collection.
  • Music Record Library [Record Index] (8K), John Ingham, Home Computing Weekly (24-30 Jan 1984).
  • Music Recorder (UN), Joey Latimer, K-Power Collection.
  • Music Sequencer (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Music Trainer, Alan Blackham, Popular Computing Weekly (30 Dec 1982).
  • Music Transposer, Andy Horrell, Popular Computing Weekly (20 Jan 1983).
  • Music Writer (UN), Robert D Heidler, Compute!'s Third Book of VIC.
  • Musical Scales (UN), Brian H Lawler, Compute!'s Third Book of VIC.
  • Musical Stings (UN), Joey Latimer, K-Power (Nov/Dec 1984).
  • Musical VICs (UN), ?, Bits & Bytes (Dec 1983/Jan 1984).
  • Musik Maestro, C Neupert, 64'er Magazin (SI Mar 1986).
  • Mutant Attack (UN), S Mitchell, Home Computing Weekly (27 Aug-2 Sep 1985).
  • Mysterious Message (UN), Peter Cockcroft, K-Power (Feb 1984).
  • Mystery, Andy Horrell, Popular Computing Weekly (7 Oct 1982).
  • Mystery Clues (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.

-- N --

  • Name in a Box (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Named Subroutine Calls [Named Gosub] (UN), M C Hart, Commodore User (Nov 1984).
  • National [Mini-National] (UN), Robert Campbell, Commodore Horizons (Mar 1984).
  • Nemesis Pt1 (16K), Robert Lappin, VicTape Computing (issue 9).
  • Nemesis Pt2 (16K), Robert Lappin, VicTape Computing (issue 10).
  • New Commands [Vic Basic Extension] (8K), B D Parsons, Your Computer (Dec 1984).
  • New Kid in Town [Demonstration Tape] (UN), Ken Staples, Games For Your VIC20.
  • New York, New York (3K), ?, Volcanic Games For Your VIC 20.
  • Nibblers (UN), Dave Shambrook, Computer & Video Games (Jan 1983).
  • Night Bomber, Peter Bartley, Popular Computing Weekly (21 Oct 1982).
  • Night on a Wild Mountain (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Night on a Wild Mountain (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Night Racer [Night Driver] (3K), Dirk Lampe, Your Computer (Nov 1982).
  • Night Raid (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Night Raid (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Night Train (UN), A M Dyer, Your Computer (Nov 1983).
  • Nightfighter (UN), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Nightmare Castle (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Nightmare Castle (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Nim (UN), Dan Isaaman, Computer Games to Play and Write.
  • Nim (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Nimble Thimble (UN), Owen Bishop, The VIC 20 Games Book.
  • Nimrod, Mike O'Connor, Popular Computing Weekly (8 Jul 1982).
  • Nine Men Morris (UN), Owen Bishop, The VIC 20 Games Book.
  • Notecrafter (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Noughts and Crosses (UN), B Davis, Your Commodore (Feb 1985).
  • Noughts and Crosses (UN/8K), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Noughts and Crosses (UN), Stuart Roberts, 50 Outstanding Programs for the VIC 20.
  • Noughts and Crosses (UN), Stuart Roberts, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Nuclear Attack (UN), Brett Hale, Arcade Games For Your VIC20.
  • Nuclear Attack (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Nuclear War [Global Thermonuclear War] (3K), Paul Hearn, Commodore Horizons (Jun 1984).
  • Nuerburg 3-D (UN), Richard Hemb, Computronic (Sep/Oct 1985).
  • Nuerburgring (UN), Claus Trost, Computer Kontakt (Mar 1985).
  • Number Catch (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Number Puzzler, R Morton, Popular Computing Weekly (17 Nov 1983).
  • Number Reverser (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Number Quiz, Nigel Littlewood, Popular Computing Weekly (3 Nov 1983).
  • Number Wizard (UN), Colin Reynolds, Creepy Computer Games.
  • Number-Error Trap (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Numbers (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.

-- O --

  • Obst [Fruit] (3K), Maik Jablonski, Computronic (May/Jun 1985).
  • Obstacle (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Oil Rig (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Olympia (UN), Thorsten Schlaeger, Compute mit (May 1985).
  • Olympiad (UN), Keith Whittaker, Personal Computer Games (Jun 1984).
  • Olympiad (8K), Kevin Woram & Mike Buhidar Jr, Compute!'s Second Book of VIC Games.
  • Omega Attack (UN), Thomas Becker & Olaf Mueller, Compute mit (Aug 1986).
  • Omnicalendar (UN), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • On Error Go To (UN), Andy Pearce, Commodore User (Oct 1983).
  • On The Grid (8K), Stephen Vine, Your Computer (Apr 1983).
  • One To Five (UN), ?, Volcanic Games For Your VIC 20.
  • One-Armed Bandit (UN), R Martin, VIC Computing (Apr 1982).
  • One-Armed-Bandit (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • One-Time Password (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • One-Touch Entry (UN), P Hintjens, Personal Computing Today (Feb 1983).
  • Option (UN), Peter Lewis, Your Computer (Apr 1983).
  • Orchard (UN), Dave Hearn, Commodore User (Jan 1984).
  • Original Hi/Lo Game (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Othello (UN), ?, Computer Games (Apr 1984).
  • Othello (UN), Charlton/Hartnell, 50 Outstanding Programs for the VIC 20.
  • Othello King (UN), Risto Laniken, VIC Computing (Aug 1983).
  • Our First Game Program (UN), Phil Bailey, How to Program Games on the Commodore VIC 20.
  • Out-Break, Gudrun Disser, 64'er Magazin (SI Mar 1986).
  • Outlaw (UN), M Kraus, Computronic (Oct 1984).
  • Outpost (UN), Tim Parker, Compute!'s First Book of VIC Games.
  • Output Subroutine (UN), Rich Uhlig, K-Power (Apr 1984).
  • OXO (UN), Michael Bews, Sixty Programs for the VIC 20.
  • OXO [O's and X's] (UN), Stephen Meredith, Personal Computing Today (Nov 1983).

