Magazines > Computer & Video Games
Computer & Video Games (GB)
Computer & Video Games was a British multi-format magazine published by EMAP. It was the first monthly magazine dedicated to gaming, and it treated games with similar importance to how other magazines treated hardware & technical issues. The magazine was published from Nov 1981 until Oct 2004, then it continued as a website until Feb 2015. During the 1980s it was edited by Terry Pratt (issues 1-27), Tim Metcalfe (issues 28-75), Eugene Lacey (issues 76-91), Graham Taylor (issues 92-93) and Julian Rignall (issues 94-115).
Download all programs from this magazine on two disks:
![]() CAVG1.d64 (1981-83) |
![]() CAVG2.d64 (1984-85) |
55 programs
Program | Author | Requirements | Files | Info |
Rainbow Passage![]() Issue 1 (Nov 1981), Pages 42-45. |
Ivor Stones | Unexpanded | rainbow passage.prg Screenshot |
Board game. Try to move one of your diamonds to the top of the screen before the computer moves one of its pieces to the bottom. Move your pieces forward either vertically or diagonally. Each player can only move onto squares that are the same colour as those that your opponent is on. Controls: Enter the YX coordinates of the piece that you want to move (row followed by column). |
Pot Shot![]() Issue 2 (Dec 1981), Pages 46-49. |
Ivor Stones | Unexpanded | pot shot.prg Screenshot |
Shoot the beer glasses as they fall off the end of the bar. If you shoot all six glasses then you must hit the handle in subsequent rounds. Controls: Space (fire). |
Sub Attack![]() Issue 6 (Apr 1982), Pages 54-55. |
Stuart Hall | Unexpanded | sub attack.prg Screenshot |
Use your submarine to shoot as many enemy ships as possible within one minute. Controls: I (left), P (right), O (fire). |
Minotaur![]() Issue 7 (May 1982), Pages 62-63. |
Mats Oehrman | Unexpanded | minotaur.prg Screenshot |
Cross a random maze to reach the exit in the bottom-right corner in the shortest possible time. Controls: N (left), M (right), J (up), Space (down). |
Speedboat![]() Issue 8 (Jun 1982), Pages 46-49. |
Steven Holliday | Unexpanded | speedboat.prg Screenshot |
Vertically scrolling boat race. Travel as far down river as you can but don't hit any of the logs. The further you travel, the more narrow the river becomes. Controls: Crsr-Down (left), Crsr-Right (right). |
Moonshuttle![]() Issue 9 (Jul 1982), Pages 54-56. |
P.A. Roberts | Unexpanded | moonshuttle.t64 Screenshot |
Lunar Lander game. You must land your ship safely on one of the landing pads. Watch your fuel and don't hit any asteroids. Controls: Press any key to launch your ship, then use H (left), J (right), U (up), N (down). |
Rocks![]() Issue 10 (Aug 1982), Pages 54-55. |
Andrew Stanford | 3K expansion | rocks 3k.prg Screenshot |
Asteroids game. Shoot the rocks but don't let any of them hit you. Controls: 1 (turn left), 2 (turn right), 8 (move left), 9 (move right), 0 (fire), Space (hyperspace). |
Pacman (Mini-Pack) ![]() Issue 11 (Sep 1982), Pages 54-55. |
David Mack | Unexpanded | pacman.prg Screenshot |
Pac-Man game. Eat the dots while avoiding the ghost. Controls: 2 (left), 4 (right), 6 (up), 8 (down). |
Brick Blaster![]() Issue 12 (Oct 1982), Pages 54-55. |
Shaun Southern | Unexpanded | brick blaster.prg Screenshot |
Drop bombs to demolish the wall that is being built up from the bottom of the screen. Controls: F7 (drop bomb). |
The Croydon Blag (Catch the Goods) ![]() Issue 13 (Nov 1982), Pages 40-43. |
Howard Evans | Unexpanded | croydon blag.prg Screenshot |
You are a bank robber. First catch the money in your van, then you must guess the correct letter (A-Z) to avoid being captured by the police helicopter. Controls: Z (left), M (right). |
Dogfight![]() Issue 14 (Dec 1982), Pages 62-63. |
Richard Barton | Super Expander+3K | dogfight se3k.prg Screenshot |
Shoot as many aircraft as you can in two minutes. Controls: Joystick. |
Nibblers![]() Issue 15 (Jan 1983), Pages 38-41. |
Dave Shambrook | Unexpanded | nibblers.prg Screenshot |
Stop the Nibblers from destroying your dam by launching your ships and dropping bombs on them. A sequel Super Nibblers was published in Issue 22 (Aug 1983). Controls: Space (press once to launch, and a second time to drop your bomb). |
