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Magazines > HC Mein Home Computer


HC Mein Home Computer (DE)

HC Mein Home Computer was a multi-format magazine published in Germany. A total of 36 issues were produced from Nov 1983 until Oct 1986, then it was replaced by Chip magazine.

Download all programs from this magazine on one disk:


MeinHomeComp.d64

24 programs

Program Author Requirements Files Info
Jupiter Race

Nov 1983,
Pages 38-39.
Robert Reppel Unexpanded jupiter-race.prg
Screenshot
There has been an accident on Jupiter. Fly through the asteroid belt to reach Jupiter (right side of screen) as quickly as possible without crashing.

Controls:
Joystick or Z (left), X (right), F7 (fire).
Pauken französischer Zahlen
(Cramming French Numbers)

Dec 1983,
Page 30.
Volker Mücke 8K expansion franz-zahlen-8k.prg
Screenshot
Language program. Translate numbers into French.

Controls:
Type the correct answer, e.g. 5 is CINQ.
Flipper

Dec 1983,
Page 31.
? Unexpanded flipper.prg
Screenshot
Pinball game. Score points by hitting the objects with your ball.

Controls:
Clr/Home (left paddle), Inst/Del (right paddle).
Golf

Dec 1983,
Pages 31-34.
? Unexpanded golf.prg
Screenshot
Golf game. Complete the 9-hole course in the fewest strokes.

Controls:
Type the angle (0-360) and distance (1-10) for each stroke. Angle: 0=right, 90=up, 180=left, 270=down.
Black Jack

Dec 1983,
Pages 34-36.
Thomas Graf 8K expansion black-jack-8k.prg
Screenshot
Pontoon/blackjack card game. You start with two cards and must decide whether to take another card. Try to get a higher total than the computer without exceeding 21.

Controls:
Follow on-screen prompts.
Mastermind

Dec 1983,
Pages 36-37.
Armin v d Bach Unexpanded mastermind.prg
Screenshot
Mastermind logic game. You must guess the hidden 4-digit code, which comprises numbers 0-5 with no digits repeated. A filled circle denotes a correct number in the correct position, and an empty circle denotes a correct number in the wrong position.

Controls:
Type your guess.
Vier Gewinnt
(Connect Four)

Jan 1984,
Pages 38-40.
Dr Siegfried Bagdonat 16K expansion vier-gewinnt16k.prg
Screenshot
Connect 4 game played against the computer or another player. Each player drops a counter into one of eight columns. The winner is the first player to get four counters in a row, horizontally, vertically or diagonally.

Controls:
Select a column (1-8).
Auf Los geht's los
(Let's Get Started)

Jan 1984,
Page 41.
? Unexpanded buchstabenspiel.prg
Screenshot
Letter game for 2 players. One player enters a hidden word. The other selects letters (similar to hangman) and must try to guess the word.

Controls:
Enter the word, and press UpArrow when done. Then type your guess one letter at a time, or press UpArrow to reveal the hidden letters.
Mühle
(Mill)

Apr 1984,
Pages 42-51.
Dr S Bagdonat 16K expansion muehle-16k.prg
Screenshot
Nine Men's Morris board game played against the computer. During the first phase, players put their pieces on the board. If either player puts three pieces in a line then they can remove one of their opponent's pieces. During the second phase, pieces are moved on the board and cannot jump other pieces. Again if a player gets three pieces in a line they can remove an opponent's piece.

Controls:
Enter the position of your next move (e.g. B4).
Text-Editor

Apr 1984,
Pages 63-66.
Armin von dem Bach 16K expansion editor-16k.prg
Screenshot
Word processor & text editor. It requires a printer & floppy drive.

Controls:
See magazine for details.
Grafisch-akustisches Demo
(Graphic-Accoustic Demo)

Apr 1984,
Page 75.
? Unexpanded spezialeffekte.prg
Screenshot
Graphics & sound demo that produces various effects, including a scrolling spaceship and a random maze.

Controls:
None.
Rain is falling

Apr 1984,
Page 80.
Andreas Gauger Unexpanded rain-is-falling.prg
Screenshot
Crystals are embedded in a sugar wall. You must build stone defences to protect them against the rain.

Controls:
Joystick. You cannot move while rain is falling.
Die Freiheit lockt
(Freedom Beckons)

May 1984,
Pages 34-39.
Torsten Eickmeier 3K expansion btx-vic-3k.prg
Screenshot
Comms program. Turn your computer into a BTX terminal using the circuit in the magazine.