-- P --

  • Pac (8K), Wolfgang Tannhaeuser, Compute mit (Jan 1988).
  • Pac-Ball (3K), O Sohinger, Homecomputer (Jun 1986).
  • Pacman [Mini-Pack] (UN), David Mack, Computer & Video Games (Sep 1982).
  • Pacman [Mini Pac-Man], Ian Henderson, Popular Computing Weekly (28 Oct 1982).
  • Paddle (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Paddle Graphics (UN), James Calloway, Compute!'s VIC-20 Collection.
  • Page Flip (8K), David P Albright, Compute!'s VIC-20 Collection.
  • Paintbox (3K/16K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Panique au fond des mers [Panic at the bottom of the seas] (UN), Patrick Lenoble, L'Ordinateur Individuel (May 1983).
  • Panique au fond des mers [Panic at the bottom of the seas] (UN), Patrick Lenoble, L'Ordinateur Individuel (Dec 1983).
  • Papier a lettre [Letter paper] (UN), Bernard Petrisot, L'Ordinateur Individuel (May 1985).
  • Papy Fait de la Resistance [Pops is the Resistance] (3K), Philippe Lefrancois, Hebdogiciel (3 Feb 1984).
  • Parallel Printer Interface [Centronics] (UN), Chris Thorpe, Your Computer (Feb 1984).
  • Parrot (UN), ?, Volcanic Games For Your VIC 20.
  • Pattern (SE3K), Mark Cousins, Commodore User (Apr 1984).
  • Pause (UN), Doug Ferguson, Compute!'s Second Book of VIC.
  • Pay As You Go (UN), ?, The Rainbow Book of BASIC Programs.
  • Pay Packets (8K), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Payout (UN), Geoff Ridden, More Games For Your VIC20.
  • Pegasus, Robert Harrold, Popular Computing Weekly (26 Aug 1982).
  • Penco, ?, 64'er Magazin (SI Mar 1986).
  • Pennies From Heaven (UN), Roy Butler, VicTape Computing (issue 5).
  • Percent to Decimal (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Percentage Off (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Percentages (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Perds pas la bille [Do not lose the ball] (UN), Karim Zerhouni, Hebdogiciel (25 Nov 1983).
  • Perpetual Calendar (UN), Robert Lewis, Compute!'s Third Book of VIC.
  • Personal Story (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Pest Exterminator (3K), John Tully, VIC Computing (Aug 1983).
  • Pharaoh's Treasure (UN), Clark Kidd & Kathryn H Kidd, Compute!'s First Book of VIC Games.
  • Phone Book (UN), Mike Klein, The VIC-20 Experience.
  • Pi (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Piano, G K Birgisson, Popular Computing Weekly (30 Jun 1983).
  • Piano (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Piano 2001 (UN), ?, Games For Your VIC20.
  • Piano Keys (UN), Nalin Sharma, Your Computer (Mar 1982).
  • Piano Player (3K), Gene Klco, Compute!'s VIC-20 Collection.
  • Pick a Number (UN), Mike Klein, The VIC-20 Experience.
  • Pick a Pair (UN), Flavio Giurco, Giant Book Of Games For Your VIC 20.
  • Pickle (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Pickup Sticks (UN), ?, The Rainbow Book of BASIC Programs.
  • Picture Pro (3K), John Ingham, Personal Computer News (6 Oct 1984).
  • Pictures (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Pidey Power (UN), Phil Bailey, How to Program Games on the Commodore VIC 20.
  • Piechart (SE3K), Nick Hampshire, VIC Graphics.
  • Pilot (UN), Mike Scharland, Compute!'s VIC-20 Collection.
  • Pilot 20 (3K), Graham Wells, Home Computing Weekly (22-28 May 1984).
  • Pin Ball (UN), Andy Duffin, Your Computer (Jan 1984).
  • Pinball (UN), ?, The Rainbow Book of BASIC Programs.
  • Ping-Pong (UN), Richard Mansfield, Compute!'s First Book of VIC Games.
  • Pintable (UN), Owen Bishop, The VIC 20 Games Book.
  • Pirate Dogfight (UN), ?, Computer Battlegames.
  • Pirate Island (16K), Philip Green, Personal Computer News (6 Jul 1983).
  • Pirate Treasure (UN), Ken Staples, Giant Book Of Games For Your VIC 20.
  • Pirates & Polyps (UN), Paul Jay, Computer & Video Games (Dec 1983).
  • Pixel-Graphic (UN), Muharrem Topal, Compute mit (Mar 1988).
  • Pixelator (UN), James Calloway, Compute!'s Second Book of VIC.
  • Place Your Bet (UN), Bob Appleton, Compute!'s VIC-20 Collection.
  • Plan a Menu (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Planet, Guy Norton, Popular Computing Weekly (22 Dec 1983).
  • Planet Electro (3K), C. Mill, Big K (Aug 1984).
  • Planet Invader, Stuart Elmes, Popular Computing Weekly (8 Dec 1983).
  • Planet Lander (UN), Andy Roden & Dave Mason, Computer & Video Games (Feb 1985).
  • Planet Lander (UN), Dan Isaaman, Computer Games to Play and Write.
  • Plate Spinner (UN), B M Phillips, Home Computing Weekly (6-12 Dec 1983).
  • Play [Vic Sequencer], Richard Barton, Popular Computing Weekly (20 Oct 1983).
  • Play That Boogie [The Vic Boogie] (UN), Adam Macielinski, Your Computer (Mar 1983).
  • Play UFO Tune (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Plot Planner (8K), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Plotsub (3K), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Plotting A Graph, Sarah Cotton, Popular Computing Weekly (12 Apr 1984).
  • Plutonium Terrorists (3K), Don Thorpe, More Games For Your VIC20.
  • Poet (UN), Don Thorpe, More Games For Your VIC20.
  • Poetry, Jim Butterfield, Popular Computing Weekly (23 Apr 1982).
  • Poison Ivy (UN), Joey Latimer, K-Power Collection.
  • POKEing Around (UN), Tony & Paul Graham, Bits & Bytes (Nov 1983).
  • Poker (8K), August J Kwitowski, Compute!'s Second Book of VIC Games.
  • Poker, Doerte & Peter Rosendahl, Happy Computer (Mar 1984).
  • Poker Challenge (UN), Harvey J Stapleton, Compute!'s VIC-20 Collection.
  • Poker-Face (UN), Owen Bishop, The VIC 20 Games Book.
  • Polka (UN), Chris Palmer, VIC Computing (Xmas 1981).
  • Pollen, H Dunn, Popular Computing Weekly (17 Jan 1985).
  • Poly-pen Music [Polyphonic Pen] (UN), Richard Barton, Your Computer (Oct 1982).
  • Polygon (SE3K), Nick Hampshire, VIC Graphics.
  • Polygon 2 (SE3K), Nick Hampshire, VIC Graphics.
  • Polygons (SE3K), J P Mensinck, VIC Computing (Aug 1983).
  • Polynomial, Cyril Aubry, Popular Computing Weekly (12 May 1983).
  • Polypen, R Barton, Popular Computing Weekly (2 Sep 1982).
  • Polyphonic1 (UN), Richard Barton, VIC Computing (Apr 1982).
  • Pontoon (3K), Alan Blackham, Home Computing Weekly (26 Apr-2 May 1983).
  • Pontoon (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Pontoon, Kelvin Hepburn, Popular Computing Weekly (10 Feb 1983).
  • Pontoon (UN), R Tyson, VicTape Computing (issue 7).
  • Pools [Pools Check] (UN), Rob Morrison, Commodore Horizons (May 1984).
  • Pooyan (UN), Matthias Rustler, Compute mit (Mar 1988).
  • Pop! (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Portfolio (UN), James Clunie, VIC Computing (Jun 1982).
  • Postage Finder (UN), Steven Darnold, Bits & Bytes (Oct 1984).
  • Poster Print (8K), Roger Peacock, Commodore User (Oct 1983).
  • Pot Shot (UN), Ivor Stones, Computer & Video Games (Nov 1981).
  • Potentiometer Joysticks (UN), ?, VIC Computing (Jun 1983).
  • Pothole Pacer (UN), ?, VicTape Computing (issue 4).
  • Poursuite Infernale [Hellish Pursuit] (UN), M Normier, Hebdogiciel (27 Jan 1984).
  • Power Racer (UN), Alan Brack, Home Computing Weekly (26 Feb-4 Mar 1985).
  • Powerpack (UN), Gabriel Winkler, Computronic (Jan/Feb 1985).
  • Powers (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Preview (UN), ?, VicTape Computing (issue 7).
  • Prime Number, M Valentine, Popular Computing Weekly (26 May 1983).
  • Prime Numbers (UN), Anthony Boyd, Commodore User (Apr 1984).
  • Primes (UN), ?, The Rainbow Book of BASIC Programs.
  • Primes (UN), Mike Klein, The VIC-20 Experience.
  • Print and Peek [Character Creater] (UN), Carolyn D Bellah, Compute!'s Third Book of VIC.
  • Print At (UN), Chris Durham, VIC Computing (Mar 1983).
  • Print At (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Print At (UN), Max Phillips, Personal Computer News (6 Jul 1983).
  • Print At Routine (UN), Tony Graham, Bits & Bytes (Feb 1984).
  • Print Using (UN), Kenneth Parr, Commodore User (Nov 1983).
  • Printat Restoren, Juergen Reinert, 64'er Magazin (Aug 1984).
  • Printer Dot Addressing (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Printing by Numbers (UN), David J Wright, Commodore User (Jul 1984).
  • Printing the Screen (UN), C D Lane, Compute!'s First Book of VIC.
  • PRINTing With Style [Checkbook Demo] (UN), James P McCallister, Compute!'s First Book of VIC.
  • Program Security [Secure Your Program] (UN), Tom Lau, Home Computing Weekly (27 Mar-2 Apr 1984).
  • Programmable Characters [Vic Set] (UN), Peter Busby, Compute!'s VIC-20 Collection.
  • Programmer (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Programming Function Keys (UN), Jim Wilcox, Compute!'s Second Book of VIC.
  • Programming Multicolor Characters (UN), Bill McDannell, Compute!'s Third Book of VIC.
  • Programming Sound (UN), Steven Jones, Personal Computer News (2 Nov 1983).
  • Programmschutz [Program Protection] (UN), ?, Compute mit (Jan 1986).
  • Programs That Write Themselves [Dynamic Keys] (UN), B M Bullen, Bits & Bytes (Oct 1983).
  • Project 1 [Light pen] (16K), E J Butler, VicTape Computing (issue 4).
  • Prost [Cheers] (UN), A Bachler, Computronic (Nov/Dec 1984).
  • Protecting Against the Break-ins [Disable RunStop] (UN), Craig Authur, Personal Computer News (5 May 1984).
  • Protector (UN), L. Braine, Computer & Video Games (Jun 1983).
  • Protector (UN), L Braine, Getting Ahead Space Adventures for the VIC 20.
  • Pseudo-Sprites, Markus Leberecht, 64'er Magazin (Nov 1984).
  • Pucki, Ralf Feest, Happy Computer (Aug 1984).
  • Pucman [Puckman], Nicholas Webster, Popular Computing Weekly (9 Sep 1982).
  • Pudding Mountain Miner (UN), Charles Brannon, Compute!'s Third Book of VIC.
  • Pulling the Switch on Vic Joysticks (UN), Colin Walls, Commodore Horizons (Dec 1984).
  • Punkte-Fresser [Points Eater] (UN), ?, Homecomputer (Feb 1985).
  • Punter (UN), ?, VIC Games (GB).
  • Puzzle Prog (UN), ?, Home Computing Weekly (25 Jun-1 Jul 1985).
  • Pyramid Race (UN), ?, The Rainbow Book of BASIC Programs.
  • Pyramids (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Pythag (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.

-- Q --

  • Q+Bert, Oliver Pabst, 64'er Magazin (Feb 1985).
  • Q-Bert (3K), Oliver R. Sohinger, Homecomputer (Oct 1985).
  • Quack (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Quack (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Quadratics, Sarah Cotton, Popular Computing Weekly (12 Apr 1984).
  • Quadratische Gleichung [Quadratic Equation] (UN), Hartmut Weber, Computronic (Apr 1984).
  • Quarterback (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Quasimodo, Glenn Ackroyd, Popular Computing Weekly (24 Nov 1983).
  • Quasimodo (UN), Joe Sayones, Home Computing Weekly (10-16 Jul 1984).
  • Quasimodo (UN), Richard Ikin, Home Computing Weekly (14-20 Feb 1984).
  • Quassy (UN), Gordon Mather, VicTape Computing (issue 8).
  • Quast (UN), Mark Riley, VicTape Computing (issue 10).
  • Quatrainment (3K), Sean Puckett, Compute!'s Second Book of VIC Games.
  • Quest For Tires (3K), Thomas Roedern, Compute mit (Feb 1987).
  • Quest/Exam (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Question & Answer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Qui Vive (16K), ?, Volcanic Games For Your VIC 20.
  • Quick Copy [Vic Screen Dump] (UN), Peter Hintjens, Your Computer (Jan 1983).
  • Quick-Draw (16K), ?, VicTape Computing (issue 6).
  • Quickfind (UN), Harvey B Herman, Compute!'s Third Book of VIC.
  • Quickie (UN), ?, VicTape Computing (issue 2).

