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Magazines > Computronic


Computronic (DE)

Computronic was a German multi-format magazine published by Tronic-Verlag. It started as a monthly magazine in April 1984, and turned bi-monthly with the Nov/Dec 1984 issue. When Homecomputer magazine ceased publication, it was incorporated into Computronic from the Nov/Dec 1986 issue onwards. The final issue of this magazine was published in Nov/Dec 1987.

Download all programs from this magazine on two disks:


Computronic1.d64
(Apr 84 to Mar/Apr 86)

Computronic2.d64
(May/Jun 86 to Nov/Dec 87)

50 programs

Program Author Requirements Files Info
Quadratische Gleichung
(Quadratic Equation)

Apr 1984,
Page 23.
Hartmut Weber Unexpanded quadr gleich.prg
Screenshot
Maths utility, solve quadratic equations.
Controls:
Follow on-screen prompts.
Saurer Regen
(Acid Rain)

Apr 1984,
Pages 23-24.
Hartmut Weber Unexpanded saurer regen.prg
Screenshot
Catch the acid rain. The rain will kill any trees that it touches, and the game ends if the rain hits the ground.
Controls:
Z (left), / (right).
Hangman

Apr 1984,
Pages 23, 25-26.
Hartmut Weber Unexpanded hangman.prg
Screenshot
Hangman-style game. Try to identify the German animals.
Controls:
Type your guess for each letter (A-Z).
Bestellschein
(Order Form)

Jun 1984,
Page 42.
Erwin Michel 3K expansion & printer bestellsc-3k.prg
Screenshot
Business utility, print order forms on your printer.
Controls:
Follow on-screen prompts.
Gluecky

Jun 1984,
Page 45.
Marek von Wnuck 3K expansion gluecky-3k.prg
Screenshot
Fruit machine game.
Controls:
Space (stop reels), Left Arrow (transfer money), Pound (end).
Multigraph

Jul 1984,
Pages 54-57.
Bernd Bollmann Super Expander+3K multigraph-se3k.prg
Screenshot
Draws hi-res mathematical graphs.
Controls:
Follow on-screen prompts. On the title screen, press "J" to use automatic mode.
All-Rammer

Jul 1984,
Pages 58-60.
? Unexpanded all-rammer.t64
Screenshot
Snake game. Collect 15 atomic containers without hitting the space stations.
Controls:
T (up), V (down), F (left), G (right).
Zyklo

Aug 1984,
Pages 63-66.
Johann Strauss Unexpanded zyklo.t64
Screenshot
Maze game. Collect the purple treasure from the middle of the screen. If you collect one of the fruits from the edge of the screen, then you can use it to blast a hole in the wall by pressing : followed by a direction.
Controls:
P (up), L (left), ; (right), Space (down), : (fire fruit).
Meteorit
(Meteorite)

Aug 1984,
Pages 66-67.
Robert Diepold Unexpanded meteorit.prg
Screenshot
Protect the city by shooting the meteorites before they destroy the buildings.
Controls:
Joystick.
Garten
(Garden)

Sep 1984,
Pages 52-53.
H Loepp Unexpanded garten.prg
Screenshot
Plant flowers, water them, fertilize, scare away birds, and collect the flowers and deposit them. You can only perform one action at a time, by selecting icons on the right.
Controls:
Joystick.
Schloss Gruselstein
(Castle Gruselstein)

Sep 1984,
Pages 54-55.
Gabriel Winkler Unexpanded schloss grus.prg
Screenshot
Capture the ghosts inside the purple cages without getting caught. Trap them by building bricks, by pressing F7 followed by a direction key.
Controls:
W (up), Space (down), A (left), D (right), F7 (build brick).
Fressmann
(Eating Man)

Oct 1984,
Pages 36-37.
? Unexpanded fressmann.t64
Screenshot
Pac Man-style game. Eat the dots while avoiding the ghosts. Some ghosts create new dots, others remove them.
Controls:
Joystick.
Outlaw