Controls:
See magazine for details.
Q'Bert
(Bert)

May 1984,
Pages 40-43.
T Bagdonat & Dr S Bagdonat 16K expansion bert-16k.t64
Screenshot
Painting game inspired by Q*bert. Starting in the top-left corner, you must turn every square of the screen blue. Avoid the enemies. Note: after loading it takes approx 3.5 mins to POKE the machine code into memory before the game begins.

Controls:
Joystick. The joystick controls might not work unless you detach the tape image. It might also be necessary to press Run/Stop+Restore and type SYS4730.
Falltür
(Trap Door; The Dangerous Labyrinths of Jupiter)

May 1984,
Pages 56-60.
Uwe Hauck 16K expansion dloj-16k.t64
Screenshot
3D maze. Find 13 crystals hidden inside the maze. Look out for cloaks & swords, and beware of spiders & trap doors.

Controls:
N (north), S (south), W (west), O (east). To escape from a spider, type either "tarnmantel" (invisibility cloak) or "lichtschwert" (light saber).
Ein Labyrinth entsteht
(A Labyrinth is Created)

May 1984,
Pages 82-84.
Horst Brand 16K expansion labyrinth-16k.prg
Screenshot
Interesting routine for generating random mazes.

Controls:
Enter the desired width & height. The screenshot shows an 8x8 maze.
Pferderennen
(Horse Race)

Jun 1984,
Page 50.
Heinz Grotter Unexpanded pferderennen.prg
Screenshot
Gambling game for up to 10 players. Select a horse, enter the value of your bet, and see who can win the most money.

Controls:
Follow on-screen prompts.
Flottenmanöver
(Fleet Maneuver)

Jun 1984,
Pages 64-67.
Thomas Stein 16K expansion die-flotte-16k.prg
Screenshot
Battleships game. Position your ships on right grid. Then try to locate & destroy the computer's hidden ships on the left grid, before your own ships are destroyed.

Controls:
Type the YX coordinates for each shot (a row followed by a column).
Mampf
(Munch)

Jul 1984,
Pages 54-58.
Dirk Schäfer 16K expansion mampf-16k.t64
Screenshot
Feed the dragon by collecting food and throwing it into his mouth. He will burst if you give him too much food, and he will starve if he doesn't get enough.

Controls:
Joystick.
Sisyphus

Sep 1984,
Pages 48-50.
Dr Siegfried Bagdonat 16K expansion sisyphus-16k.t64
Screenshot
Collect white stones from the bottom right corner of the screen, and use them to build a wall. White stones are destroyed by the fireballs. Put three white stones on top of each other or next to each other, and the third stone will change colour protecting any stones beneath it. Note: after loading it takes approx 2 mins to POKE the machine code into memory before the game begins.

Controls:
Joystick.
Circus
(Jump)

Oct 1984,
Pages 42-46.
Jan 1985,
Page 47.
Jürgen Hudak 16K expansion jump-16k.t64
Screenshot
Move the seesaw to keep the acrobats in the air. Collect the objects but don't let falling stones touch the seesaw.

Controls:
Z (left), / (right).
Star Skipper

Oct 1984,
Pages 74-77.
Jan 1985,
Page 47.
Jan Christiansen 8K expansion star-skipper-8k.t64
Screenshot
You control the green spaceship at the bottom of the screen. Collect the yellow cargo stations, and go to the cyan fuel pods when running low on fuel. Avoid the stars and red spaceships. Return to your white mothership at the bottom of the screen to start a new screen.

Controls:
Define your own keys (hoch=up, runter=down, links=left, rechts=right).
Semiratron

Feb 1985,
Pages 52-56.
Andreas Stemmann 16K expansion semiratron-16k.t64
Screenshot
Jump from terrace to terrace collecting rare flowers. Beware of the hazards.

Controls:
Joystick.
Senso

Feb 1985,
Pages 66-67.
Thomas Molkenbur Unexpanded senso.prg
Screenshot
Simon memory game. The computer shows a sequence of colours. You must repeat it without making any mistakes.

Controls:
Q (red), * (green), Z (yellow), / (blue).

Notes

  1. The following programs are missing from this magazine. If anybody has working copies then please contact me.
    1. Wizards Kingdom by Uwe Hauck (Nov 1984, p. 76-88; Jan 1985, p. 27) [incomplete listing, readers were asked to contact the magazine for a revised version].
  2. There are alternative/modified versions of the following programs:
    1. Black Jack (Dec 1983) : a slightly different version was published as Black-Jack (Happy Computer, Jan 1984).
    2. Flipper (Dec 1983) : an enhanced version was published as Flipper Ball (Compute mit, Sep 1985).

With thanks to Internet Archive for scanning this magazine.

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