-- R --

  • R2D2 Sound Effect (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Rabbit Blitz, C Simon, Popular Computing Weekly (11 Aug 1983).
  • Race Car (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Race Car (3K), R H Boyd, Home Computing Weekly (3-9 Jul 1984).
  • Race-Driver (UN), ?, Computronic (Jul/Aug 1987).
  • Race-On (UN), ?, Computronic (Jul/Aug 1985).
  • Race-Track (UN), P Nangle, Your Computer (Jul 1983).
  • Racer (UN), A Millett, VIC Games (US).
  • Racer, Steven Parker, Popular Computing Weekly (25 Aug 1983).
  • Radiesthesia (UN), ?, More Games For Your VIC20.
  • Radiopower (16K), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Raetsel, Juergen Curdt, 64'er Magazin (Jul 1984).
  • Ragtime RAM (UN/3K), Ian Greenshields & Steve Tucker, Your Computer (Jul 1982).
  • Raid sur New-York (8K), ?, Tilt (May 1984).
  • Raider (UN), ?, VIC Games (GB).
  • Rail Runner (UN), Owen Bishop, The VIC 20 Games Book.
  • Rainbow (SE3K), Nick Hampshire, VIC Graphics.
  • Rainbow Border [Flag/SX Demo] (UN/SE3K), Doug Smoak, Compute!'s VIC-20 Collection.
  • Rainbow Passage (UN), Ivor Stones, Computer & Video Games (Nov 1981).
  • Rainbow Square Dance (UN), ?, Volcanic Games For Your VIC 20.
  • Rampage (16K), ?, VicTape Computing (issue 3).
  • Random Array (UN), Dr D Barton, Commodore User (Oct 1983).
  • Random Choice [Stones-Scissors-Paper Game], Stuart Maclaren, Popular Computing Weekly (17 Jun 1982).
  • Random Colours (SE3K), Nick Hampshire, VIC Graphics.
  • Random Numbers: Averages (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Random Numbers: Distribution (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Random Numbers: Sorting High/Low (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Random Numbers: Zero to Nine (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Random Sampler (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Raspberry (UN), John Wilson, VIC Computing (Feb 1982).
  • Rat Trap (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Rat Trap (UN), Mike O'Neill, Games For Your VIC20.
  • Rats! An Artificial Intelligence Simulation (8K), Ulrich Merten, Compute!'s VIC-20 Collection.
  • Reaction (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Reaction (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Reaction (UN), J Stanton & J Wilkinson, Computer & Video Games (Feb 1983).
  • Reaction Timer (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Rebound (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Recipe Book (UN), Mike Klein, The VIC-20 Experience.
  • Reciprocals (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Reconfiguration (UN), Mike Todd, VIC Computing (Feb 1983).
  • Reconfiguration, Peter Wilson & Mike Todd, Popular Computing Weekly (10 Mar 1983).
  • Rectangle 1 (SE3K), Nick Hampshire, VIC Graphics.
  • Rectangle 2 (SE3K), Nick Hampshire, VIC Graphics.
  • Red Alert (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Red Alert (UN), Simon Parker, Computer & Video Games (Feb 1983).
  • Red Alert (UN), Simon Parker & Peter Lear, Getting Ahead Space Adventures for the VIC 20.
  • Red Alert (16K), Steve Lucas, Computer Gamer (Jun 1985).
  • Red Alert! (UN), Dan Isaaman, Computer Games to Play and Write.
  • Red Balloons (UN), Thompson, VicTape Computing (issue 9).
  • Reflex Typer (UN), Flavio Giurco, Giant Book Of Games For Your VIC 20.
  • Regenbogen, Willi Boosz, Happy Computer (Dec 1983).
  • Reliable Routines 1 [Print At/Using] (UN), Mike Hart, Your Commodore (May 1985).
  • Reliable Routines 2 [Neater Listings] (UN), Mike Hart, Your Commodore (Jun 1985).
  • Reliable Routines 3 [Basic Flash] (UN), Mike Hart, Your Commodore (Jul 1985).
  • Reliable Routines 4 [Repeat-Until] (UN), Mike Hart, Your Commodore (Aug 1985).
  • Reliable Routines 5 [Shellsort] (UN), Mike Hart, Your Commodore (Sep 1985).
  • Reliable Routines 6 [Medium-Res Plot] (8K), Mike Hart, Your Commodore (Nov 1985).
  • Reliable Routines 8 [Hex Calculator], Mike Hart, Your Commodore (Jan 1986).
  • Relocation, Malcolm Peltz, Popular Computing Weekly (9 Sep 1982).
  • Reloctable, M Zimmermann, 64'er Magazin (SI Mar 1986).
  • REM Zeileninvertierer [REM Line Inverter] (UN), Oliver Gumtau, Compute mit (Jun 1987).
  • Remove RAM (8K), ?, VIC Computing (Dec 1982).
  • Rendezvous (8K), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Rennfahrer, Andreas Lerch, 64'er Magazin (Apr 1984).
  • Renumber (UN), A R Mulholland, VIC Computing (Dec 1982).
  • Renumber (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Renumber BASIC Lines The Easy Way (UN), Charles H Gould, Compute!'s First Book of VIC.
  • Repeating Patterns (UN), S Pidd, VIC Computing (Feb 1982).
  • Rescue Mission (UN), E L Hayno, Compute!'s VIC-20 Collection.
  • Resistance Escape (3K), Dave Hearn, Commodore User (Nov 1983).
  • Resistor, Richard Barton, Popular Computing Weekly (21 Oct 1982).
  • Responses (UN), ?, VIC Games (GB).
  • Restore Venitien [Venetian restore] (UN), Bernard Petrisot, L'Ordinateur Individuel (May 1985).
  • Return Call 1 (UN), ?, VicTape Computing (issue 3).
  • Return Call 2 (UN), ?, VicTape Computing (issue 4).
  • Return Call 3 (UN), ?, VicTape Computing (issue 5).
  • Return Call 4 (UN), ?, VicTape Computing (issue 6).
  • Return Call 5 (UN), ?, VicTape Computing (issue 7).
  • Return Call 6 (UN), ?, VicTape Computing (issue 8).
  • Return Call 7 (UN), ?, VicTape Computing (issue 9).
  • Return Call 8 (UN), ?, VicTape Computing (issue 10).
  • Reverse (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Reverse (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Reverses, R W, Popular Computing Weekly (15 Jul 1982).
  • Reversi (UN), ?, The Penguin Book of VIC 20 Games.
  • Reversi (UN), Charlton/Hartnell, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Reversi (UN), Mike O'Neill, Games For Your VIC20.
  • Rhino (3K), ?, VIC Games (US).
  • Rhino (UN), Ian Creasey, Home Computing Weekly (28 Feb-5 Mar 1984).
  • Rhino (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Richthofen's Revenge (UN), Marc Sugiyama, Todd Koumrian & Chris Metcalf, Compute!'s First Book of VIC Games.
  • Ring-a-Ring O'Robot (UN), Dan Isaaman, Computer Games to Play and Write.
  • Rising Screen (UN), Chris Durham, VIC Computing (Dec 1982).
  • Risk (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Road Race (8K), ?, Volcanic Games For Your VIC 20.
  • Roadrace (UN), ?, The Rainbow Book of BASIC Programs.
  • Roadrace (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Robin at Ravenwreck (8K), Ronald Koerber, Compute mit (Mar 1986).
  • Robospy (UN), Adrian Hall, Computer Spy Games.
  • Robot Attack (UN), David Hodgetts, Your Computer (Sep 1984).
  • Robot Bricky (UN), Hadge Smith, Commodore User (Jan 1985).
  • Robot Invaders (UN), Bob Merry, Computer Battlegames.
  • Robot Missile (UN), ?, Computer Battlegames.
  • Robot Nim (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Robot Nim (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Rock Me (8K), H G Nowacki, Compute mit (Jan 1986).
  • Rock, Scissors, Paper (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Rocket Blaster, Philip Rollason, Popular Computing Weekly (17 Jun 1982).
  • Rocket Command (UN), Duane Later, Personal Computing on the VIC-20.
  • Rocket Dock (UN), ?, VicTape Computing (issue 11).
  • Rocket! (UN), G. Hoarewell, Big K (Apr 1984).
  • Rockets [Rocket Command] (UN), Keith Jennings, Commodore Horizons (Dec 1985).
  • Rocks (3K), Andrew Stanford, Computer & Video Games (Aug 1982).
  • Roots (3K), ?, Sixty Programs for the VIC 20.
  • Ropes and Manholes (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Rotamint, Detef Freihabe, Happy Computer (Feb 1984).
  • Rotate (SE3K), Nick Hampshire, VIC Graphics.
  • Rotate 2 (SE3K), Nick Hampshire, VIC Graphics.
  • Rotate 3 (SE16K), Nick Hampshire, VIC Graphics.
  • Roulette (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Roulette (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Rounding Off (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Rox 20 (3K), Paul Kehoe, Computer & Video Games (Jul 1984).
  • RS232 Interface [Terminal] (UN), Jim Butterfield & Jim Law, VIC Computing (Aug 1982).
  • Rubik's Cube (3K), ?, VIC Games (US).
  • Russian Roulette (UN), Michael Bews, Sixty Programs for the VIC 20.
  • Russian Roulette (UN), R Martin, VIC Computing (Jun 1982).