Oct 1984,
Pages 38-39.
M Kraus Unexpanded outlaw.t64
Screenshot
Boot Hill-style game. Try to shoot your enemy before he shoots you. Only head shots count, and you can reload at the bottom of the screen when you run out of ammo.
Controls:
Joystick.
Buffalo Bill

Nov/Dec 1984,
Pages 27-29.
Jan/Feb 1985,
Page 31.
? Unexpanded buffalo-bill.prg
Screenshot
Cowboy game with three screens. Collect all the gold while avoiding Billy the Kid, ride through the canyon dodging the arrows, and avoid the stampede as you cross the street to reach the bank.
Controls:
Joystick.
Prost
(Cheers)

Nov/Dec 1984,
Pages 29-30.
A Bachler Unexpanded prost.prg
Screenshot
Collect all the bottles and then go to the flag, before you run out of time. There are three rounds to complete.
Controls:
Joystick.
Powerpack

Jan/Feb 1985,
Pages 26-27.
Gabriel Winkler Unexpanded powerpack.t64
Screenshot
Pac Man-style game with revolving gates. Eat all the dots and avoid the ghosts.
Controls:
W (up), Space (down), A (left), D (right), F7 (warp to home).
Joy Man

Jan/Feb 1985,
Pages 28-31.
Timm Haase Unexpanded joy man.t64
Screenshot
Collect the large mushrooms, and avoid everything else. Go to 'help' to move to the next field.
Controls:
Joystick or W (up), X (down), A (left), D (right).
Der rasende Malocher
(Workman)

Mar/Apr 1985,
Pages 36-40.
Laubmann Unexpanded workman.t64
Screenshot
Platform game. Move all the objects into the containers at the bottom of the screen. If you move one object on top of another then they will count as one and you cannot solve the level.
Controls:
Joystick.
Frankie Goes to Pharao

Mar/Apr 1985,
Pages 40-41 & 62.
Maik Jablonski 3K expansion pharao-3k.prg
Screenshot
Pac Man-style game. Collect the red dots until you have scored 500 points, then collect the yellow Pharao and go to the exit.
Controls:
Joystick.
Obst
(Fruit)

May/Jun 1985,
Pages 28-30.
Maik Jablonski 3K expansion obst-3k.prg
Screenshot
The fruit bounces from side-to-side as it falls through the trees. Catch each one before it hits the ground.
Controls:
Joystick.
Matron

May/Jun 1985,
Pages 30-32.
Carsten Bieker Unexpanded matron.t64
Screenshot
Tron-style game for one or two players. Each light cycle leaves a deadly trail behind it. Try to trap the other player without getting trapped yourself. Enter a speed from 1 (fast) to 21 (slow), then press "J" to play against the computer.
Controls:
Player 1: Joystick.
Player 2: W (up), Z (down), A (left), S (right).
Gestaltungsmittel fur Spielanleitungen
(Design Tool for Game Instructions)

Jul/Aug 1985,
Page 35.
A Schaer Unexpanded anleitung.prg
Screenshot
Enter a message and watch it scroll vertically down the screen. Could be used to display game instructions.
Controls:
Type a message.
Race On

Jul/Aug 1985,
Pages 35-37.
? Unexpanded race on.t64
Screenshot
Vertically scrolling race game with lots of configurable options.
Controls:
Joystick. Use fire button to change gear.
Cagy

Jul/Aug 1985,
Pages 37-40.
Timm Haase Unexpanded cagy.t64
Screenshot
Eat a yellow ghost, and then try to eat a blue ghost within 10 seconds.
Controls:
Joystick.
Nuerburg 3-D

Sep/Oct 1985,
Pages 29-32.
Richard Hemb Unexpanded nuerburg3-d.t64
Screenshot
Pole Position-style racing game. Drive down a straight track avoiding the other cars.
Controls:
< (left), > (right).
Duesi

