VIC-20 Listings

Books > More Games For Your VIC20


More Games For Your VIC20 (GB)
Andrew Nelson
Virgin Books, 1984

Download all programs from this book on one disk:


More Games VIC20.d64

20 programs (100% complete)

Program Author Requirements Files Info
Deathrace 2000

Pages 15-19.
M Gluckstein & N Jivani Unexpanded deathrace 2000.prg
Screenshot
Your car moves horizontally across the screen. Run over the people (arrows) and avoid crashing into anything else. Kill 20 people to move onto the next level.
Controls:
A (up), Z (down).
Club Smasher

Pages 20-22.
? Unexpanded club smasher.prg
Screenshot
Breakout game. Destroy all the clubs with your bat & ball.
Controls:
Z (left), M (right).
Poet

Pages 23-26.
Don Thorpe Unexpanded poet.prg
Screenshot
Displays a semi-random poem.
Controls:
Press H for a printout, or Space for another poem.
Fast Bongo Drums

Pages 28-29.
Geoff Ridden Unexpanded bongo drums.prg
Screenshot
Sound effect of bongo drums.
Controls:
None.
Superchord

Pages 30-31.
Geoff Ridden Unexpanded superchord.prg
Screenshot
Music program, plays four chords in the key of C Major.
Controls:
C, F, G, A (play chord), W (whiplash), S (silence).
Arpeggio

Pages 32-33.
Geoff Ridden Unexpanded arpeggio.prg
Screenshot
Music program, plays an arpeggio of four chords.
Controls:
C, A, E, D (play chord), S (end program).
Payout

Pages 34-35.
Geoff Ridden Unexpanded payout.prg
Screenshot
Sound effect of a fruit machine paying out.
Controls:
None.
Configure

Pages 36-37.
Don Thorpe 16K expansion configure 16k.prg
Screenshot
Utility, configure the computer's memory without unplugging any cartridges.
Controls:
Follow on-screen prompts.
Special Character Definer

Page 38.
Don Thorpe 16K expansion char def 16k.prg
Screenshot
Machine code routine to use high res graphics with 8K or 16K memory expansion. It relocates memory, copies the character set into RAM, then auto-loads the next program from tape.
Controls:
None.
Meteor Storm

Pages 39-41.
Mathew Boek Unexpanded meteor storm.prg
Screenshot
Vertically scrolling space game. Fly as far as possible avoiding the meteors.
Controls:
Z (left), M (right).
Plutonium Terrorists

Pages 42-49.
Don Thorpe 3K expansion plutonium 3k.prg
Solution
Screenshot
Text adventure. Terrorists have stolen some plutonium and kidnapped Professor Kindness, so they can use his expertise to make a bomb. You must stop them from escaping.
Controls:
Use one-word commands: north, south, east, west, stop, wait, search, shoot, faster, shout, wave, beg.
Big Grid

Pages 50-51.
? Unexpanded big grid.prg
Screenshot
Magic square game on a 3*3 grid. Every row, column and diagonal must add up to the same total. Can you work out the missing values?
Controls:
Enter each missing value (the position is filled in automatically).
Future Shock

Pages 52-55.
Andrew Nelson Unexpanded future shock.prg
Screenshot
Fortune teller. The computer draws six mystical cards from The Deck of Ages, e.g. The Knave of Dust, and then interprets them.
Controls:
Follow on-screen prompts.
Radiesthesia

Pages 56-58.
? Unexpanded radiesthesia.prg
Screenshot
Vibrations are being emitted from an object hidden somewhere in a 10 x 10 x 10 cube, but the readings are somewhat unreliable. Can you find it?
Controls:
U (up), D (down), L (left), R (right), F (forward), B (back).
Machine Code Joystick Routine

Pages 59-61.
Don Thorpe Unexpanded m-c joystick.prg
Screenshot
Machine code routine to read the joystick. Move a star around on the screen. Note: This does not work properly, see the footnote for details. The star moves on its own until it reaches the edge of the screen, then the program stops responding.
Controls:
Joystick.
Mirror, Mirror

Pages 62-64.
? Unexpanded mirror mirror.prg
Screenshot
Memory game. A random number is displayed, which you must repeat correctly. An extra digit is then added, until the number is seven digits long. You must correctly repeat all seven digits to win. It plays random bursts of music as a distraction.
Controls:
Type the number correctly.
Margor, the Cave Beast

Pages 65-67.
? Unexpanded margor.prg
Screenshot
You are in an underground cave system, and you must shoot Margor with a bow and arrow. Margor will kill you if you enter his cave, but you can smell when he is nearby. Draughts indicate you are near a bottomless put, and flapping sounds mean bats are nearby who will randomly transport you to another location.
Controls:
Enter a cave number.
Yeti

Pages 68-74.
Don Thorpe 3K expansion yeti 3k.prg
Screenshot
You must return home across the snowfields, but don't let the Yeti catch you.
Controls:
Joystick.
The Stockbroker Belt

Pages 75-77.
Alastair Gourlay Unexpanded stockbroker.prg
Screenshot
Stock market simulator. Make as much money as you can from buying and selling shares.
Controls:
Select the company you are interested in (1-4), followed by a positive number to buy shares or a negative number to sell shares. Enter 0 to pass that day and earn interest on your cash holdings.
Biorhythms

Pages 78-80.
Alastair Gourlay Unexpanded biorhythms.prg
Screenshot
Biorhythm program, calculate your physical, emotional and intellectual cycles. This version displays them as a percentage.
Controls:
Enter a birthday and prediction date.

Notes

  1. The machine code routine in Machine Code Joystick Routine (p. 59-61) does not work properly, the expected values are out by one. Changing the values makes it work until Run/Stop & Restore are pressed, then the values change by three and the program fails again.
  2. A slightly different version of Biorhythms (p. 78-80) was published in both 50 Outstanding Programs for the VIC 20 and Zap! Pow! Boom! Arcade Games for the VIC-20 (US).
VIC-20 Listings <http://www.vic20listings.freeolamail.com/>
Copyright (C) R.M. Smedley 2019, All Rights Reserved.
This page was last updated 14-Sep-2019.