-- S --

  • Sabeus (16K), Richard Ikin, Home Computing Weekly (29 Jan-4 Feb 1985).
  • Sabotage (UN), Dan Isaaman, Computer Games to Play and Write.
  • Saigon (UN), Lutz Blomberg, Computronic (Sep/Oct 1987).
  • Salvage Crew (UN), ?, Homecomputer (Oct 1985).
  • Sand Castle (UN), Owen Bishop, The VIC 20 Games Book.
  • SAS Assault (UN), P Brabbins, Your Computer (Dec 1983).
  • Saurer Regen [Acid Rain] (UN), Hartmut Weber, Computronic (Apr 1984).
  • Sauvetage [Rescue] (3K), Bruno Internicola, Hebdogiciel (13 Jan 1984).
  • Save Selectively [Screen Dump Prog Demo] (UN), David Redmonds, Home Computing Weekly (27 Sep-3 Oct 1983).
  • Save The City! [Tanky] (UN), D. Later & E. Blare, Big K (Apr 1984).
  • Save the Shuttle (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Scale 1 (SE3K), Nick Hampshire, VIC Graphics.
  • Scale 2 (SE3K), Nick Hampshire, VIC Graphics.
  • Scavenger Hunt (UN), Robert L Lykins, Compute!'s VIC-20 Collection.
  • Schiebespiel, Gerhard Gaber, 64'er Magazin (Sep 1984).
  • Schloss Gruselstein [Castle Gruselstein] (UN), Gabriel Winkler, Computronic (Sep 1984).
  • Schmatzer, Hannes Kaltenbach, 64'er Magazin (May 1984).
  • Schneller Farbwechsel [Fast Colour Change] (UN), ?, Compute mit (Jan 1986).
  • Schuss (SE3K), ?, Tilt (May 1984).
  • Schwitzbad [Steam Bath] (UN), J McCarroll, Homecomputer (Dec 1985).
  • Scram-20 (UN), Nalim Sharma, Your Computer (Jun 1983).
  • Scramble (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Scramble (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Scramble (3K), Adam Lowe, Home Computing Weekly (5-11 Jun 1984).
  • Scramble, Alan Webb, Popular Computing Weekly (30 Dec 1982).
  • Scramble, Neil Eckersley, Popular Computing Weekly (16 Sep 1982).
  • Scrap Yard (UN), A Veryard, Commodore User (Jun 1984).
  • Scrap Yard, S Veryard, Popular Computing Weekly (9 Aug 1984).
  • Screen Colour, Robert Watson, Popular Computing Weekly (16 Jun 1983).
  • Screen Coordinates (UN), Scott C Jensen, Commodore User (Oct 1983).
  • Screen Display (UN), Simon Veryard, Commodore User (Sep 1984).
  • Screen Dump (UN), ?, VIC Computing (Jun 1983).
  • Screen Dump (UN), ?, VicTape Computing (issue 2).
  • Screen Extended (16K), Andy Hopkins, Home Computing Weekly (14-20 Aug 1984).
  • Screen Fill, M Poole, Popular Computing Weekly (6 Dec 1984).
  • Screen Filler (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Screen Invert (UN), Kevin Irving, Home Computing Weekly (9-15 Aug 1983).
  • Screen Movement, Sean Marsh, Popular Computing Weekly (30 Jun 1983).
  • Screen Print II and Big Screen Print (UN), C D Lane, Compute!'s VIC-20 Collection.
  • Screen Saves (UN), Steve Henrickson, Compute!'s VIC-20 Collection.
  • Screen Scene (UN), Ian Longdon, Home Computing Weekly (18-24 Sep 1984).
  • Screen Scratcher (UN), Arne Steingraber, Computer Kontakt (Jan 1985).
  • Screen Scroll (UN), Tim Adcock, Compute!'s VIC-20 Collection.
  • Screenprint, Ken Clark, Popular Computing Weekly (29 Jul 1982).
  • Scroll Mode (UN), Jamie Ketskemety, Personal Computer News (20 Oct 1984).
  • Scrumble (UN), Martin Riedl, Compute mit (Oct 1986).
  • Scuba (UN), Humphrey Walwyn, Sixty Programs for the VIC 20.
  • Sea-Battle, Siegfried Schreiber, Happy Computer (Apr 1984).
  • Seagull [Airplane] (UN), Josh Rai, VIC Computing (Aug 1983).
  • Seahawk (UN), Paul Hampson, Pixel (Oct-Dec 1983).
  • Seance (UN), Chris Oxlade, Creepy Computer Games.
  • Searchlight (UN), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Secret Codes (UN), Joey Latimer, K-Power Collection.
  • Secret Message (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Secret Message Maker (UN), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Secret Service Pt1 (UN), John Ransley, Commodore User (Jan 1986).
  • Secret Service Pt2 (UN), John Ransley, Commodore User (Feb 1986).
  • Secret Weapon (UN), ?, Computer Battlegames.
  • See Four Dice (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • See Two Dice (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Segment (SE3K), Nick Hampshire, VIC Graphics.
  • Seige (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Selective Changes, Chris Cattanach, Popular Computing Weekly (3 Jan 1985).
  • Selective Renumber (UN), M C Hart, Commodore User (Aug 1984).
  • Self-Modify (UN), P Whilby, Your Computer (May 1985).
  • Self-writing [Auto Data Program] (UN), Jeremy H Lee, Your Computer (Oct 1983).
  • Sentence Writer (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Senza Rete [Without a Net] (UN), ?, Computer Games (Sep 1984).
  • Sepp (UN), Lukes Heinz Peter, Compute mit (Jul 1985).
  • Sepulcher Organ (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Sepulchre Organ (UN), ?, 50 Outstanding Programs for the VIC 20.
  • SEQ Files (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Sequential File Reader (UN), Mike Klein, The VIC-20 Experience.
  • Sevicog (SE3K), Jim Schmitz, Compute!'s VIC-20 Collection.
  • SGN Demo (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Shakespearian Shuffle (UN), ?, Volcanic Games For Your VIC 20.
  • Shaping Up Graphically (UN/SE3K), Chris Palmer, Personal Computing Today (Nov 1982).
  • Shark Hunt (UN), ?, Volcanic Games For Your VIC 20.
  • Sheepdog (UN), James Newall, Commodore User (Oct 1983).
  • Sheepdog Trials (3K), Sandro de Rosa, Sixty Programs for the VIC 20.
  • Shielder [Bomb Bouncer] (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Ship's Attack (UN), ?, Volcanic Games For Your VIC 20.
  • Shipments (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Shoot A Star [Shooting Stars], M Valentine, Popular Computing Weekly (19 Jul 1984).
  • Shoot It (UN), Ferdinand Huebers, Compute mit (Apr 1986).
  • Shoot Out, Ian Fielder, Popular Computing Weekly (24 Nov 1983).
  • Shooter (UN), ?, Compute mit (May 1987).
  • Shooting Gallery (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Shooting Gallery (UN), Siva R Krishna & Prabhudeva N Kavi, Compute!'s Second Book of VIC Games.
  • Shootout (UN), ?, Computer Battlegames.
  • Shopper's Friend (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Shopping List, M Valentine, Popular Computing Weekly (18 Oct 1984).
  • Shopping List (UN), Mike Klein, The VIC-20 Experience.
  • Show Sign (3K), Dave Gibson, Sixty Programs for the VIC 20.
  • Showing Up The Nature Of The Character, Colin Cattanach, Popular Computing Weekly (10 Feb 1983).
  • Shrink (UN), Ian Creasey, Commodore User (May 1984).
  • Shrink (UN), Ian Creasey, Home Computing Weekly (28 Feb-5 Mar 1984).
  • Shrink (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Shuffles (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Shuttle (UN), Richard Hemb, Compute mit (Apr 1986).
  • Sicherheitskopien fur Kassetten [Security Copies for Cassettes] (UN), ?, Compute mit (Apr 1986).
  • Side Shoot, Stephen Nelson, Popular Computing Weekly (17 Jun 1982).
  • Sigma Mission (UN), George Miller, Compute!'s Second Book of VIC Games.
  • Signal Box (UN), Thompson, VicTape Computing (issue 9).
  • Signwriter (8K), Alastair Brown, Bits & Bytes (Mar 1985).
  • Silo Raid (UN), Dan Isaaman, Computer Games to Play and Write.
  • Simeqn (UN), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Simetrishape (SE3K), David Pletts, VIC Computing (Aug 1982).
  • Simon (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Simon (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Simon, Dave Middleton, Popular Computing Weekly (29 Apr 1982).
  • Simon (UN), Mike O'Neill, Games For Your VIC20.
  • Simon Challenge (UN), David Reichental, Your Computer (Jul 1982).
  • Simple Draw (UN), G Baxter, Games Computing (Apr 1984).
  • Simulated RPN Calculator (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Sine Curve (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Sing, D Charles, Popular Computing Weekly (14 Apr 1983).
  • Singalong (UN), Owen Bishop, The VIC 20 Games Book.
  • Singing Roller Canary (UN), Richard Barton, Commodore Horizons (Feb 1984).
  • Single-Digit Adder (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Skeleton (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Sketching 1 (UN), ?, VIC Games (US).
  • Sketching 2 (UN), ?, VIC Games (US).
  • Sketchpad (UN), ?, Games For Your VIC20.
  • Sketchpad, R Morgan, Popular Computing Weekly (13 Jan 1983).
  • Ski Run (UN), Kevin Smith, Games For Your VIC20.
  • Ski Run (UN), Michael Pritchard, Home Computing Weekly (2-8 Aug 1983).
  • Ski Slope (UN), Niall Murphy, Commodore Horizons (Oct 1984).
  • Skier (UN), Mark Vasey, Computer & Video Games (Feb 1984).
  • Skulls of the Pyramid (UN), Jenny Tyler & Chris Oxlade, Weird Computer Games.
  • Skydiver (UN), Alan Crossley, Compute!'s First Book of VIC Games.
  • Sky Hop [Jump Bug] (3K), Nicholas Sharp, Your Computer (Nov 1983).
  • Skylander, N M Jayakumar, Popular Computing Weekly (17 Mar 1983).
  • Slalom (16K), Andrew Brindle, VicTape Computing (issue 7).
  • Slalom (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Slalom (UN), Mike Roberts, Home Computing Weekly (30 Aug-5 Sep 1983).
  • Slalom [Super Slalom] (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Slalom Slope [Ski-Slope] (UN), Stephen Budden, Big K (Jan 1985).
  • Slot Machine (UN), Richard F Bohr, Compute!'s VIC-20 Collection.
  • Smash (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • SMON, K H Templin, 64'er Magazin (SI Mar 1986).
  • Snail-Race (UN), Hartmut Weber, Computer Kontakt (Mar 1985).
  • Snake [Snake Byte] (UN), Andrew Dilley, Your Computer (Apr 1983).
  • Snake [Snake Line] (UN), ?, VIC Games (GB).
  • Snake (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Snake (UN), Maurice Robey, Home Computing Weekly (8-14 Nov 1983).
  • Snake Byte (UN), Andrew Dilley, Pixel (Oct-Dec 1983).
  • Snake Trap (UN), Brian Philips, Games Computing (Jan 1984).
  • Snakes & Ladders (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Snakes Alive, Dave Middleton, Popular Computing Weekly (23 Apr 1982).
  • Snap (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Snertle (UN), Soori Sivakumaran, Compute!'s Second Book of VIC Games.
  • Snipers (UN), Owen Bishop, The VIC 20 Games Book.
  • Snorkel (UN), Owen Bishop, The VIC 20 Games Book.
  • Snowfall (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Soccer Supremo (16K), S de Rosa, Sixty Programs for the VIC 20.
  • Solitaire (UN), Andrew Shand, Commodore Horizons (Aug 1984).
  • Solitaire, Colin McCormick, Popular Computing Weekly (1 Jul 1982).
  • Solitaire Maze [Amaze/2] (UN), Mike O'Neill, Personal Computing Today (Aug 1982).
  • Sonderzeichen Berechner [Special Characters Calculator] (UN), Arne Steingraber, Computer Kontakt (Apr 1985).
  • Song Maker, Marianne Elliott, Popular Computing Weekly (17 Nov 1983).
  • Sort (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Sorting Scores (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Sortlist (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Sound Effects (UN), ?, Personal Computing on the VIC-20.
  • Sound Effects (UN), ?, VIC Games (US).
  • Sound Effects (UN), Ken Staples, Games For Your VIC20.
  • Sound Effects (3K), Terry Bartlett & Antonia Jones, Home Computing Weekly (20-26 Mar 1984).
  • Sound Effects (3K), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Sound Generation, John Ingham, Popular Computing Weekly (16 Sep 1982).
  • Sound Generator (UN), Robert Lee, Compute!'s Second Book of VIC.
  • Sound Hoch [Sound Up] (UN), Rainer Graf, Compute mit (Aug 1986).
  • Sound Off (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Soundprogramm (UN), Rainer Graf, Computronic (Sep/Oct 1986).
  • Sounds (UN), Abtar Bangar, Commodore Horizons (Apr 1984).
  • Sounds Familiar (UN), David Rees, Your Computer (Jan 1983).
  • Sounds of Alarm (UN), David Harmes & David Martin, Your Computer (Aug 1982).
  • Sous-Marin [Submarine] (UN), Didier Capdevielle, Hebdogiciel (11 Nov 1983).
  • Space Battle (UN), Andrew Booth, Your Commodore (Dec 1984).
  • Space Birds (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Space Blockade (UN), Joe W Rocke, Compute!'s VIC-20 Collection.
