VIC-20 Listings

Books > Giant Book Of Games For Your VIC 20


Giant Book Of Games For Your VIC 20 (GB)
Tim Hartnell, Roger Bush & Robert Young
Fontana Paperbacks, 1984

Download all programs from this book on one disk:


Giant Book Games.d64

Note: The following games are not included on disk because they currently only load from cassette tape: VIC Skiing, Donkey King.

48 programs (100% complete)

Program Author Requirements Files Info
Space Shootout

Pages 19-22.
Les Battyanyi Unexpanded space shootout.prg
Screenshot
Shoot the alien as many times as you can.
Controls:
L (left), ; (right), F (fire).
Pick a Pair

Pages 23-29.
Flavio Giurco Unexpanded pick a pair.t64
Screenshot
Memory game for one or two players. 36 cards are dealt face down, comprising 18 pairs. Turn over two cards and try to find a matching pair. It also includes a more challenging version of the game where there are three cards of each type that have to be matched.
Controls:
Type which cards to turn over.
Pirate Treasure

Pages 30-33.
Ken Staples Unexpanded pirate treasure.prg
Screenshot
Collect as much treasure as you can in two minutes. You can see your trail, and you will be warned when there is treasure or pirates nearby.
Controls:
N, S, W, E (move).
Reflex Typer

Pages 34-36.
Flavio Giurco Unexpanded reflex typer.prg
Screenshot
Typing test. A giant character is displayed, and you must press the appropriate key as quickly as possible. How many can you get before time runs out?
Controls:
Type each character.
Number Catch

Pages 37-39.
Tim Hartnell, Roger Bush & Robert Young Unexpanded number catch.prg
Screenshot
Catch the numbers by moving the X over them before they disappear.
Controls:
A (up), Z (down), , (left), . (right).
Zoo Keeper

Pages 40-43.
Flavio Giurco Unexpanded zoo keeper.prg
Screenshot
Memory game. You are told the type and quantity of animals in each cage, which you must must remember and repeat without making any mistakes. Note: the final report seems buggy, and flags correct answers as being incorrect.
Controls:
Follow on-screen prompts.
Multi Pack 21

Pages 44-50.
Tim Hartnell, Roger Bush & Robert Young Unexpanded multi-pack 21.prg
Screenshot
Card game, play pontoon against the computer.
Controls:
Follow on-screen prompts.
Dog Catcher

Pages 51-53.
Tim Hartnell, Roger Bush & Robert Young Unexpanded dog catcher.prg
Screenshot
You are the dog (purple blob) and you are being chased by the dog catcher (pound sign). How long can you survive without being caught?
Controls:
A (up), Z (down), , (left), . (right).
Monster Caves

Pages 54-59.
Todd Harrison & Les Battyanyi Unexpanded monster caves.prg
Screenshot
Text adventure. Dare you enter the caves and battle monsters to collect as much treasure as you can? There is a time limit, do not run out of air.
Controls:
Follow on-screen prompts.
Trapper

Pages 60-64.
Tim Hartnell, Roger Bush & Robert Young Unexpanded trapper.prg
Screenshot
Move the green asterisk to the hearts at the bottom of the screen without getting trapped by the blobs.
Controls:
A (up), Z (down), , (left), . (right).
Conman

Pages 65-67.
Geoff Ridden Unexpanded conman.prg
Screenshot
Practical joke. Use this to pretend that you can effortlessly write a program.
Controls:
Type randomly on the keyboard and a realistic-looking program listing will appear, as if you are typing it in. When the screen is full, the program stops appearing. Then type RUN and press return, to produce a noisy colourful display.
Jason

Pages 68-73.
Tim Hartnell, Roger Bush & Robert Young Unexpanded jason.prg
Screenshot
Snake game. You are in a maze occupied by three spiders (asterisks). You can eat the spiders by touching them with your head (X). If the spiders touch your tail then they will kill you.
Controls:
A (up), Z (down), , (left), . (right).
Dungeon Maze

Pages 74-77.
Tim Hartnell, Roger Bush & Robert Young Unexpanded dungeon maze.prg
Solution
Map
Screenshot
Text adventure. You are a poor traveller who has been wrongly imprisoned by an evil Baron. You successfully pick the lock on your cell door. Can you escape through the maze of identical looking dungeon rooms?
Controls:
Choose a direction for each move (N, S, W, E).
Cowboy