Fruit Machine![]() Issue 16 (Feb 1983), Pages 62-65. |
Richard Leyshon | Unexpanded | fruit machine.prg Screenshot |
Fruit machine game. How much money can you win? Controls: I (insert coin), 1-3 (hold reels, if available), F1 (spin reels), F7 (show how much you've won or lost). |
Reaction![]() Issue 16 (Feb 1983), Book of Games 1 supplement, Pages 8-9. |
J Stanton & J Wilkinson | Unexpanded | reaction.prg Screenshot |
Test your reaction time by pressing Space as quickly as possible when the dot appears. Controls: Space. |
Red Alert![]() Issue 16 (Feb 1983), Book of Games 1 supplement, Pages 13-14. Issue 17 (Mar 1983), Page 11. |
Simon Parker | Unexpanded | red alert.prg Screenshot |
Scramble game. Fly through the cavern shooting ships and bombing fuel dumps. Controls: Joystick or keys P (left), * (right), @ (up), ; (down), Shift (drop bomb), Shift+* (fire missile). |
Alpha Attack![]() Issue 16 (Feb 1983), Book of Games 1 supplement, Page 41. |
Alex Kiernan | Unexpanded | alpha attack.prg Screenshot |
Space Invaders game. Shoot the aliens with your base, which has a rotating turret. Controls: Z (left), X (right), , (rotate left), . (rotate right), Space (fire). |
Logger![]() Issue 18 (Apr 1983), Pages 64-67. |
Brian Jaikens | 3K expansion | logger 3k.t64 Screenshot |
Donkey Kong platform game with 2 screens. Jump over logs and climb ladders to capture the bird. Controls: Z (left), C (right), D (climb ladder), Space (jump). |
Doctor Vic![]() Issue 19 (May 1983), Pages 48-49. |
L Brain | Unexpanded | doctor vic.prg Screenshot |
Eliza/Smalltalk program. Tell the computer about your problems. Controls: Type away! |
Protector![]() Issue 20 (Jun 1983), Pages 48-51. |
L Braine | Unexpanded | protector.t64 Screenshot |
Defender game with a horizontally-scrolling background. Shoot as many aliens as you can in two minutes. Controls: Joystick. After loading the game, press Fire to start. |
Space Dodge![]() Issue 21 (Jul 1983), Pages 70-71. |
Alan Hall | Unexpanded | space dodge.prg Screenshot |
Collect as many items as you can and return to your mothership (H) within 35 seconds. Don't hit any of the asteroids (*). Controls: Cursor keys (up, down, left, right), A (up-left), S (up-right), Z (down-left), X (down-right), = (hyperspace), Space (smart bomb). |
Ghost Trap![]() Issue 21 (Jul 1983), Pages 102-103. |
Marc Dawson [Marc Wilding] | Unexpanded | ghost trap.prg Screenshot |
Lure the ghosts into one of the deadly laser traps. Do not touch the traps or ghosts. Controls: Z (left), X (right), F1 (up), F3 (down). |
Brick-up![]() Issue 22 (Aug 1983), Pages 36-37. Issue 24 (Oct 1983), Page 123. |
Philip Smith | Unexpanded | brick-up.t64 Screenshot |
Capture the alien by pushing the bricks to build a wall that will enclose him. Controls: L (left), ; (right), P (up), . (down). |
Super Nibblers (Nibblers Two) ![]() Issue 22 (Aug 1983), Pages 76-77. |
Paul Jay | Unexpanded | super nibblers.t64 Screenshot |
The Nibblers have returned and are attacking your tower from both sides. Stop them by launching your ships and dropping bombs on them. This is the sequel to Nibblers (Issue 15, Jan 1983). Controls: Left-arrow (hold to launch left ship, release to fire), F1 (hold to launch right ship, release to fire). |
Vic Quest![]() Issue 23 (Sep 1983), Pages 84-91. |
Steven Lawson | Unexpanded | vic quest.t64 Screenshot |
Vertically scrolling space game with 5 stages. Fly through the tunnels avoiding bombs and other obstacles. Controls: Z (left), / (right). |
Crash or Crush![]() Issue 24 (Oct 1983), Pages 88-90. |
Mike Singleton | Unexpanded | crash or crush.prg Screenshot |
Vertically scrolling space game in 3D, requiring coloured glasses. Use your crusher to capture the triangular ships while dodging the asteroids. Controls: Z (left), X (right), ; (in), / (out). |
Dodgem![]() Issue 25 (Nov 1983), Pages 82-85. |
M D Townend | Unexpanded | dodgem.prg Screenshot |
Drive your car around the roads collecting the dots, but don't hit the other car. Controls: A (left), S (right), W (up), Z (down). |