  • Space Chase (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Space Command (3K), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Space Corridor (UN), Paul Austin, Compute!'s VIC-20 Collection.
  • Space Dock [Space Docking] (UN), ?, Games For Your VIC20.
  • Space Dodge (UN), Alan Hall, Computer & Video Games (Jul 1983).
  • Space Dogfight (UN), Dan Isaaman, Computer Games to Play and Write.
  • Space Eggs (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Space Fight (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Space Fighter (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Space Fighter (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Space Invaders (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Space Laboratory (UN), Oli, Computronic (Mar/Apr 1987).
  • Space Mines (UN), ?, Computer Spacegames.
  • Space Mines (UN), Kevin Hughes, Commodore Horizons (Dec 1984).
  • Space Mines (UN), Kevin Hughes, Personal Computing Today (Nov 1984).
  • Space Mission (UN), Paul F McMillan, Compute!'s VIC-20 Collection.
  • Space Pirates (3K), ?, VIC Games (US).
  • Space Ranger (UN), R M Doull, Bits & Bytes (Aug 1985).
  • Space Rescue (UN), ?, Computer Spacegames.
  • Space Runner (UN), David Browne, Your Computer (Jan 1983).
  • Space Shootout (UN), Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Space Sweeper, Steven Green, Popular Computing Weekly (22 Mar 1984).
  • Space Traffic (3K), Gilbert Cockton, Sixty Programs for the VIC 20.
  • Space Venture (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Space Walk, A Bissenden, Popular Computing Weekly (23 Feb 1984).
  • Space War (UN), A Gordon, Bits & Bytes (Dec 1984/Jan 1985).
  • Space Warrior, Gerhard Nath, Popular Computing Weekly (3 Jun 1982).
  • Space Zombies, Alan Blackham, Popular Computing Weekly (5 May 1983).
  • Spacefighter, S Mahmood, Popular Computing Weekly (27 May 1982).
  • Spacetrek (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Spacetrek (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Spacewar (UN), ?, VIC Games (US).
  • Sparkle (UN), S Johnson, Commodore User (Jan 1985).
  • Sparkle (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Spaze-Battle (16K), ?, VicTape Computing (issue 5).
  • Speaking Of, Mark Martin, Popular Computing Weekly (9 Jun 1983).
  • Special Character Definer (16K), Don Thorpe, More Games For Your VIC20.
  • Special Characters in the Expanded VIC [Characters/Special Effects] (8K), Royan Webb, Compute!'s VIC-20 Collection.
  • Speed Arena (UN), M. Graley, Big K (Aug 1984).
  • Speed Demon (UN), Kelly Griffin, Compute!'s VIC-20 Collection.
  • Speed Race (UN), Carl Blackett, Personal Computer News (27 Jul 1983).
  • Speed Racer (UN), Brett Hale, Arcade Games For Your VIC20.
  • Speed Run, Mark Kedgley, Popular Computing Weekly (27 Oct 1983).
  • Speed Sticks (UN), Charles Herheim, Compute!'s VIC-20 Collection.
  • Speedboat (UN), Steven Holliday, Computer & Video Games (Jun 1982).
  • SpeedScript (8K), Charles Brannon, Compute!'s Third Book of VIC.
  • SpeedSki (UN), Dub Scroggin, Compute!'s Third Book of VIC.
  • Speedski (UN), Dub Scroggin, Commodore User (Jun 1985).
  • Speedway (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Speedway (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Speedy Boulders (UN), Brett Hale, Arcade Games For Your VIC20.
  • Spellbound (UN), Owen Bishop, The VIC 20 Games Book.
  • Spelling Bee (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Spelling Practice (UN), Mike Klein, The VIC-20 Experience.
  • Spend Your Allowance (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Spider (UN), Joe Thompson, Personal Computer News (1 Apr 1983).
  • Spider (3K), L D'Auzac, Hebdogiciel (17 Feb 1984).
  • Spider Trap (UN), Albert Plattner, Home Computing Weekly (12-18 Jun 1984).
  • Spiders Web (16K), Michael Diskett, Home Computing Weekly (6-12 Dec 1983).
  • Spiderwoman (UN), Val Robinson, Creepy Computer Games.
  • Spike (UN), S Johnson, Commodore User (Sep 1984).
  • Spikey, Robin Haynes, Popular Computing Weekly (9 Dec 1982).
  • Spion, Axel Blau, 64'er Magazin (SI Mar 1985).
  • Spiralizer (SE3K), Chayim Avinor (translation by Patrick Parrish), Compute!'s Third Book of VIC.
  • Splat (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Split the Cards (UN), R Martin (?), VIC Computing (Jun 1982).
  • Split the Vic's Screen (UN), Rae West, Commodore User (Jan 1984).
  • Spots From Outer Space (UN), ?, Games For Your VIC20.
  • Spring Man (UN), John P Murphy, Compute!'s VIC-20 Collection.
  • Sprinter (3K), Nicholas Giacoumatos, Your Computer (Jan 1985).
  • Sprite-Imitation (UN), Daniel Gray, Compute!'s VIC-20 Collection.
  • Spy Codes (UN), Dan Isaaman, Computer Games to Play and Write.
  • Spy Eyes (UN), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Spy Eyes (UN), P Donahoe, Commodore User (Aug 1985).
  • Spy Q Test (UN), Jenny Tyler & Chris Oxlade, Computer Spy Games.
  • Spymaster (UN), Albert van Aardt, Commodore User (Nov 1984).
  • Square Puzzle (UN), Adrian Brain, Home Computing Weekly (18-24 Oct 1983).
  • Square Roots, Czes Kosniowski, Popular Computing Weekly (24 Jun 1982).
  • Squares (UN), ?, The Rainbow Book of BASIC Programs.
  • Squares (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Squash (UN), ?, The Rainbow Book of BASIC Programs.
  • Squash (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Squashed Frog (UN), Paul Burke, Home Computing Weekly (7-13 May 1985).
  • Standard Deviation (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Star Attack (UN), S Schmidt, Compute mit (Mar 1987).
  • Star Course (UN), ?, The Rainbow Book of BASIC Programs.
  • Star Trek (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Star Trek (3K), David Wilkinson, Home Computing Weekly (29 Nov-5 Dec 1983).
  • Star Trek, Mark Manns, Popular Computing Weekly (1 Sep 1983).
  • Star Wars (UN), Lutz Blomberg, Homecomputer (Feb 1985).
  • Starblast, Philip Murphy, Popular Computing Weekly (22 Jul 1982).
  • Stardate Clock (UN), Chris Durham, VIC Computing (Dec 1982).
  • Starfight3 (UN), David R Mizner, Compute!'s First Book of VIC.
  • Starfighter, Terence Wilson, Popular Computing Weekly (18 Nov 1982).
  • Stargazer (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Stars and Stripes (UN), Alex Shakar, K-Power (Jul/Aug 1984).
  • Starship (3K), Antonia Jones, Elizabeth Coley & David Cole (enhanced version by John Longworth), Mastering the VIC-20.
  • Starship [Starship Command] (UN), Nigel Littlewood, Personal Computer News (24 Aug 1983).
  • Starship Takeoff (UN), Richard Nash, Computer Spacegames.
  • Starship Victory (UN), Stuart Hanscombe, Computer & Video Games (Apr 1985).
  • State of the Union (16K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Stats (3K), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Steeplechase (UN), Phil Bailey, How to Program Games on the Commodore VIC 20.
  • Stellar Run (UN), ?, Personal Computer Games (Feb 1984).
  • Stellar Run (UN), ?, Sixty Programs for the VIC 20.
  • Stepping Stones (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Steps and Leaps (UN), ?, The Rainbow Book of BASIC Programs.
  • STM (UN), ?, Volcanic Games For Your VIC 20.
  • Stock Market (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Stock Market, M Dixon, Popular Computing Weekly (5 Jan 1984).
  • Stop (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Stop It! (UN), ?, Volcanic Games For Your VIC 20.
  • Stop Your Stop Key (UN), Kevin Irving, Home Computing Weekly (21-27 Jun 1983).
  • Stopwatch (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Stopwatch (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Straight to the Point [Decimal Formatting] (UN), D E Rolfe, Personal Computer News (7 Sep 1983).
  • Street Alley, Robert Maydew, Popular Computing Weekly (12 Aug 1982).
  • Stretch 1 (SE3K), Nick Hampshire, VIC Graphics.
  • Stretch 2 (SE16K), Nick Hampshire, VIC Graphics.
  • Strike Three (3K), Tim Adcock, Compute!'s VIC-20 Collection.
  • Striker's Revenge (UN), Simon Tweed, Pixel (Oct-Dec 1983).
  • Striker's Revenge, Simon Tweed, Popular Computing Weekly (10 Mar 1983).
  • String [String Craft] (SE3K), Tony Piper, Commodore Horizons (May 1984).
  • Stringdump (UN), G Jones, Your Computer (Dec 1983).
  • Strip 'Em (UN), ?, VicTape Computing (issue 2).
  • Stuntman (3K), Rainer Zimmermann, Compute mit (Jul 1985).
  • Stupid Fish (UN), ?, The Rainbow Book of BASIC Programs.
  • Sub Attack [Battle-ships] (UN), Brett Hale, Arcade Games For Your VIC20.
  • Sub Attack (UN), Stuart Hall, Computer & Video Games (Apr 1982).
  • Sub Chase (UN), Ken Staples, Games For Your VIC20.
  • Sub Hunt (UN), Jason Bumford, Your Computer (May 1983).
  • Sub-Zone (UN), Lutz Blomberg, Compute mit (Oct 1985).
  • Subhunt (UN), Bryn Phillips, Home Computing Weekly (3-9 Apr 1984).
  • Submarine (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Subroutine Printer (UN), Lenton Goforth, Commodore User (Mar 1984).
  • Subroutines (UN), ?, The Rainbow Book of BASIC Programs.
  • Sucker (UN), John Murray, Commodore User (Jan 1985).
  • Sum Trouble (UN), ?, The Rainbow Book of BASIC Programs.
  • Super Breakout, C Anderson, Popular Computing Weekly (16 Jun 1983).
  • Super CHUG (16K), ?, VicTape Computing (issue 11).
  • Super Decision Maker (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Super Dump (SE3K), Bruce Jordan, Compute!'s VIC-20 Collection.
  • Super Expander [String & Nails/Circle Cones/Tunnel Vision/Wine Glass], Andy Horrell, Popular Computing Weekly (16 Sep 1982).
  • Super Morse (16K), Roy Butler, VicTape Computing (issue 3).
  • Super Nibblers [Nibblers 2] (UN), Paul Jay, Computer & Video Games (Aug 1983).
  • Super Nova, Neil Sibley, Popular Computing Weekly (19 Aug 1982).
  • Super Reverser (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Super Senso (3K), Bruno Nyffeler, Compute mit (Dec 1987).
  • Super Sounds! [Great Stock Market Crash/Killer Mosquito/Lost in Space] (UN), Joey Latimer, K-Power (Sep/Oct 1984).
  • Super Tables, J Roberts, Popular Computing Weekly (14 Apr 1983).
  • Super-Graphik, Ralf Buerger, Happy Computer (Dec 1984).
  • Super-Listschutz [Super-List Protection] (UN), ?, Computer Kontakt (Aug/Sep 1984).
  • Superbowl (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Superbowl (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Superchase (UN), Anthony Godshall, Compute!'s First Book of VIC Games.
  • Superchord (UN), Geoff Ridden, More Games For Your VIC20.
  • Supergrafik II, Rudolf Doerr, 64'er Magazin (Nov 1984).
  • Supergrafik III, Rudolf Doerr, 64'er Magazin (Apr 1985).
  • Supergraph (UN), Risto Lankinen, VIC Computing (Jun 1983).
  • Supergraphik, Rudolf Doerr, 64'er Magazin (May 1984).
  • Superhirn [Super Brain] (UN), ?, Computer Kontakt (Oct 1984).
  • Supermind (UN), ?, VIC Games (US).
  • Superpoet (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Superpoet (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Supersonic Bomber (UN), ?, Computer Battlegames.
  • Surface Lander (UN), Brett Hale, Arcade Games For Your VIC20.
  • Surprise Poem (UN), A Baker, Commodore User (Aug 1985).
  • Swap (UN), ?, The Rainbow Book of BASIC Programs.
  • Swarm (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Swarm (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Swarm (SE3K), Kevin Boyd & Angus Dorbie, Home Computing Weekly (27 Sep-3 Oct 1983).
  • Swarm (UN), Terry Flood, VicTape Computing (issue 9).
  • Swiss Navy (UN), ?, The Rainbow Book of BASIC Programs.
  • Symbol Match (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Symphony for a Melancholy Computer (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Symphony for a Melancholy Computer (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Symphony for a Melancholy Computer with Zen Show (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Symphony for a Melancholy Computer with Zen Show (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Synthesiser (UN), Clifford Ramshaw, VIC Innovative Computing.