Pages 78-81.
Les Battyanyi Unexpanded cowboy.prg
Screenshot
Twenty hearts will fall from the sky. How many can you shoot?
Controls:
F (fire).
Battleships

Pages 82-86.
Ken Staples Unexpanded battleships.prg
Screenshot
There are two battleships, four cruisers, six destroyers and eight frigates hidden in the grid. How many can you find & destroy before you run out of shells?
Controls:
Type the X,Y coordinates for each shot.
Follow Me

Pages 87-90.
Flavio Giurco Unexpanded follow me.prg
Screenshot
Simon game. A sequence of colours are shown on the screen, starting with one colour. Each time you repeat the sequence correctly, another colour is added. You win if the line reaches the spot without making any mistakes.
Controls:
5 (purple), 6 (green), 7 (blue), 8 (yellow).
Guess

Pages 91-94.
Todd Harrison & Les Battyanyi Unexpanded guess.prg
Screenshot
Number guessing game. The computer chooses a random number from 1000-9999. You have one minute to work out what it is.
Controls:
Type your guess.
Typing Tutor

Pages 95-98.
Todd Harrison & Les Battyanyi Unexpanded typing tutor.prg
Screenshot
Typing test, calculate your typing speed (words per minute). A series of words are shown on the screen, and you must type each word as quickly as possible.
Controls:
Type each word.
Laserball & Tunnelball

Pages 99-107.
Tim Hartnell, Roger Bush & Robert Young Unexpanded laserball.t64
Screenshot
Two similar games. You control the club, and you must avoid the bouncing balls for as long as possible.
Controls:
A (up), Z (down), , (left), . (right).
Traffic Light

Pages 108-111.
Todd Harrison & Les Battyanyi Unexpanded traffic light.prg
Screenshot
Reaction time game for two players. A traffic light counts down, and the final colour can be green, cyan or purple. If a green light appears then either player can press their key, and the quickest player wins 1 point. Player 1 can only press if the light turns cyan, and player 2 can only press if the light turns purple. Pressing on the wrong colour will lose 3 points. The first player to score 10 points wins.
Controls:
A (player 1), = (player 2).
Farmer Jack

Pages 112-117.
Tim Hartnell, Roger Bush & Robert Young Unexpanded farmer jack.prg
Screenshot
Strategy game, try to make a profit from running a farm. Decide whether to borrow money from the bank, buy land or header equipment, whether to irrigate your crops, and which crop to plant. The book also includes an expanded version of this game, Farmer Jack II (p. 220-235).
Controls:
Follow on-screen prompts.
Ropes and Manholes

Pages 118-123.
Tim Hartnell, Roger Bush & Robert Young Unexpanded ropes manholes.prg
Screenshot
Board game for 2 players, similar to Snakes and Ladders. Try to reach the top of the screen, climbing ropes (#) and avoiding manholes (O).
Controls:
Press any key (roll dice).
Brickout

Pages 124-128.
Les Battyanyi Unexpanded brickout.prg
Screenshot
Breakout-style game. Use your bat & ball to destroy at least 92% of the bricks in the wall.
Controls:
L (left), ; (right).
Snap

Pages 129-131.
Tim Hartnell, Roger Bush & Robert Young Unexpanded snap.prg
Screenshot
Children's card game. Pairs of cards are dealt on the screen. When a matching pair is shown, you must beat the computer by pressing any key as quickly as possible.
Controls:
Press any key (when a pair is shown).
Super Bingo

Pages 132-134.
Flavio Giurco Unexpanded super bingo.prg
Screenshot
Bingo game. Choose six numbers from 1-40, then the computer draws six numbers. If you match any numbers then you win a prize.
Controls:
Follow on-screen prompts.
Ordeal

Pages 135-139.
Mark Staples Unexpanded ordeal.prg
Screenshot
Top Trumps card game played against the computer. A pack of 32 cards are dealt between the player and computer. Each card features a horror creature with four attributes: strength, fear, killing power, horror rating. Select which attribute you want to fight with, and the monster with the highest points wins the battle. The winner takes that card, and the game ends when one player has gained all the cards.
Controls:
Follow on-screen prompts.
Gridiron

