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Nugget$ (US)

Nugget$ was an American newsletter published by the National VIC-20 Users Group. It was published as a quarterly newsletter from Jan 1983 until Oct 1983, then bi-monthly from Jan/Feb 1984 onwards. The final issue was Nov/Dec 1984, when the users group ceased operations and recommended that their members upgrade to the Commodore 64. The editor was George F Kaywood.

Download all programs from this newsletter on one disk:


Nuggets.d64

17 programs (100% complete)

Program Author Requirements Files Info
Data Files Ideas

Vol 1 No 1 (Jan 1983),
Pages 9-10.
Val Greene Unexpanded datawriter.t64
Screenshot
Text utility. Anything that you type on the keyboard will be saved directly onto tape. You can then read the file back using the second program, and the text will be reproduced exactly as it was originally typed. Updated versions were published in Vol 1 No 2 and Vol 2 No 2.
Controls:
Follow on-screen prompts, and start typing. Press £ to pause (on playback, you will need to hit a key to continue), and F1 when finished.
How Many Inputs Ya Want?

Vol 1 No 2 (Apr 1983),
Page 8.
George Kaywood Unexpanded three inputs.prg
Screenshot
Programming demo, showing how to put three INPUT statements on the same line.
Controls:
Type three numbers.
Datawriter V2

Vol 1 No 2 (Apr 1983),
Pages 8-9.
J W Dates Unexpanded datawriter2.t64
Screenshot
Updated version of Data Files Ideas (83-01). Use your computer to create video letters by saving text directly onto tape.
Controls:
Follow on-screen prompts, and start typing. Press £ to pause (on playback, you will need to hit a key to continue), and F1 when finished.
ASCII Convert

Vol 1 No 2 (Apr 1983),
Page 20.
Daryl E Williams Unexpanded ascii convert.prg
Screenshot
Subroutine that converts a string into standard ASCII, for use with an RS-232 printer interface.
Controls:
Store the string in P$ and call the routine with GOSUB 1000.
Chopper Pilot

Vol 1 No 2 (Apr 1983),
Pages 25-26.
Ric Kube Unexpanded chopper pilot.prg
Screenshot
Land your chopper on the moving ship within 15 seconds to save it from exploding. Note: The chopper does not appear until you move the joystick.
Controls:
Joystick.
Datafile

Vol 1 No 3 (Jul 1983),
Pages 9-12.
Ric Kube 3K expansion datafile 3k.prg
Screenshot
Database with two fields, a string and a number. Could be used to record inventories. An updated version was published in Vol 2 No 2 that works with a VIC1526 printer.
Controls:
Follow on-screen prompts.
Align Decimals

Vol 1 No 3 (Jul 1983),
Page 19.
? Unexpanded align decimals.prg
Screenshot
Programming subroutine to print numbers with their decimal points aligned.
Controls:
Store the number in variable N and call the routine with GOSUB230.
Combat

Vol 1 No 3 (Jul 1983),
Pages 23-25.
Ric Kube Unexpanded combat.prg
Screenshot
Tank game for two players. Try to destroy your opponent's tank while avoiding the mines. The first player to reach ten points wins.
Controls:
Player 1: R (up), V (down), D (left), G (right), E/T/C/B (diagonal), F (fire).
Player 2: F1 (up), F7 (down), F3 (left), F5 (right), F2/F4/F6/F8 (diagonal), UpArrow (fire).
Hires

Vol 1 No 4 (Oct 1983),
Pages 4-5.
Val Greene Unexpanded hires.prg
Screenshot
Art program, draw your own hi-res pictures.
Controls:
Joystick.
Bank Statement Balance

Vol 2 No 1 (Jan-Feb 1984),
Pages 20-22.
David P Kilroy 3K expansion bank balance 3k.prg
Screenshot
Reconcile your bank statement with your cheque book.
Controls:
Follow on-screen prompts.
What Frequency

Vol 2 No 2 (Mar-Apr 1984),
Page 11.
Robert Dornhecker Unexpanded what frequency.prg
Screenshot
Short program to check if a frequency is the sound that you actually want, by asking for a frequency and poking it into 36877.
Controls:
Enter the frequency (0-255).
Car Maintenance

Vol 2 No 2 (Mar-Apr 1984),
Pages 12-14.
Ronald E Newton Unexpanded car maintenance.prg
Screenshot
Utility to plan a maintenance shedule for your car. Answer the questions, and it tells you when the next maintenance is scheduled for each item.
Controls:
Follow on-screen prompts.
Datawriter V3

Vol 2 No 2 (Mar-Apr 1984),
Page 15.
Raymond A Smith Unexpanded datawriter3.prg
Screenshot
Updated version of Data Files Ideas (83-01). This version saves onto disk. The missing Datareader program could make printouts.
Controls:
Follow on-screen prompts.
Datafile V2

Vol 2 No 2 (Mar-Apr 1984),
Page 15.
Ric Kube 3K expansion datafile2 3k.prg
Screenshot
Updated version of the database program from Vol 1 No 3. This version can make formatted printouts on a VIC1526 printer.
Controls:
Follow on-screen prompts.
Gradebook

Vol 2 No 2 (Mar-Apr 1984),
Page 17.
C Rubio Unexpanded gradebook.prg
Screenshot
Utility for teachers, to help calculate the overall grade for each student.
Controls:
Enter students' names & grades in the DATA statements in lines 201-398, then follow on-screen prompts.
Hundred First

Vol 2 No 2 (Mar-Apr 1984),
Page 18.
Ric Kube Unexpanded hundred first.prg
Screenshot
Nim-style game played against the computer. You and the computer take it in turns to pick a number from 1-10. As they are added together, the first one to reach 100 wins.
Controls:
1-0 (enter next move, 0=10).
Graph-List Saver

Vol 2 No 4 (Sep-Oct 1984),
Pages 10-11.
Richard Bandelier Unexpanded graph-list save.prg
Screenshot
Make a bar chart with up to 13 values. Charts can be loaded & saved on tape.
Controls:
Follow on-screen prompts.

Notes

  1. ASCII Convert (83-04) was also published in Vic Computing (83-03).
  2. A slightly different version of Combat (83-07) was published in Games For Your VIC20.

With thanks to DLH's Commodore Archive for scanning this magazine.

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This page was last updated 13-Apr-2019.