-- T --

  • Tacco, Richard Weisang & Frank Ammann, 64'er Magazin (SI Mar 1986).
  • Tacco, Richard Weisang & Frank Ammann, Happy Computer (Oct 1984).
  • Tachist (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Tail Gunner (UN), ?, Games For Your VIC20.
  • Tail Gunner (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Tail Gunner (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Tailoring VIC's Characters (UN), Chris Wyatt, Personal Software (Summer 1983).
  • Tank (3K), Michael Steinheimer, Homecomputer (Apr 1986).
  • Tank Battle (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Tank Battle (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Tank Battle (UN), David Prosser, Your Computer (May 1982).
  • Tank Battle, Philip Jones, Popular Computing Weekly (28 Oct 1982).
  • Tank Battle (UN), Serge Simon, Your Computer (May 1985).
  • Tank Command (UN), Mike Klein, The VIC-20 Experience.
  • Tank Killer [Bomb Run] (UN), Peter Wales, Your Computer (Mar 1983).
  • Tank Patrol, Mark Manns, Popular Computing Weekly (18 Aug 1983).
  • Tank-v-Ufo (UN), ?, VIC Games (US).
  • Tank-v-Ufo (UN), Duane Later, Personal Computing on the VIC-20.
  • Tanker (UN), Ralf Probst, Compute mit (Jun 1985).
  • Tanx (3K), Gregory Michael, Sixty Programs for the VIC 20.
  • Tape Catalog (UN), Pierre Pondrom, Compute!'s VIC-20 Collection.
  • Tape Catalogue (UN), Mike Roberts, Home Computing Weekly (9-15 Aug 1983).
  • Tape Index, John Ingham, Popular Computing Weekly (9 Dec 1982).
  • Tape Index (UN), Richard Harper, Commodore User (May 1984).
  • Tape Search (UN), ?, VIC Games (GB).
  • Tape Search (UN), ?, VIC Games (US).
  • Tape Search (UN), William F Brydges, Compute!'s VIC-20 Collection.
  • Tape to Disk (32K), John Hollenberg, Compute!'s VIC-20 Collection.
  • Taquin [Teasing] (UN), Pierre-Marie Bernez, Hebdogiciel (23 Dec 1983).
  • Target (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Task Interrupt (UN), R W Moore, VIC Computing (Apr 1982).
  • Taupe secrete [Secret spy] (UN), P Servy, L'Ordinateur Individuel (Dec 1984).
  • Tauziehen [Tug of war] (8K), Maarten Donders, Compute mit (Sep 1987).
  • Team Batting Average (UN), Joey Latimer, K-Power Collection.
  • Teeth Eater (UN), Paul Kinnaird, Your Computer (Jul 1985).
  • Telephone Book, C Palmer and/or Dave Middleton, Popular Computing Weekly (13 May 1982).
  • Tempel (UN), Holger Unterhalt, Compute mit (Dec 1985).
  • Terra 2 (UN), Andreas Spindler, Homecomputer (Jun 1986).
  • Test Card Display (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Test di Longevita' [Longevity Test] (UN), ?, Computer Games (Jun 1984).
  • Test-Match (16K), Andrew Brindle, VicTape Computing (issue 5).
  • Teststop Loader (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Teststop Wedge (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Textverarbeitung, Sven Hesselbach, Happy Computer (Sep 1984).
  • TH.Basic, Th. Schaper, 64'er Magazin (SI Mar 1986).
  • The 500 (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • The Automatic Proofreader (UN), ?, Compute!'s Second Book of VIC Games.
  • The Automatic Proofreader (UN), Charles Brannon, Compute!'s Third Book of VIC.
  • The Automatic Proofreader (UN), Charles Brannon, Compute!'s VIC-20 Collection.
  • The Backward Test (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • The Bells! (UN), Joe Sayones, Personal Software (Summer 1985).
  • The Big One (UN), ?, VicTape Computing (issue 1).
  • The Buried Citadel (16K), Sean Conway, Games Computing (Mar 1985).
  • The Castle of Dr Creep (UN), Andr. Spindler, Compute mit (Oct 1985).
  • The Citadel (3K), M B Dhun, Personal Computing Today (Aug 1983).
  • The Croydon Blag [Catch the Goods] (UN), Howard Evans, Computer & Video Games (Nov 1982).
  • The Crypt (16K), K Bing Taylor, VicTape Computing (issue 7).
  • The Derby (UN), David Leighton, VicTape Computing (issue 9).
  • The Dishonest Governor (UN), ?, The Rainbow Book of BASIC Programs.
  • The Drawing Program (UN), Joey Latimer, K-Power Collection.
  • The Expanded/Unexpanded VIC (UN), Gary L Engstrom, Compute!'s Second Book of VIC.
  • The Frantic Fisherman (UN), David Lacey, Compute!'s Second Book of VIC Games.
  • The Great Duck Race (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • The Guardian (8K), Dirk Lampe, Your Computer (Jun 1984).
  • The Hawkmen of Dindrin (UN), Esteban V Aguilar Jr, Compute!'s First Book of VIC Games.
  • The Holy Grail (16K), Kevin Gardiner, Games Computing (Jan 1984).
  • The Joystick Connection: Meteor Maze (UN), Paul L Bupp & Stephen P Drop, Compute!'s First Book of VIC.
  • The Kingdom of Cedrick [King Cedrick] (UN), Gwyn Jones, Pixel (May-Jun 1984).
  • The Kingdom of Cedrick [King Cedrick], Gwyn Jones, Popular Computing Weekly (17 Mar 1983).
  • The Monster in the Marsh (UN), Joey Latimer, K-Power Collection.
  • The Mystery of Silver Mountain (16K), Chris Oxlade & Judy Tatchell, The Mystery of Silver Mountain.
  • The Night Forest (3K), John Ransley, Your Computer (Oct 1983).
  • The Over Command [Drawover Demo] (SE3K), Leonard Morrow, Commodore User (Oct 1983).
  • The Pools Collector (16K), J H Thompson, VicTape Computing (issue 9).
  • The Q-Bert (3K), Andreas Spindler, Compute mit (Jun 1986).
  • The Quest (16K), Christopher Lampton, How to Create Adventure Games.
  • The Renumber Program (16K), Derek Smith, VicTape Computing (issue 10).
  • The Revenge of the Toothless Vampire (16K), Steve Lucas, Games Computing (Mar 1985).
  • The Run (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • The Sacred Crosses of Hell (UN), Terry Flood, VicTape Computing (issue 9).
  • The Skeleton, Asghar Ahmed, Popular Computing Weekly (16/23 Dec 1982).
  • The Sound of Music (UN), B M Bullen, Bits & Bytes (Feb 1983).
  • The Sound Of Vic (UN), Nick Hampshire, Your Computer (Feb 1982).
  • The Stockbroker Belt (UN), Alastair Gourlay, More Games For Your VIC20.
  • The Vic 20's Mind at Work (UN/16K), Raeto West, Commodore Horizons (Mar 1985).
  • The VIC Keyboard Redefined [Redefined Keyboard] (UN), Amihai Glazer, Compute!'s Second Book of VIC.
  • The Vic Open (UN), Vikki Allsopp, Your Computer (Sep 1983).
  • The Vic Sound [Piano Program] (UN), ?, VIC Computing (Oct 1981).
  • The Vital Message (UN), ?, Computer Battlegames.
  • The Walls (UN), Paul Sansom & Paul Newsham, Home Computing Weekly (30 Oct-5 Nov 1984).
  • The Window [Border] (UN), Charles Brannon, Compute!'s First Book of VIC.
  • The Wizard's Wall (UN), ?, Computer Battlegames.
  • The Wolf and the Five Little Goats (UN), ?, Volcanic Games For Your VIC 20.
  • The Zero Board (UN), ?, VicTape Computing (issue 6).
  • Therapy (3K), Steven Rubio, Compute!'s Second Book of VIC Games.
  • Things to do With Your VIC (UN/SE3K), Andrew Bacon, Your Computer (Jun 1984).
  • Three Dimensional Shape 1 (SE16K), Nick Hampshire, VIC Graphics.
  • Three Dimensional Shape 2 (SE16K), Nick Hampshire, VIC Graphics.
  • Three Dimensional Shape 3 (SE16K), Nick Hampshire, VIC Graphics.
  • Three Dimensional Shape 4 (SE16K), Nick Hampshire, VIC Graphics.
  • Three Scrolls for the Vic (UN), Neil Phillips, Commodore User (Oct 1984).
  • Three-Tries Password (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Throttle Control (UN), Martin Dunn, Your Computer (Jun 1983).
  • Through the Catacombs (3K), Patrick Edmond, Your Computer (Oct 1982).
  • Thunderbird (UN), Dave Sanders, Compute!'s First Book of VIC Games.
  • Thunderstorm (UN), U Tiedau, Computer Kontakt (Aug/Sep 1985).
  • Tic tac [Clock] (SE3K), Raymond Saxema, L'Ordinateur Individuel (Nov 1983).
  • Tic-Tac-Toe (UN), C Regena, Compute!'s Second Book of VIC Games.
  • Tick (UN), Brett Hale, Arcade Games For Your VIC20.
  • Tight Squeeze (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Tight Squeeze (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Tight-rope (UN), Owen Bishop, The VIC 20 Games Book.
  • Time at the Top (UN), P Brett, Your Computer (Jul 1983).
  • Time Bomb (UN), Doug Smoak, Compute!'s First Book of VIC Games.
  • Time Capsule (8K), David Florance, Compute!'s Second Book of VIC Games.
  • Time Guardian (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Time Guardian (UN), Adam Burbidge, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Timebomb (UN), Kieran O'Donnell, Computer & Video Games (Jul 1985).
  • Timekeeping [Timing, Countdown Timer, Blackout] (UN), Keith Schleiffer, Compute!'s First Book of VIC.
  • Timer [Timer/Alarm Clock], C Aubry, Popular Computing Weekly (31 Mar 1983).
  • Times Tables (UN), B R P Wedge, Commodore User (Feb 1984).
  • Tin Fish (UN), Terry Flood, VicTape Computing (issue 9).
  • Tiny Aid (UN), David A Hook, Compute!'s Third Book of VIC.
  • Tiny MLX (UN), ?, Compute!'s Second Book of VIC Games.
  • Tiny-Graph (8K), Allen Webb, Home Computing Weekly (3-9 May 1983).
  • Tinycopy (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Tinymon (UN), Jim Butterfield, Commodore User (Aug 1984).
  • Tinymon (UN), Jim Butterfield, VIC Games (GB).
  • Tinymon (UN), Jim Butterfield, VIC Games (US).
  • Tinymon Vindicated! [Hex Loader] (UN), Stephen Vine, VIC Computing (Feb 1983).
  • Tinymon1 (UN), Jim Butterfield, Compute!'s First Book of VIC.
  • Tinymon1 (UN), Jim Butterfield, VIC Computing (Apr 1982).
  • Tir Aux Pigeons [Pigeon Shooting] (UN), Pierre-Marie Bernez, Hebdogiciel (9 Dec 1983).
  • Titan (3K), Thomas Roedern, Computronic (May/Jun 1987).
  • To Nearest 95 Cents (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • To the Nearest Penny (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Toads [The Toad] (16K), Graham Lynas, Your Computer (Dec 1984).
  • Toolbox 1 [Block-Delete, String-Search] (UN), ?, VicTape Computing (issue 2).
  • Toolbox 2 [Datamaker, Blocksave] (UN), ?, VicTape Computing (issue 3).
  • Toolbox 3 [Append, Renumber] (UN), ?, VicTape Computing (issue 4).
  • Toolbox 4 [Funkey] (UN), ?, VicTape Computing (issue 5).
  • Toolbox 5 (UN), ?, VicTape Computing (issue 6).
  • Toolbox 6 [Keyboard Bleep, Large Screen, Screen Scroll] (UN), ?, VicTape Computing (issue 7).
  • Toolbox 7 [disassembler] (UN), ?, VicTape Computing (issue 8).
  • Top Trainer (16K), ?, Sixty Programs for the VIC 20.
  • Torch (UN), Timm Haase & Bjoern Groeger, Compute mit (Jan 1987).
  • Torpedo-8 (UN), Richard Ruef, Compute!'s VIC-20 Collection.
  • Touchdown (UN), ?, Computer Spacegames.
  • Tour de Hanoi (UN), ?, Tilt (Dec 1985).
  • Tower of Terror (UN), Jenny Tyler & Chris Oxlade, Weird Computer Games.
  • Towers of Brahma (UN), Nagaraj Jayakumar, Games Computing (Feb 1984).
  • Trace [Twin-Trace Display], Richard Barton, Popular Computing Weekly (6 Jan 1983).
  • Tracing Disassembler [6502 Disassembler] (UN), Peter Busby, Compute!'s Second Book of VIC.
  • Track King (UN), Andrew Laycock, Your Commodore (Oct 1984).
  • Tracker (UN), Richard Barton, Computer & Video Games (Dec 1983).
  • Traditional Dice Roll (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Traffic Jam (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Traffic Jam (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Traffic Light (UN), Todd Harrison & Les Battyanyi, Giant Book Of Games For Your VIC 20.
  • Traffic Memory (8K), Ralf Trabhardt, Compute mit (May 1987).
  • Trail Blazer (UN), ?, Games For Your VIC20.
  • Trailer [Rampage] (UN), ?, VicTape Computing (issue 2).
  • Trailer (UN), Michael Booth, Computer & Video Games (Sep 1984).
  • Trainer [Keyboard Trainer], M Reeve, Popular Computing Weekly (31 Jan 1985).
  • Tranquility Base (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Tranquility Base (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Trapper (UN), Tim Hartnell, Roger Bush & Robert Young, Giant Book Of Games For Your VIC 20.
  • Treacle Balls (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Treacle Balls (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Treasure Hunt (UN), ?, Volcanic Games For Your VIC 20.
  • Treasure Island (16K), Chris Darbyshire, VicTape Computing (issue 11).
  • Treasure Robber (UN), Oliver Windel, Compute mit (Oct 1986).
  • Tree Climb (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Tree Tutor for Tots (UN), Janet Arnold, Compute!'s Second Book of VIC Games.
  • Trench Wars (UN), Larry Volz, Compute!'s VIC-20 Collection.
  • Trenchfire (UN), Don Gibson, Compute!'s Second Book of VIC Games.
  • Trig Helper (UN), Mike Klein, The VIC-20 Experience.
  • Trip into the Future (UN), ?, Computer Spacegames.
  • Tron (UN), M Spotke, Compute mit (May 1986).
  • Tron II (UN), H Singh, Your Computer (Sep 1983).
  • Truckie (UN), Andrew Philpott, Computer & Video Games (Dec 1985).
  • Tug-of-War (3K), Gilbert Cockton, Sixty Programs for the VIC 20.
  • Tumbledice (UN), ?, The Rainbow Book of BASIC Programs.
  • Tune (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Tunnel Snatch (UN), Martin Holland, Computer & Video Games (Aug 1984).
  • Tunnel Vision [Maze] (UN), D M Jones, Your Computer (Jun 1982).
  • Turbo (16K), ?, VicTape Computing (issue 10).
  • Turboload (8K), R Grzasko, Your Computer (Nov 1985).
  • Turning to Turtle [Turtle Graphics] (SE3K), Andy Pearce, VIC Computing (Mar 1983).
  • Turnip Turmoil (UN), Cliff Ashford, Computer & Video Games (Jan 1984).
  • Turtle Graphics [VicPen] (3K), Alan Wilburn, Home Computing Weekly (13-19 Dec 1983).
  • Tweet Tweet (UN), Peter Godbehere, Your Commodore (Jul 1984).
  • Two Large (UN), ?, VIC Games (GB).
  • Two Routines for the Vic [Reverse/Retrieve] (UN), David Gardiner, Commodore User (Nov 1984).
  • Two-Digit Round Off (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Typing Derby (3K), Carlos Esteves, Compute!'s Second Book of VIC Games.
  • Typing Practice, H Dunn, Popular Computing Weekly (18 Oct 1984).
  • Typing Tutor (UN), Todd Harrison & Les Battyanyi, Giant Book Of Games For Your VIC 20.