Pages 140-145.
Tim Hartnell, Roger Bush & Robert Young Unexpanded gridiron.prg
Screenshot
American football game. Choose your plays and try to score as many touchdowns as you can.
Controls:
When the message "Its your ball" appears, press: 1 (safe play), 2 (ambitious) or 3 (grandstand).
Masterword

Pages 146-149.
Todd Harrison & Les Battyanyi Unexpanded masterword.prg
Screenshot
Mastermind game. The computer randomly selects a word from its dictionary, and you must work out the word. After each guess, you are told how many correct letters are in the right place and how many correct letters are in the wrong place.
Controls:
Type your guess.
Catch a Star

Pages 150-152.
Flavio Giurco Unexpanded catch a star.prg
Screenshot
Use the bucket to catch as many stars as you can.
Controls:
, (left), . (right).
Asteroid Belt

Pages 153-156.
Tim Hartnell, Roger Bush & Robert Young Unexpanded asteroid belt.prg
Screenshot
Vertically scrolling space game. Fly your ship (*) through the asteroid belt without hitting anything. Score 300 points to win.
Controls:
, (left), . (right).
Match Wits

Pages 157-160.
Tim Hartnell, Roger Bush & Robert Young Unexpanded match wits.prg
Screenshot
Strategy game played against the computer. A random number of matches is displayed on the screen. Players take it in turns to remove up to three matches from the pile. The player who picks up the last match loses.
Controls:
Type how many matches you want to remove (1-3). When the final score is displayed press Run/Stop to exit the program.
One-Armed Bandit

Pages 161-164.
Tim Hartnell, Roger Bush & Robert Young Unexpanded one arm bandit.prg
Screenshot
Four reels are spun. You win if you get four different symbols, three identical symbols, or four identical symbols. The game ends if you win 50 tokens.
Controls:
Any key (spin reels).
Space Patrol

Pages 165-169.
Les Battyanyi Unexpanded space patrol.prg
Screenshot
Horizontally scrolling space shooter. Navigate your ship through the space rocks, with four levels of increasing difficulty. You have a limited number of smart bombs that will clear the screen.
Controls:
A (up), Z (down), Space (smart bomb).
Nine-Hole Golf

Pages 170-176.
Tim Hartnell, Roger Bush & Robert Young Unexpanded nine-hole golf.prg
Screenshot
Golf game. Try to complete 9 holes in the fewest strokes. You have six clubs: 1 is the driver, 5 is the pitching iron, and 0 is for short delicate shots.
Controls:
0-5 (choose club).
Treasure Trove

Pages 177-180.
Ken Staples Unexpanded treasure trove.prg
Screenshot
A quantity of gold, silver & bronze is buried somewhere among locations 001 to 286. Search as many locations as you can in two minutes. How much treasure will you find?
Controls:
Keep typing three-digit numbers (001 to 286).
User-Defined Graphics

Pages 181-189.
Flavio Giurco Unexpanded user-def gfx.t64
Screenshot
Programming utility, draw your own hi-res user-defined graphics. Also includes a short demo program showing how to use graphics, which displays an alien & arrow on the screen.
Controls:
Follow on-screen prompts.
VIC Skiing

Pages 190-195.
Les Battyanyi Unexpanded vic skiing.t64
Screenshot
Vertically scrolling ski game. Pass between the flags while avoiding the rocks, trees and snow mobiles.
Controls:
L (left), ; (right).
Lander Pilot

Pages 196-199.
Mathew Boek Unexpanded lander pilot.prg
Screenshot
Lunar Lander game. You must launch from the mothership and land safely on the lunar surface, without hitting any obstacles.
Controls:
Any key (launch ship), L (left), ; (right), A (thrust).
Donkey King

Pages 200-207.
Todd Harrison & Les Battyanyi Unexpanded donkey king.t64
Screenshot
Donkey Kong-style platform game. Climb ladders and jump over the barrels & holes. A rope appears when you reach the top. Jump onto the rope & swing down to complete the screen.
Controls:
Y (left), O (right), 6 (jump left), 0 (jump right), Space (climb ladder).
Their Finest Hour