Sep/Oct 1985,
Pages 33-34.
Sascha Oestreich Unexpanded duesi.t64
Screenshot
Collect all the oxygen tanks and take them to the storage facility. Gravity always pulls you to the right.
Controls:
Joystick.
Breaker

Nov/Dec 1985,
Pages 33-36.
Frank Wuggenig Unexpanded breaker.t64
Screenshot
Shoot the purple barrier, and then shoot the ship at the top of the screen.
Controls:
J (left), L (right), P (fire).
Expulsion

Nov/Dec 1985,
Pages 37-38.
Eberhard Aust Unexpanded expulsion.prg
Screenshot
Scramble-style game. Drop bombs on the targets and oil barrels, but not the buildings.
Controls:
Joystick.
Brueckenbau
(Bridge Building)

Jan/Feb 1986,
Page 25.
Mar/Apr 1986,
Page 78.
Michael Potsch Unexpanded brueckenbau.t64
Screenshot
Build a bridge over the river by dropping bricks from your helicopter, so the car can cross safely.
Controls:
Joystick or F1 (drop brick).
Jango

Jan/Feb 1986,
Page 28.
Manfred Frey Unexpanded jango.t64
Screenshot
Platform game. Collect the suitcases. You can only carry three suitcases at a time, and must then return to the portal at the top of the screen.
Controls:
Joystick (push up to jump upwards, fire to jump in walking direction).
Checksummer VC 1.0

Mar/Apr 1986,
Pages 6-7.
Frank Brall Unexpanded vc-check 1.0.prg
Screenshot
Displays a checksum at the top of the screen after entering each line of a program, to help when typing in listings.
Controls:
Follow on-screen prompts.
Miner

Mar/Apr 1986,
Pages 20-23.
Siegfried Goerk 3K expansion miner-3k.prg
Screenshot
Platform game. Change the colour of all the platforms by walking over them. Collecting a hammer will briefly turn the monsters purple, allowing you to kill them.
Controls:
Joystick.
Inkaschatz
(Inca Treasure)

Mar/Apr 1986,
Pages 24-26.
O Windel Unexpanded inkaschatz.t64
Screenshot
Collect all the treasures and avoid the hazards.
Controls:
Joystick.
Bergshooting
(Mountain Shooting)

May/Jun 1986,
Pages unknown.
Michael Potsch 3K expansion bergshoot-3k.t64
Screenshot
Fire your gun as the sights pass over each target.
Controls:
Joystick.
Booby in Action

May/Jun 1986,
Pages unknown.
Klaus Kiewert 3K expansion boobyinac-3k.t64
Screenshot
Collect all the treasures and avoid the traps. When the key appears, collect it and go through the door at the bottom of the screen to move to the next level. Once you start moving, you move continuously and cannot stop.
Controls:
Joystick.
Josef in den Katakomben
(Joseph in the Catacombs)

Jul/Aug 1986,
Pages 27-29.
M Alt Unexpanded josef.t64
Screenshot
Platform game. Collect all the treasures and avoid the mudpiles. Flip the switch at the top to close the gap. After collecting everything, get the key and escape at the bottom-left. Note: Josef in den Hoehlen was published in Compute mit (86-04).
Controls:
Joystick.
Joy-test

Jul/Aug 1986,
Pages 79-80.
? Unexpanded joy-test.prg
Screenshot
Small machine code routine to read the joystick.
Controls:
Read the joystick with SYS829, then use PEEK(250) to detect the firebutton and PEEK(253) to detect the direction.
Hot Food

Sep/Oct 1986,
Pages unknown.
Michael Potsch 3K expansion hot food-3k.t64
Screenshot
Move your head to eat all of the food that scrolls across the screen, but not the cyan ones.
Controls:
Joystick.
Men Rescue

Sep/Oct 1986,
Pages unknown.
Gerd Woschnak Unexpanded men rescue.t64
Screenshot
You have 30 seconds to rescue all the men from the cavern. There are 3 levels to complete.
Controls:
Joystick.
Soundprogramm