-- U --

  • U.F.O. (UN), Christopher Hillary, Personal Computer News (10 Mar 1984).
  • UFO (UN), Mark Manns, Commodore Horizons (Feb 1984).
  • UFO (UN), Mark Manns, Pixel (Jan 1985).
  • UFO Attack, M O'Keefe, Popular Computing Weekly (22 Nov 1984).
  • UFO Destroyer (UN), A.A., Computronic (Nov/Dec 1986).
  • Ufo-Jagd, Willi Boosz, Happy Computer (Dec 1983).
  • Ultrasort (8K), John W Ross, Compute!'s Third Book of VIC.
  • Undeletable Line (UN), D R Whayman, Commodore User (Nov 1983).
  • Underground, Oliver Joppich, 64'er Magazin (Jun 1984).
  • Understanding High-Resolution Graphics (UN/8K), Roger N Trendowski, Compute!'s Second Book of VIC.
  • Unexpanded Hi-Res (UN), Matthew Kendall, VIC Computing (Mar 1983).
  • Unicorn (8K), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Unit Price (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Unnew (UN), Vern Buis, Compute!'s Third Book of VIC.
  • Urban Renewer (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • Upside Down (UN), Albert Plattner, Commodore User (Sep 1984).
  • Upside Down (UN), Antonia Jones, Elizabeth Coley & David Cole, Mastering the VIC-20.
  • Upsidedown (UN), Josh Rai, VIC Computing (Jun 1983).
  • USA Song (UN), John Huls, VIC Games (US).
  • User Characters, John Ireland, Popular Computing Weekly (15 Jul 1982).
  • User File (16K), ?, VicTape Computing (issue 8).
  • User Input (UN), Wayne Kozun, Compute!'s First Book of VIC.
  • Using a Joystick [Read Joystick, Make a Sketch, Spacewar] (UN), David Malmberg, Compute!'s First Book of VIC.
  • Using Atari Joysticks With Your VIC [Doodle] (UN), Christopher J Flynn, Compute!'s Second Book of VIC.
  • Using Cassettes - The Easy Way [Tape Write/Tape Read/Tape Show] (UN), Mike Todd, VIC Computing (Oct 1982).
  • Using Graphics [Colour Histogram] (UN), Mike Gross-Niklaus, VIC Computing (Oct 1981).
  • Using Joysticks on the Vic (UN), Chris Preston, VIC Computing (Dec 1982).
  • Using Sound (UN), Dan Isaaman, Computer Games to Play and Write.
  • Using the Internal Clock (8K), Peter Archer, Bits & Bytes (Oct 1983).
  • Using the Machine Language Editor: MLX (8K), Charles Brannon, Compute!'s Third Book of VIC.
  • Utilities [Cassette Motor Switch/Random Character Colour/Cassette Motor Switch] (UN), T S Wharton, Your Computer (Mar 1985).
  • Utilities [Screen Demo, User-Defined Graphics, Chargen, Space Character Set] (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Utility [VIC Utilities] (UN), M J Davies, Your Computer (Jun 1985).
  • Utility Programs [Cursor Controls/Function Keys/Timing Input/Fast Cursor Pos/Diet Helper/Runs Per Over] (UN), Paul Copeland & G M Ridden, The Penguin Book of VIC 20 Games.
  • UXB (UN), Roger Hagerty, Compute!'s Second Book of VIC.