Pages 210-219.
Tim Hartnell, Roger Bush & Robert Young 16K expansion finest hour 16k.prg
Screenshot
Strategy game. You are the commander of 11 Group during the first two weeks of 1940, and you must defend vital locations from the Luftwaffe.
Controls:
Follow on-screen prompts.
Farmer Jack II

Pages 220-235.
Tim Hartnell, Roger Bush & Robert Young 16K expansion farmer jack 16k.prg
Screenshot
Strategy game, expanded version of Farmer Jack (p. 112-117). Try to make a profit from running a farm. Decide whether to borrow money from the bank, buy & sell land or sheep, whether to irrigate your crops, and which crop to plant. The game ends when you retire aged 50.
Controls:
Follow on-screen prompts. Type Y/N when asked if you want to borrow from the bank. When buying or selling, enter a positive quantity to buy or a negaive quantity to sell. When the game ends, press Run/Stop to exit.
Galactic Tic-Tac-Toe

Pages 236-249.
Tim Hartnell, Roger Bush & Robert Young 16K expansion tic-tac-toe 16k.prg
Screenshot
3D noughts and crosses, played against the computer. The computer always plays 'X' and you always play 'O'. The winner is the first player to get three matching symbols in a straight line, either horizontally, vertically, diagonally, or between levels.
Controls:
Type the location of your next move (1-27).
Screen Dump

Pages 250-254.
Mathew Boek Super Expander+3K, 1525 printer hires dump se3k.t64
Screenshot
Make a printout of Super Expander hi-res screens. There are three programs, each draws a different variation on a sine curve. When the picture is finished the screen will clear, some numbers will be displayed, then the printout will begin.
Controls:
None.
Day of the Week

Pages 256-258.
Todd Harrison & Les Battyanyi Unexpanded day of week.prg
Screenshot
Utility. Calculate the weekday of a specific date.
Controls:
Enter the day, month and year, pressing return after each number.
Flight Mosaic

Pages 259-261.
Flavio Giurco Unexpanded flight mosaic.prg
Screenshot
Demo that produces a colourful display. An aeroplane flies across the screen leaving a coloured trail, while the computer plays a tune.
Controls:
None.
Piano VIC

Pages 262-263.
Flavio Giurco Unexpanded piano.prg
Screenshot
Music program. Use the computer as a simple electronic piano.
Controls:
1-9 (play note), F1/F3/F5 (select voice), F7 (raise pitch).
Tape Pictures

Pages 264-266.
Flavio Giurco Unexpanded tape pictures.prg
Screenshot
Text utility. Anything that you type on the keyboard will be saved directly onto tape. You can also read the file to display it on the screen.
Controls:
Follow on-screen prompts.
Big Letters

Pages 267-269.
Flavio Giurco Unexpanded big letters.t64
Screenshot
Utility. Two programs that display characters on the screen in large letters.
Controls:
Press the required key.

Notes

  1. Italian versions of the following 17 programs were published in Papersoft magazine: Snap (Snap, 85-03-22), Lander Pilot (Lander Pilot, 85-03-22), Cowboy (Vicowboy, 85-04-05), Jason (Jason, 85-04-12), Follow Me (Seguimi!, 85-04-12), Battleships (Battaglia navale, 85-04-19), Match Wits (Fiammiferi, 85-05-31), Traffic Light (Semaforo, 85-06-07), Multi Pack 21 (Spacca ventuno, 85-06-14), Asteroid Belt (Asteroid belt, 85-06-14), Masterword (Le parole, 85-06-21), Treasure Trove (Trova le monete, 85-06-21), Pick a Pair (L'accoppiata, 85-06-28), Gridiron (Football, 85-06-28), Ordeal (Orrore, 85-07-12), One-Armed Bandit (Quattro carte, 85-09-13), Tunnelball (Le palline, 85-10-11).
  2. VIC Skiing (p. 190-195) and Donkey King (p. 200-207) currently only work when loaded from tape. They crash with an 'out of memory' error when loaded from disk.
VIC-20 Listings <http://www.vic20listings.freeolamail.com/>
Copyright (C) R.M. Smedley 2022, All Rights Reserved.
This page was last updated 7-May-2022.