Sep/Oct 1986,
Pages unknown.
Rainer Graf Unexpanded soundprogramm.t64
Screenshot
Two music programs. Song 3 plays "When The Saints Go Marching in", and Song 4 plays "This Old House". Note: Songs 1 & 2 were published in Compute mit (86-08).
Controls:
None.
Castle Dracula

Nov/Dec 1986,
Pages unknown.
Oliver Windel 8K expansion castledra-8k.t64
Screenshot
Escape from Dracula's castle. There are two screens to complete.
Controls:
Joystick.
UFO Destroyer

Nov/Dec 1986,
Page 28.
A.A. Unexpanded ufodestroyer.t64
Screenshot
Try to shoot the UFOs. You cannot stop the crosshairs from moving.
Controls:
Joystick. Move joystick down to begin.
Cosmic Bouncer

Jan/Feb 1987,
Page 24.
Thomas Meyer 3K expansion cosmicbou-3k.prg
Screenshot
Move the shield to protect the ship from the rocks.
Controls:
A (up), Z (down), : (left), ; (right).
Cave Rider

Jan/Feb 1987,
Page 25.
Heinz Peter Lukes 3K expansion caverider-3k.t64
Screenshot
Two-part game, press either 1 or 2 after the instructions to select which part to load. In part 1, you must explore the maze to find the yellow object and bring it back to the starting point. In part 2, use your thrusters to navigate through the cavern to the landing platform. The code needed for part 2 is 'BR147'.
Controls:
Part 1: + (left), - (right), J (jump), Space (stop falling).
Part 2: + (left), - (right), Space (up).
Biathlon

Mar/Apr 1987,
Page 20.
R.B. & C.W. 8K expansion biathlon-8k.t64
Screenshot
Sports game. Ski across the landscape, then shoot the targets. Move forward by finding the correct rhythm with Z+X.
Controls:
Z, X (ski), Left Arrow (fire).
Space Laboratory

Mar/Apr 1987,
Page 23.
Oli Unexpanded spacelab.t64
Screenshot
Keep your space ship (the tiny dot) inside the moving energy field.
Controls:
F1 (up), F7 (down).
Titan

May/Jun 1987,
Pages 19-22.
Thomas Roedern 3K expansion titan-3k.t64
Screenshot
Build an energy shield by taking shuttle parts to the base. Avoid the killer satellite. You can use the beam satellite on the right to teleport to a random location.
Controls:
Joystick.
Race-Driver

Jul/Aug 1987,
Pages 21-23.
? Unexpanded race-driver.prg
Screenshot
Vertically scrolling car race. Avoid the oncoming vehicles, and remember to collect fuel.
Controls:
Joystick. Change gear by holding fire and moving the joystick in the direction shown on screen.
Saigon

Sep/Oct 1987,
Pages 20-23.
Lutz Blomberg Unexpanded saigon.t64
Screenshot
Commando-style game. Rescue the POWs before you run out of time.
Controls:
Joystick. Shoot by pressing fire with a direction.
Coconuts

Nov/Dec 1987,
Pages unknown.
Bruno Nyffeler 3K expansion coconuts-3k.t64
Screenshot
Bounce the coconuts using the shield, to stop them falling into the pits.
Controls:
Joystick.

Notes

  1. Zyklo (84-08) was also published in Homecomputer (85-01).
  2. Frankie Goes to Pharao (85-03) uses the same maze as Powerpack (85-01).
  3. Jango (86-01) appears to be a modified version of Dino Eggs (Compute mit, 85-08), with different graphics.
  4. Checksummer VC 1.0 (86-03) was also published in Compute mit (86-03).

Further information about this magazine can be found at Tronic-Verlag. With thanks to Internet Archive for scanning this magazine, and all the members of the Vic 20 Denial forum.

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This page was last updated 12-Oct-2019.