Wild West![]() Issue 26 (Dec 1983), Pages 162-165. |
Stephen Langstaff | Super Expander+3K | wild west se3k.prg Screenshot |
As the Sheriff you must collect the gold while shooting the Neemees. Controls: Joystick. |
Pirates & Polyps![]() Issue 26 (Dec 1983), Yearbook 1984 supplement, Pages 52-63 |
Paul Jay | Unexpanded | pirates polyps.t64 Screenshot |
Use your laser sights to protect the sun polyps from the pirate ships that are trying to steal them. Controls: Joystick. |
Tracker![]() Issue 26 (Dec 1983), Yearbook 1984 supplement, Pages 112-113. |
Richard Barton | Unexpanded | tracker.prg Screenshot |
Enter a route to direct your tracking robot to the fugitive android, using no more than 18 steps. The slightest mistake will allow the fugitive to escape. Controls: L (left), R (right), U (up), D (down). |
Turnip Turmoil![]() Issue 27 (Jan 1984), Pages 96-97. |
Cliff Ashford | Unexpanded | turnip turmoil.t64 Screenshot |
Snake game. Move around the garden eating fruit while avoiding your own tail. Be careful what you eat because some objects make you discard part of your tail, and if the snake gets too short it could have fatal consequences. Controls: H (left), J (right), U (up), N (down). |
Skier![]() Issue 28 (Feb 1984), Pages 112-113. |
Mark Vasey | Unexpanded | skier.prg Screenshot |
Vertically scrolling ski race. Ski as far as you can down the track dodging the trees, spectators and dead skiers. Night falls after 200 metres. Controls: Z (left), C (right). |
Zombies![]() Issue 28 (Feb 1984), Book of Games 2 supplement, Pages 24-25. |
Macer Gifford | Unexpanded | zombies.prg Screenshot |
Dodge the zombies and lure them into the pits. Controls: A (left), D (right), W (up), X (down), Q,E,Z,C (diagonal). |
Wumpus Hunt![]() Issue 28 (Feb 1984), Book of Games 2 supplement, Pages 37-42. |
Philip Botting | 16K expansion | wumpus hunt 16k.prg Screenshot |
Text adventure. Explore the maze collecting gold, bows and arrows as you hunt the wumpus, but don't fall into any slime pits. Controls: N,S,W,E (move), P (pick up), O (depart through entrance), FN,FS,FW,FE (fire arrow in the chosen direction), H (show map), Q (quit), G (show score). |
Minefield![]() Issue 30 (Apr 1984), Pages 68-73. |
Steven Birch | Unexpanded | minefield.t64 Screenshot |
As the last surviving tank commander it is up to you to halt the enemy invasion. Shoot as many enemy vehicles as you can but don't hit any of the oncoming mines. Controls: < (left), > (right), Space (fire). |
Krazy Kong![]() Issue 31 (May 1984), Pages 88-92. |
Keith Priestly | 8K expansion | krazy kong 8k.prg Screenshot |
Donkey Kong platform game with 4 screens. Leap over barrels and climb ladders to rescue your girlfriend. Controls: : (left), = (right), @ (up), / (down), A (jump). |
Galactic Space Academy![]() Issue 32 (Jun 1984), Pages 68-73. |
Mark Manns | 3K expansion | gal spc acad 3k.t64 Screenshot |
First person space shooter. Shoot the alien ships and dodge the asteroids as you try to reach and destroy the alien space station. Controls: Joystick with F1 (shield up), Left-arrow (shield down). |
Heli-Bomber![]() Issue 33 (Jul 1984), Book of Games 3 supplement, Pages 32-33. |
Wayne Lloyd | Unexpanded | heli-bomber.t64 Screenshot |
Blitz game. Bomb all the buildings to clear a runway so you can land your helicopter. Controls: Space (drop bomb). |
Rox 20![]() Issue 33 (Jul 1984), Book of Games 3 supplement, Pages 42-44. |
Paul Kehoe | 3K expansion | rox20 3k.t64 Screenshot |
Shoot the asteroids before they destroy your ship. Controls: Joystick. |
Tunnel Snatch![]() Issue 34 (Aug 1984), Pages 80-81. |
Martin Holland | Unexpanded | tunnel snatch.t64 Screenshot |
Collect as many spanners as you can and return to the exit before you run out of time. Do not let the Woodle catch you. Controls: < (left), > (right), A (up), Z (down). |
Killer Kong![]() Issue 35 (Sep 1984), Pages 66-68. |
Mark Phillips | Unexpanded | killer kong.t64 Screenshot |
Donkey Kong platform game. Climb the ladders and dodge the barrels to rescue your girlfriend. Controls: Z (left), X (right), F1 (up/jump). |
Trailer![]() Issue 35 (Sep 1984), Pages 74-75. |