-- V --

  • Vad (UN), Brett Hale, Arcade Games For Your VIC20.
  • Valentine Capers (3K), Alan Blackham, Home Computing Weekly (7-13 Feb 1984).
  • Vampire (UN), Alan Brack, Home Computing Weekly (25 Jun-1 Jul 1985).
  • Vangard (UN), Peter Berrecloth, Home Computing Weekly (26 Jul-1 Aug 1983).
  • VAT Attack (UN), Jack Cohen, Commodore Horizons (Mar 1985).
  • VC Q-Bert, Stefan Abele, Happy Computer (Dec 1984).
  • VC-Check 1.0 (UN), Frank Brall, Compute mit (Mar 1986).
  • Vegas Gambler (UN), Roy Butler, VicTape Computing (issue 5).
  • Versatile Data Acquisition (UN), Doug Horner & Stan Klein, Compute!'s Second Book of VIC.
  • Vibrations (UN), Owen Bishop, The VIC 20 Games Book.
  • VIC, Robert Treichler, 64'er Magazin (May 1985).
  • VIC 20 Function Keys [Define Keys] (UN), Dave Tong, Personal Computing Today (Nov 1982).
  • Vic Block Loader, Ian Hegerty, Popular Computing Weekly (4 Nov 1982).
  • VIC Blow-Up (UN), Chris Wyatt, Personal Software (Summer 1983).
  • VIC Checkers (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Vic Clock Goes Faster (UN), David Walker, Personal Computer News (14 Sep 1983).
  • VIC Color Tips [Another Rainbow] (UN), Charles Brannon, Compute!'s First Book of VIC.
  • Vic Colour Graphics [Hi-res Function/Lines] (UN/3K), Nick Hampshire, Your Computer (Apr 1982).
  • Vic Connection, Ian Craighill, Popular Computing Weekly (17 May 1984).
  • Vic Dambuster [Nibblers] (UN), Dave Shambrook, Your Computer (Sep 1982).
  • Vic Disassembler (UN), John Gundry, Your Commodore (Feb 1985).
  • Vic Ditty (UN), Richard Barton, Commodore Horizons (Mar 1984).
  • VIC Draw McGraw (8K), Thomas Gronos, Compute!'s VIC-20 Collection.
  • VIC Editor (3K), Pieter Hintjens, Personal Software (Summer 1983).
  • Vic Elevators (UN), H Kaljouw, Your Computer (Nov 1984).
  • VIC Enhancers (8K/16K), Allen Webb, Personal Software (Summer 1985).
  • Vic Expansion [Vic Extended Basic] (3K), Damian McComb, Your Computer (Oct 1983).
  • Vic Functions, ?, Popular Computing Weekly (19 Aug 1982).
  • Vic Games Programming 1 [Screen Designer] (UN), Bryn Phillips, Your Commodore (Oct 1984).
  • Vic Games Programming 2 [Snake Maze] (UN), Bryn Phillips, Your Commodore (Nov 1984).
  • Vic Games Programming 3 [Composer/Maniac Synthesiser] (UN), Bryn Phillips, Your Commodore (Dec 1984).
  • Vic Games Programming 4 [Character Designer] (UN), Bryn Phillips, Your Commodore (Jan 1985).
  • Vic Games Programming 5 (UN/8K), Bryn Phillips, Your Commodore (Feb 1985).
  • Vic Goes Into Reverse [Invert Screen] (UN), M J Davies, Personal Computer News (26 May 1984).
  • VIC Graph (UN/8K), Ritchie Falk, Compute!'s VIC-20 Collection.
  • Vic Key Programmer (UN), Jonathon Reynolds, Commodore User (Mar 1984).
  • VIC Marquee (UN), Louis Mendelsohn, Compute!'s VIC-20 Collection.
  • VIC Memory - The Uncharted Adventure [Display Demo] (UN), David Barron & Michael Kleinert, Compute!'s First Book of VIC.
  • Vic Musician (UN), Blake Wilson, Compute!'s Third Book of VIC.
  • VIC Organ (UN), David D Busch, VIC-20 Games, Graphics, and Applications.
  • VIC Piano Keys (UN), Geoffrey Sanson, Home Computing Weekly (30 Oct-5 Nov 1984).
  • Vic Printing, John Pell, Popular Computing Weekly (27 Jan 1983).
  • Vic Quest (UN), Steven Lawson, Computer & Video Games (Sep 1983).
  • Vic Rally (3K), Sam Manthorpe, Home Computing Weekly (14-22 Jun 1983).
  • Vic Rhino (UN), Tim Duncan, VIC Computing (Feb 1982).
  • Vic Screens Into Place [Screen Move] (UN), Philip Harling, Personal Computer News (13 Jul 1983).
  • Vic Scrolling [Scroll Down] (UN), Barry O'Rourke, Commodore User (Mar 1984).
  • Vic Stick (UN), Andrew Tuck, Your Computer (Dec 1982).
  • VIC Sticks [Joystick Sketching] (UN), Jim Butterfield, Compute!'s Second Book of VIC.
  • Vic Suppression and Corruption (UN), Darren Morrow, Personal Computer News (6 May 1983).
  • Vic Synth [Vic-20 Synthesizer] (UN), Kevin Boyd, Your Computer (Dec 1982).
  • Vic Vic (UN), ?, VIC Games (US).
  • VIC Writer (UN), Aaron Enright, Bits & Bytes (Sep 1984).
  • Vic-20 Assembler [6502 Assembler] (16K), Philip Horton, Your Computer (Sep 1982).
  • Vic-20 Graphics (8K), Adam Burbridge, Your Computer (Sep 1983).
  • Vic-20 Monitor [Vicmon] (8K), Alan Westwood, Your Computer (Aug 1983).
  • VIC-20 ROM Error (UN), Arun Kundnani, Home Computing Weekly (22-28 May 1984).
  • Vic-44 (UN), ?, VicTape Computing (issue 2).
  • Vic-et-un (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Vic-et-un (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Vic-Maths (UN), John Cullen, Home Computing Weekly (15-21 Mar 1983).
  • VIC-Mission IV (UN), Arne Steingraber, Computer Kontakt (Dec 1984).
  • Vic-Orator, Ken Clark, Popular Computing Weekly (3 Jun 1982).
  • Vic-Res (UN), Desmond Phillips, VicTape Computing (issue 1).
  • Vic/64 Proofreader (UN), ?, Computer & Video Games (Apr 1985).
  • VIC20 Basics [Moving Objects] (UN), Bob Wallace, Personal Computing Today (Sep 1984).
  • VIC20 Basics [Key Show/Atomic Snowflakes] (UN), Bob Wallace, Personal Computing Today (Oct 1984).
  • VIC20 Basics [Beep] (UN), Bob Wallace, Personal Computing Today (Feb 1985).
  • VicCal: Super Calculator (8K), Tommy Michael Tillman, Compute!'s Third Book of VIC.
  • Vicjack (16K), M Hinks, Commodore User (Nov 1983).
  • Vicman, Hermann Hirsch (8K), Your Computer (Jan 1984).
  • Vicmath (UN), Terry Barrett & Antonia Jones, Winning Games on the VIC-20.
  • Victim (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Victim (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • VICword (UN), Mark Niggemann, Compute!'s Second Book of VIC.
  • Video-vorspann, Wolfgang Schulz, 64'er Magazin (Oct 1984).
  • Vincent Van Vic (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Vincent Van Vic (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Visiting Vic Video Pt2 [Making Characters] (UN), Jim Butterfield, VIC Computing (Jun 1983).
  • Visiting Vic Video Pt3 [Small Char Set] (UN), Jim Butterfield, VIC Computing (Aug 1983).
  • Visiting Vic Video Pt4 [High-Resolution Graphics] (UN), Jim Butterfield, Commodore User (Oct 1983).
  • Vocab (UN), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Vogon (UN), ?, Games For Your VIC20.
  • Voices of the Vic (UN), John Ransley, Your Computer (May 1983).
  • Vokabeltest [Vocabulary Test] (3K), Dieter Platzek, Computer Kontakt (Dec 1984).
  • Vol de l'oiseau [Flight of the bird] (UN), Max Hagenburger, L'Ordinateur Individuel (Jun 1983).
  • Vowels and Consonants (UN), ?, Volcanic Games For Your VIC 20.
  • Voyager, Kevin Boyd, Popular Computing Weekly (24 Feb 1983).
  • Voyager (UN), Kulvinder Bhupal, Home Computing Weekly (15-21 Nov 1983).

-- W --

  • Wages & Hours (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Walking the Dog (8K), Joe Colquitt, Bits & Bytes (Apr 1987).
  • Wall Street (UN), Sean Conway, Home Computing Weekly (18-24 Sep 1984).
  • Walloons (3K), Phil Feldman, Tom Rugg & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Wari (3K), Tom Rugg, Phil Feldman & Clarence Wilson, More than 32 Basic Programs for the VIC 20 Computer.
  • Warlock (UN), Clifford Ramshaw, VIC Innovative Computing.
  • Watch That Bunker! [Mini Golf] (UN), H. Cole, Big K (May 1984).
  • Water Balloons (UN), Joey Latimer, K-Power Collection.
  • Westminster (8K), Stephen Knight, Games Computing (Jan 1984).
  • What Frequency (UN), Robert Dornhecker, Nugget$ (Mar-Apr 1984).
  • Wheeler (UN), Phil Callister, Compute!'s Second Book of VIC Games.
  • Wheelies (UN), Paul Scrutton, Home Computing Weekly (19-25 Jul 1983).
  • Which is Largest? (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Which is Smallest? (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Whirley (UN), Mark Riley, VicTape Computing (issue 10).
  • White Hole (UN), Paul Martin, VIC Computing (Oct 1982).
  • White Line Warrior (16K), ?, VicTape Computing (issue 4).
  • Whiz Kids (UN), David Gunn, K-Power (Feb 1984).
  • Wild West (SE3K), Stephen Langstaff, Computer & Video Games (Dec 1983).
  • Wild West Gunfight [Gunsling] (UN), Massimo Lenza, Home Computing Weekly (19-25 Jun 1984).
  • Wine Tasting (8K), Brian Jones, Home Computing Weekly (15-21 Nov 1983).
  • Wipe Out, Kevin Wright, Popular Computing Weekly (11 Oct 1984).
  • Wise Shopper (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Wizard (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).
  • Wizard (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Word Builder (UN), Edward Burns, VIC 20: 50 Easy-to-Run Computer Games.
  • Word Hunt (8K), Eric Jansing & Bob Meyers Jr, Compute!'s First Book of VIC Games.
  • Word Scramble (UN), Clark & Kathy H Kidd, Compute!'s VIC Games for Kids.
  • Word Scramble (UN), Joey Latimer, K-Power Collection.
  • Word Scramble (UN), Mike Salman, Compute!'s Second Book of VIC Games.
  • Word-Error Trapping (UN), Howard Adler, 101 Programming Tips & Tricks For the VIC-20 and Commodore 64.
  • Wordgram (8K), Ron Nickson, Sixty Programs for the VIC 20.
  • Wordgrid (UN), ?, The Rainbow Book of BASIC Programs.
  • Wordking (UN), ?, The Rainbow Book of BASIC Programs.
  • Wordsearch (UN), Keith Edwards, Commodore User (May 1984).
  • Wordsum (3K), Ron Nickson, Sixty Programs for the VIC 20.
  • World Map, Gerhard Nath, Popular Computing Weekly (11 Nov 1982).
  • Worm of Bemer (8K), Stephen D Flutz & Kevin Martin, Compute!'s Second Book of VIC Games.
  • Wormy (8K), Ronald Koerber, Compute mit (Nov 1987).
  • Wostok (UN), Thomas Huettner, Compute mit (Nov 1986).
  • Wraithquest (16K), ?, VicTape Computing (issue 1).
  • Writ Large (UN), A Kavanagh, Your Computer (Oct 1982).
  • Write Your Own Adventures [Crown of Atlantis] (UN), John Ransley, Your Computer (Sep 1983).
  • Write-On (3K), F Wendell Johnson, Compute!'s VIC-20 Collection.
  • Wumpus (UN), ?, Games For Your VIC20.
  • Wumpus Hunt (16K), Philip Botting, Computer & Video Games (Feb 1984).
  • Wurmspiel, Gerhard Hennings, Happy Computer (Dec 1983).

-- X --

  • Xmas (UN), ?, The Rainbow Book of BASIC Programs.
  • Xmas Carols (16K), Andrew Brindle, VicTape Computing (issue 8).
  • Xmas Eve (3K), Gregory Michael, Personal Computer News (4 Jan 1984).
  • Xmas Eve (3K), Gregory Michael, Sixty Programs for the VIC 20.
  • Xmas Games (UN), ?, VicTape Computing (issue 8).
  • XXX, Steven Jonas, Popular Computing Weekly (9 Jun 1983).
  • Xyloid (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC 20 (GB).

-- Y --

  • Yackman (UN), Brett Hale, Arcade Games For Your VIC20.
  • Yahtsee (UN), ?, VicTape Computing (issue 10).
  • Yeti (3K), Don Thorpe, More Games For Your VIC20.
  • Yhatzi (3K), Mychajlo Dubil, Personal Computing Today (Mar 1983).
  • You-Draw (UN), Paul Copeland, The Penguin Book of VIC 20 Games.
  • Your Lines Renumbered (UN), Clive Adams, Home Computing Weekly (19-25 Jul 1983).
  • Your Own Characters (UN), George & William Pike, Commodore User (Dec 1984).
  • Your Own INPUT Routine? [Input Demo] (UN), Roger Peacock, VIC Computing (Aug 1983).

-- Z --

  • Zap!! (UN), Dub Scroggin, Compute!'s First Book of VIC.
  • Zauper Attack (UN), Christopher Hutber, 50 Outstanding Programs for the VIC 20.
  • Zauper Attack (UN), Christopher Hutber, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Zigzag Golf (UN), ?, The Rainbow Book of BASIC Programs.
  • Zinsen, Gurtner Helmut, 64'er Magazin (SI Mar 1986).
  • Zip Load [Vic Turbo] (16K), John Twiddy, Your Computer (Jan 1985).
  • Zodiac Fortune Teller (UN), A.G.T. Stevens, 50 Outstanding Programs for the VIC 20.
  • Zodiac Fortune Teller (UN), A.G.T. Stevens, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Zombie Island (UN), ?, 50 Outstanding Programs for the VIC 20.
  • Zombie Island (UN), ?, Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
  • Zombies (UN), ?, The Rainbow Book of BASIC Programs.
  • Zombies (UN), Ian Creasey, VIC-20 Mind Stretchers.
  • Zombies (UN), Macer Gifford, Computer & Video Games (Feb 1984).
  • Zombies (UN), Mike O'Neill, Games For Your VIC20.
  • Zombies in the Swamp (UN), ?, Volcanic Games For Your VIC 20.
  • Zoo Keeper (UN), Flavio Giurco, Giant Book Of Games For Your VIC 20.
  • ZS-Gen (3K), Heidrich Reinhard, Compute mit (Aug 1987).
  • Zyklo (UN), Johann Strauss, Computronic (Aug 1984).
  • Zyklo (UN), Johann Strauss, Homecomputer (Jan 1985).
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