Magazines > Which Micro? & Software Review
Which Micro? & Software Review (GB)
Which Micro? & Software Review was a British multi-format magazine published by EMAP Business and Computer Publications. It was published monthly, apart from the first three issues which were bi-monthly. The first issue appeared in May/Jun 1982. The editors were Alfred Rolington (issues Sept/Oct 1982 until May 1983), Matthew May (July 1983 until April 1984), Hazel James (May 1984), Paul Coster (July 1984 until Nov 1984).
Download all programs from this magazine on one disk:
![]() Which-Micro.d64 |
12 programs
Program | Author | Requirements | Files | Info |
Star Chaser (Star Catcher) ![]() Mar 1983, Page 57. |
? | Unexpanded | star-catcher.prg Screenshot |
Collect the stars, while avoiding the enemy ships and their mines. Controls: X (up), . (down), Z (left), / (right). |
Alphabet Soup![]() May 1983, Page 59. |
B M Phillips | Unexpanded | alphabet-soup.prg Screenshot |
Concentration memory game. Each circle has a letter hidden underneath. Select two letters, and they will be removed if they are a matching pair. Controls: F (move pointer), S (show letter). |
Comput-a-Cube![]() Jun 1983, Page 55. |
Pinky | Unexpanded | comput-a-cube.prg Screenshot |
Rubik's Cube program. It shows a flat representation of a Rubik's Cube, which can be used in any way you choose. Controls: Follow on-screen prompts. |
Panic Stations![]() Jun 1983, Page 55. |
R Nevill & R Browse | Unexpanded | panic-stations.t64 Screenshot |
Platform game. Collect all the rubbish from the platforms at Paddington Station. The trains will be derailed if they hit anything. Controls: Joystick. Note: after loading press Run/Stop & Restore, detach the tape, then type RUN, otherwise the joystick controls might not work. |
Hi-Res Drawing![]() Jul 1983, Page 73. |
Trevor Starr | Unexpanded | hi-res-drawing.prg Screenshot |
Simple drawing program, make your own hi-res pictures. Controls: Joystick or CBM (left), Shift (right), @ (up), / (down), F1 (clear screen). |
Vic Character Definer![]() Aug 1983, Page 75. |
? | 3K expansion | char-definer-3k.prg Screenshot |
Character designer, make your own user defined graphics. Controls: Follow on-screen prompts. |
Vic Tricks: Scroll Demo![]() Nov 1983, Pages 94-95. |
? | Unexpanded | vt-scroll-demo.prg Screenshot |
Programming demo. Displays large 3D letters with a colourful border, then uses a machine code routine to scroll the screen horizontally. Controls: Follow on-screen prompts. |
Grobbit Adventure![]() Jan 1984, Pages 56-57. |
Kevin Bergin | Unexpanded | grobbitt.prg Screenshot |
Text adventure. You are in a cave with 20 numbered rooms, where each room is connected to three other rooms. One room contains the fearsome Grobbitt, which you can either shoot or run away from; three rooms contain bats, which will cause you to flee; one room contains a deadly pit. If you can feel a draught then one of the adjoining rooms contains the exit. Can you escape? Controls: Type the room number that you want to move to, and follow on-screen prompts. |
Grobbit Adventure![]() Feb 1984, Pages 46-47. |
Kevin Bergin | 3K expansion | grobbit-adv-3k.prg Screenshot |
Text adventure (different to the game in issue 84-01). You are a peasant on a quest to find a new home. Controls: Use one-word commands: N, S, W, E etc. |
Star Gates![]() Feb 1984, Pages 54-55. |
S Leck | Unexpanded | star-gates.t64 Screenshot |
Fly through the Star Gates to collect a rare ore from the spaceport on the right side of the screen, then return to your base. Do not touch the UFOs. Controls: A (left), S (right), Shift (thrust), Space (smart bomb). |
Vic Tricks: Defend It!!![]() Apr 1984, Pages 46-47. |
Santa Claus [Kevin Bergin] | Unexpanded | defend-it.prg Screenshot |
Horizontally scrolling space shooter. Dodge and shoot the yellow blocks, and land on the cross. Controls: A (up), Z (down), , (left), . (right), Space (fire). |
Draw Poker![]() Apr 1984, Pages 102-103. |
John McKenna | 8K expansion | draw-poker-8k.prg Screenshot |
Video Poker card game. Five cards are dealt, you decide which cards to hold, and the others are replaced. Can you get a winning combination? On the bonus screen, you must guess whether the next card will be higher or lower than the previous one. Controls: Follow on-screen prompts. |
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