Michael Booth | Unexpanded | trailer.t64 Screenshot |
Tron game. Collect as many items as you can without touching your own trail. Controls: L (left), ; (right), P (up), . (down). |
Bouncer Bert![]() Issue 36 (Oct 1984), Pages 77-79. |
David Bruce | Unexpanded | bouncer bert.prg Screenshot |
Guide your kangeroo home by jumping through gaps in the constantly-moving trees. Controls: H (left), K (right), U (up), A (restart). |
Ghosty![]() Issue 38 (Dec 1984), Pages 158-160. Issue 39 (Jan 1985), Page 157. |
? | Unexpanded | ghosty.prg Screenshot |
Platform game. Avoid the ghosts and navigate through the moving platforms and other hazards to reach the top of the screen. Controls: < (left), > (right), X (jump left), C (jump right). |
Hunchback![]() Issue 39 (Jan 1985), Pages 86-88. Issue 42 (Apr 1985), Page 108. |
Carl Ball | 3K expansion | hunchback 3k.prg Screenshot |
Hunchback/Quasimodo game with 3 screens. Dodge arrows and leap over pits to rescue the damsel. Controls: X (move right), Z (jump up), . (jump right). |
Diver![]() Issue 40 (Feb 1985), Book of Games 4 supplement, Pages 12-13, 39. |
Fergal McGirl | Unexpanded | diver.t64 Screenshot |
Collect all the gold from the sea bed and return to your boat, while avoiding the jelly fish. Controls: L (left), ; (right), P (up), . (down), D (dive from boat). |
Planet Lander![]() Issue 40 (Feb 1985), Book of Games 4 supplement, Pages 14-17. Issue 41 (Mar 1985), Page 57. |
Andy Roden & Dave Mason | Unexpanded | planet lander.t64 Screenshot |
Land your rocket on the pad so you can refuel and fly to the next planet. Do not hit the stars. Controls: Left Arrow (left), 1 (right), F1 (thrust). |
Cosmic Pyramid![]() Issue 40 (Feb 1985), Book of Games 4 supplement, Pages 39-41. Issue 41 (Mar 1985), Page 57. |
Paul Gill | Unexpanded | cosmic pyramid.prg Screenshot |
Tower of Hanoi puzzle. Stack all the disks, in order, on column 'C'. Controls: A,B,C (column to move from/to). |
Hero![]() Issue 41 (Mar 1985), Pages 65-68. Issue 44 (Jun 1985), Page 104. |
Paul Gill | 8K expansion | hero 8k.d64 Screenshot |
Hunchback/Quasimodo game with 10 screens. Dodge barrels & spears and leap over pits to rescue the damsel. Controls: Z (left), C (right), / (jump). |
Starship Victory![]() Issue 42 (Apr 1985), Pages 44-45. |
Stuart Hanscombe | Unexpanded | starship victry.t64 Screenshot |
Destroy the battlestars but watch out for the enemy ships. Controls: < (rotate left), > (rotate right), : (fire), P (thrust), + (hyperspace). |
Vic/64 Proofreader![]() Issue 42 (Apr 1985), Page 108. |
? | Unexpanded | proofreader.prg Screenshot |
Utility to help find typing errors when entering program listings. A checksum is displayed on the screen each time you enter a BASIC line. Controls: None. |
Defender![]() Issue 43 (May 1985), Pages 90-91. |
Shaun Mullins | Unexpanded | defender.prg Screenshot |
Galaxians game. Shoot the aliens before they land at the bottom of the screen. Controls: X (left), V (right), N (fire). |
Breakout![]() Issue 45 (Jul 1985), Book of Games supplement 5, Pages 10-11. |
Mark Gannon | Unexpanded | breakout.t64 Screenshot |
Breakout game. Destroy all the bricks with your bat-and-ball. Controls: , (left), / (right), Shift-Lock (pause). |
Timebomb![]() Issue 45 (Jul 1985), Book of Games supplement 5, Pages 20-21. |
Kieran O'Donnell | Unexpanded | timebomb.t64 Screenshot |
Gridtrap game. Defuse all the bombs with your pliers before you run out of time. Do not cross your path. Controls: F (left), G (right), T (up), V (down). |
Dare Devil![]() Issue 46 (Aug 1985), Pages 74-75. |
Martin Howse | Unexpanded | dare devil.prg Screenshot |
As a motorcycle stunt rider you must adjust your speed to jump safely over the cars. Do not overshoot the landing ramp. Controls: F3 (accelerate), F1 (decelerate). |
Truckie![]() Issue 50 (Dec 1985), Pages 80-82. |
Andrew Philpott | Unexpanded | truckie.t64 Screenshot |
Vertically scrolling car race. Drive your lorry as far as you can down the road, but don't hit any lamp posts or pillar boxes. Controls: Z (left), C (right), Space (pause), Return (quit). |
Notes
With thanks to Internet Archive for scanning this magazine.